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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Bring Out Your Dead 
http://www.celephais.net/board/view_thread.php?id=60531

Gave me an idea

Screenshot
http://www.quaketastic.com/upload/files/screen_shots/dead.jpg

Map file
http://www.mediafire.com/?f1xfa9dnjpfxac6

Used Quoth.
Hammer/WC FGD may cause errors I used rotate_object as a point entity. 
Awesome! 
"But I'm not dead yet..!" 
 
Wow, that actually looks really really good in-game!
nice job on that, now someone needs to implement it! 
Map- Map Models Again 
I went through my last attempt at a display map for models. I've removed models that restrict use. Included the creators readme files. Included the source image files to help in reskinning if needed. Included the source md2, obj, md3 files. Use Quoth mod.
http://www.mediafire.com/download.php?ama9i3i35pk16c2 
Func_rotate_train With Madfox Engine 
Angry Ogre 
New Ogre by Preach. Actual facial expressions on a standard Quake mdl.

http://www.quaketastic.com/upload/files/screen_shots/angryogre.jpg

Go get it
http://tomeofpreach.wordpress.com/2012/12/15/ogre/ 
Here's The Ogre Painting: 
Noeyes 
works in painting... not so much in game I think. 
Shamblers Should Have Eyes 
Yeah, you're probably right. I finished the skin long ago, so I can't remember if I ever tried anything beyond very faint highlights. Paintovers are welcomed! Meanwhile I'll pretend it's an attempt to capture the deathly evil of Rupert Murdoch... http://www.guardian.co.uk/commentisfree/cartoon/2011/jul/14/cartoon-steve-bell-murdoch-bskyb 
Almost Ready... 
Ohhhhh 
that looks fun :D

is e3m2 in there? that's the only one i couldn't spot 
Distrans 
Yet another awesome map to be released, according to the shot :)
Great !!! 
Distrans 
Is it too late to add the floating platform section from E3M4, except with the trains gliding on lava instead? 
Hi... 
rj: You won't be disappointed

otp: I'll look into it 
Beer 
 
Wow that screenshots rocks! I love how you arrange models into cool looking scenes! :D Honestly you need to team up with an artist and animator and make a live action quake scene! 
 
haha, one ogre's drinking, the other is letting it out. :P 
Yeah 
GG there 
Meh... 
Doom-shots 
.. this is great :) 
 
external textures don't have to be only for high res stuff. they preserve the original palette: http://mobile.sheridanc.on.ca/~jonescor/temp/pitsetup.jpg 
Also 
new site: http://mobile.sheridanc.on.ca/~jonescor/index.php

it is... not that good. 
So Here's Where I Prove Ignorant... 
what "external" textures? there's nothing in your zip but two bsps and a text file. 
Pak0.pak 
 
D'oh 
I was using quoth BUT completely forgot I had renamed some of the textures. <---stupid 
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