News | Forum | People | FAQ | Links | Search | Register | Log in
Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
First | Previous | Next | Last
Aaargh 
 
The Theme 
So, anyway Drew, tell us what you think about the theme... 
Still 
theme drew me to one of the 2001 nights. 
Ascending And Descending 
Heh 
nice, though that staircase seems less impossible than i remember. 
 
To get the stairs to look 'right' in a 3D environment, one has to use a trick that only works for the screenshot - the stairs have a different length and don't touch in the top left corner. I wanted to keep it playable, though. 
NICE ! 
Negke ! Publish that level, I'm an Escher fanatic !

Escher-like architectures in Quake would be totaly AWESOME ! 
Escher-like Destructed Architectures... 
You could try to show what happens when the Quake monsters are building impossible architectures : the architecture falls into ruins. Ruined impossible stairs, etc... 
 
At first I thought about putting a stairs puzzle in the interior, possibly a copy of Escher's Relativity, but it'd be pretty messy and hard to do. His most Quakey works, my favorites, which I'd love to see mapped, are the Planetoids. My SM117 is in that vein somewhat. 
Impossible Architecture... 
I actually had a similar idea recently but more Serafini than Escher style (thin threads and filaments bearing weight and transmitting impossible force, etc.)

Might even try incorporating it into my current wip... 
Negke 
link's dead: please restore, don't tell me I missed a good shot of your new project.

has there ever been a year in Q1SP history, that more tantalizing shots have been posted?
maybe at the end of the year I'll tally what was previewed vs what was released, I'm pretty sure this is a great year for previews even though actual releases have slowed since the winter (understandable, not-winter includes other things to do).

PS, anyone have any scraps? seems like it's been forever since a mapper released scraps.

I wish mappers who are done like Kell or long ago, Glassman, would release the scraps they had. You can't benefit from our imagining how awesome these maps would have been if you're not around anymore. Might as well admit that, like the HL2 'demo' it was all just built for a couple sweet shots - and then let us finish the maps. 
Fine, You Want Scraps? 
Enjoy the extreme suckness of these.

http://www.suspenlute.com/stuff/fr3nscrap2.bsp

An attempt to make insanely over-detailed architecture with curves. Had destroyed every compiler on my machine by the time I gave up on it.

http://www.suspenlute.com/stuff/fr3nscrap1.bsp

A self-kidding attempt to do the opposite of the above - making insanely over-detailed architecture using only right angles and on-grid brushwork. I should actually finish this one - it looks much cooler than I remember. 
Hey 
every map could use some more secret areas eh?
haven't had a look yet but, don't sell yourself short. Especially after the last screenshot. 
 
Tronyn: mce.jpg.
Slipgateconstruct is down, I hope necros made backups of his stuff. If it doesn't go back online, we'll have no choice but to start ... the "negcros Level Cave"!!!

Fern: The only thing that sucks about these is that you've never finished them! Do you still have the sources? 
Scumbag Negke 
abuses quaddicted for random image hosting

deletes older pipeline images 
Lol! 
well if the only result of me poking an anthill here is the last b&w screenshot, it's worth it. not that anyone will believe me after the fact.
oooah some kind of escherquake. sure! 
 
I don't think I have a recent backup... Ironically, a lot of the more info heavy stuff was in my recent posts. :P

I'll probably try to get my own hosting sometime soon. 
Amazing 
@negke, love the new screenshot (I am also glad you re-posted a new link), looks very good in black and white, would be very cool to play the whole map in black and white instead of colour. I know it is a perspective trick but I still would love to see it from another angle! :) 
Necros 
define recent?

Use the Google cache to rescue your texts at least, you bloody moron (everyone not having backups deserves that title). Find the URL you want to rescue, then google for cache:http://www.yougetthepoint.com

Eg http://webcache.googleusercontent.com/search?q=cache:http://necros.slipgateconstruct.com/utilities/light-utility-ne_ag_lightmhcolourr2/

I occasionaly archive sites, I might have mirrored yours a couple of weeks back, will check later. Publically released files should be at Quaddicted but I guess you did keep those locally as well. 
Since It Is Easy With Wget 
http://netload.in/dateiro2L9yv3yI/necros.7z.htm

Visit http://netload.in/index.php?id=16&file_id=jVUFQnshYtwsSbEEGk3uAIRIPKdHxz7B to delete that file. Be quick to download before someone clicks this. :> 
 
I back up my local stuff all the time these days. I guess I didn't take the online stuff as seriously. Lesson learned.

Also, thanks for the link. I had a backup of the database from a couple of months ago, but your copy had the lighting guide thingy. :) 
 
http://wordpress.org/extend/plugins/backup-scheduler/ is handy if you do not have access to the shell and mysqldump. 
 
Thanks again! 
@negke 
I *might* have the source for the curvy map but it looks even more ridiculous in the editor than it does in the engine. If it's ever done it will have to be redone. 
Fern 
I like the dark gloom of it, cistern.
Surely a map worth to explore more! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.