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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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http://www.quaketastic.com/
Username: quaketastic
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Pixel Pimping 
it seems today is the day for pixel pimping!
http://www.simonoc.com/images/design/sp/its4.jpg
(large image 1.5Mb) 
Seriously 
this has to be the best damn year for quake. 
 
Was messing with TROR in an old, unreleased Duke mod of mine recently. Wish this Eduke feature came years sooner when I actually required it the most. :(

Screenshot~ 
 
The balcony portion? Is that made out of sprites? 
 
oic, tror = true room over room, so that is proper geometry then. i'm surprised it took so long to do... it was the main reason I went for quake mapping over door/duke3d. :P 
 
uh, heh door = doom, but that's pretty obvious. 
Haha! 
I remember using sprites and sector over sector (which wasn't necessarily over, and could be in exactly the same place just entered from different angles iirc) in duke3d! the entire engine was hax!

nice and tidy looking shots. And thanks everyone for all the great-looking Quake stuff. It's indeed shaping up to be a great year. 
 
Mike can�t see any of the pics :| 
Slow To Load 
I think they're just slow to load - I just tried and it took some time but they displayed in the end. 
Moving Pixels! 
Here's a video of my map played on Nightmare, if anyone's interested. Comments are very welcome since I'm not entirely happy with how the few last parts play. Lighting is still not perfect but I'm working on it. http://www.youtube.com/watch?v=A9Qe864QxHI

Great pictures everyone, by the way. Mike, I played This Onion yesterday (I figured out how to actually launch it since the map filename was incorrect) and I really loved it, especially the blue key arena. Can't wait for your new map. 
Visually Great 
Visually great, the view around the 1:12 mark was top.

But man, that is a lot of monsters to be taken out with only the shotgun! Reminded me a bit of this: http://www.youtube.com/watch?v=zKKItf7datA#t=58s Maybe consider placing the double shotgun a bit earlier?


Necros: you test your maps with impulse 9? That explains a lot ;-) 
OTP 
Awesome! 
 
dawn mike they look to sexy!

keep this babie alive, can't wait to play then!

I've changed my post at work again... again lots of time to map :) brushes will flow!

http://www.quaketastic.com/upload/files/screen_shots/qdq000009_01.jpg

lights are crap was just to compile with a little contrast 
Another New Quakeworld DM Map In Progress 
The maps name is going to be subterfuge. Designed for duel. Currently in alpha. Using a q4 map named monsoon's textures.

6 screenshots:
http://imgur.com/a/YvcLj 
 
foogs love the textures! really nice combination! 
 
I can't believe there are so many, so good maps in progress. Great work all around! 
A Little Old But Keeping The Momentum Going 
http://necros.slipgateconstruct.com/temp/palace.jpg

messing with sock's palace textures. kudos if you recognize the area. :P 
Thats Just A 
swanky dm4 right? 
Thats Just 
What I thought? 
Where Can I Get These Textures? 
 
 
Palace Textures 
The textures (palace set) that necros is using are not publicly available yet, I only sent them to a couple of people to experiment with. When someone finishes a map using them I will release the rest. 
Brown Dreary Quake Map 
Vis just crashed on this (I think) so it might not be "almost ready" as I'd hoped... thus a couple shots:

http://www.quaketastic.com/upload/files/screen_shots/wshot1.jpg
http://www.quaketastic.com/upload/files/screen_shots/wshot2.jpg 
 
oh whoops, i thought they were the same ones, sorry. :S

When someone finishes a map using them I will release the rest.

Way to put on the pressure!!
(kidding ;) 
Tronyn. 
Yeah looks boring as hell :P 
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