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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Thanks again! 
@negke 
I *might* have the source for the curvy map but it looks even more ridiculous in the editor than it does in the engine. If it's ever done it will have to be redone. 
Fern 
I like the dark gloom of it, cistern.
Surely a map worth to explore more! 
Fr3n 
yeah seriously. The 2nd one in particular is fucking awesome! 
Sock 
Yeah, b&w filter would be nice.
There's no trick in this map, but if you want to see how it's done properly, search for the Lego model of this picture. There's a site that shows an additional top-down shot where one can see how the trick works in a 3D environment. 
Horror? No... Not In Dunwich... 
http://imgur.com/a/YiNYQ

(album, 3 images, still early, likely too dark to see) 
I'm In 
shots look great! Trees look just fine despite what others might say.
THe inside of the church looks great - nice pulpit! Not sure I like the benches though - too long? The ones in Honey are simple and perfect IMO. 
 
I wouldn't worry too much about trees, brush trees can work fine. They might cause vis times to increase depending on the outdoor areas though.
You could probably make them func_walls and then used a downward pointing negative spot light to make some kind of shadow on the ground though.

In any case, could be fun to see a map like this. 
Bench Scale Is 
not right at all. Otherwise, looks interesting. 
Your Mum 
Things those benches seem to fit perfectly for. 
 
 
hahaha that's awesome! 
Scampie Horror Show! 
Wow, like the first screenshot, the scale look good with the knight and the doorway. I don't mind the brush/cone tree's, with the right lighting they could work. 
Nice Shots 
very atmospheric and retro. 
 
Slitshot of demo1, http://i.imgur.com/uWakW.jpg 
Spirit 
What the Hell is this shot? 
You Need Glasses 
It's the new Quake mod for 3D after the windowcleaner was fired. 
Retro Pixels 
Another test map (S1M2) called Castle of Shadows ...
Image 1 Image 2 Image 3 Image 4 
 
is shot 4 some kind of puzzle? it'd be cool to see some moteof style stuff. :) 
Dude 
That is awesome! 
Damn Your Awesomeness 
That looks great - I especially like the e1m2 style block with lightning and the area with water and candles.

How many maps are you working on, by the way?

I'd better hurry up and finish my map before you release yours. 
 
oh geez... how did i not recognize that area. :P 
Lol! 
"is that some kind of puzzle? weird floating cubes or something"
sorry, couldn't help it.

Sock, that looks amazing.
Are you like... REMAKING ID E1 AS A MEDIEVAL RPG, thus doing what id's original plan for Quake was?
You badass! 
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