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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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oh yeah, sorry... we... kind of slipped those textures in quietly. :) 
No It's Obvious Now 
I just didn't realize my textures had different names from yours and therefore no associated TGA files. :P 
Necros 
That site doesn't do any justice to your maps. :) 
 
http://mobile.sheridanc.on.ca/~jonescor/temp/desktop.jpg

just doodling with sock's awesome palace textures...
I wish there were some circular trims in that set. I had to make that one myself and it's quite bad; I've never been very good with textures. :P 
Popups Like Woah 
are we running so short on places to upload Q1 files that everyone needs to put up with this mediafire crap? 
Oops Wrong Thread... 
nt 
Mapping Is Iterative 
 
@necros, I am really glad you are working on that map again, it has a lot of potential and some really cool concepts with interactive items and the best boss fight I have seen in Quake!

The vertical elements you have added will make it feel more fun for combat. I would suggest joining the stairs in the middle so you create more floor space for fights and break up the mountain of steps.

Like this - http://www.simonoc.com/images/misc/necros_map1.jpg 
 
Thanks, yeah, that looks much better. The way the flights currently almost meet at the center is a bit awkward.

I'm about 1/3 of the way through the list of changes now. :) 
Necros 
This looks awesome ! And I agree with sock suggestion: that will look better this way..


Oh, and for the sake of my knowledge: which texture set are you using ?? 
 
That's the doom marble set with some doom wood mixed in. 
Still Plugging Away Slowly 
Old 'Trench' Fight has been Extended and opened up

Crane is gone to be placed in it's own level so I built this to replace it and the HUUUGE area that it overlooked 
 
I like the shadows being cast in the second shot and the girders in the third.

I hope you release this soon! 
Waterwalk Screenshots 
Has anyone got the screenshots from the Waterwalk beta? I know there are multiple ones but I�ve only been able to track down one. 
 
How Is This Called In English? 
Or any other language, because I'm clueless.. Is there a specific name for this kind of architecture?

A 'balcony' with a roof 
 
It would probably be such an obscure name to render it useless. :P 
 
This balcon-avec-un-toit is opened elsewhere. 
Waterwalk 
that�s the same one I got Spirit 
Balcony. 
Will do fine. Nice shot negke. 
Balcony 
How does "covered balcony" sounds? 
 
I *think* the structure in the screenshot could be classified as a turret. Nothing wrong with balcony either though. 
Even More Specific... 
Because the structure is placed over an already raised entryway, presumably for defensive purposes, it would also qualify as a brattice or "breteche" ( http://www.castlesandmanorhouses.com/castles/pics/breteche1.jpg ) but seriously if you're trying to figure out what to call it in centerprint messages, in English we'd really just call it a balcony. :P 
The Screenshot Looks Absolutely Kickass Btw 
 
 
@negke, wow that is beautiful, the scale and style looks amazing. I checked architectural sites and could not find anything specific, except maybe 'The Truman Balcony'. You could easily call it the 'Front Door Balcony' 'The Front Porch Balcony' 'Balcony above front door'. If you made the door texture something unique then it would make the location easier to describe. Also are those ammo boxes on something or on the floor?

@ZealousQuakeFan, I am not sure why you are doing more to that map, it really needs to be split up into smaller pieces. It is certainly cool all the set events you have created (trench, crane, turret corridor, final arena) done but it could easily be in smaller chunks. 
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