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		 Heheh #8538 posted by ijed  on 2015/10/01 15:37:48  
		 Devil Daggers Very quake-like looking indie game in development -
https://www.youtube.com/watch?v=RcJ5Ni92QI8 
		 I Had Nightmares Like That Before #8540 posted by Zwiffle  on 2015/10/02 21:52:30Monsters/graphics look great, but the big empty infinite void (ie lack of level design) is a big turn off for me.  
		
		#8541 posted by Kinn  on 2015/10/02 21:56:02Maybe there is something a bit Quakey about the visuals, but gameplay-wise I'm not really seeing it - looks more like a first-person bullet hell or something. 
 I would love that soundtrack in a Quake level though.
 
		
		
		Yeah it does look like a first person bullet hell. You never know what might happen with the development. Also, I thought I would despise Ziggurat but I put a lot of hours into the game and had a ton of fun. We'll see how it turns out.  
		
		#8543 posted by JneeraZ  on 2015/10/02 23:02:20Looks like it'll get super frustrating pretty quickly.  
		
		#8544 posted by metlslime  on 2015/10/02 23:10:03has more of a doom feel than a quake feel.  But i agree, i would like to see that gameplay put into actual levels (even though they would probably need to be very open in style to support the horde style of gameplay.  
		 Agree #8545 posted by Drew  on 2015/10/03 00:44:04about music also. sounds kind of Arca-esque.  
		 ... Hence Overall... #8546 posted by JPL  on 2015/10/03 09:50:36it sucks.  
		 Riddick #8547 posted by adib  on 2015/10/04 08:16:34I just tried to run my old Escape From Butcher's Bay on Windows 7 64 bits. It crashed after the initial credits screen. Tried to patch it to 1.1, it says "old file not found". I was hoping to mod it using Ogier. This game is very close to what I wanted for a project.
 czg
 
 Does your workmates know how to solve it?
 
		 No #8548 posted by czg  on 2015/10/04 10:16:04  
		 Riddick #8549 posted by Scragbait on 2015/10/04 15:00:35 I'm really pushing my memory here but I had the original Butcher Bay on my Vista machine and had to do something special to get it to work. I had a legit copy on disk but I think I ended up getting a no-CD crack executable because of SecoROM compatibility issues.
 I later bought the Riddick combo on disk which has both Butcher Bay and Escape from Athena. I put it on a Win 7 X64 machine and it ran. It claimed a graphics update but I thought the older version looked better.
 
		 "graphics Update" = Most Of The Levels Being Rebuilt #8550 posted by czg  on 2015/10/04 15:02:42  
		
		#8551 posted by adib  on 2015/10/04 21:31:32Yes, my copy is an original 5 CD from ~2005, that's why it doesn't work. Nobody seem to be selling it anymore. The Athena game is US$14 and dollar is too expensive right now for me.  
		 Devil's Daggers. #8552 posted by Shambler  on 2015/10/05 10:49:40I had turds like that before. Literally, it looks like diarrhoea, set in the void.  
		 Bler #8553 posted by Zwiffle  on 2015/10/05 14:04:59You must be descended from Shakespeare.  
		 Hunters Moon #8554 posted by anon on 2015/10/05 21:55:36 
		 Adlib #8555 posted by [Kona]  on 2015/10/05 22:11:47Just out of curiosity, whats the gain in building mods for games that no one on the planet has installed anymore? It's just a lot of work for no one to play.  
		 #8552 #8556 posted by [Kona]  on 2015/10/05 22:14:49Wasn't gonna say anything myself, but I thought it looked terrible. Minimalist is something, but completely empty void is just lazy.  
		 Kona #8557 posted by adib  on 2015/10/05 22:45:00The gain is make my game a total conversion of an already tried and true starting point. Also, what about other planets?  
		
		#8558 posted by [Kona]  on 2015/10/06 06:38:24A standalone version would work. But the requirement of having whatever pre 2005 game you pick that doesn't have any community behind it, means you could spends 100s of hours creating something that maybe 10 people will play.  
		
		#8559 posted by JneeraZ  on 2015/10/06 13:35:04So ... like Quake mapping then?  :P  
		
		#8560 posted by Rick  on 2015/10/06 13:49:38Lol, almost exactly what I thought when I read that. Though for me and Quake mapping it's probably more like 1000s of hours and 100 people.  
		 Mark Of Success #8561 posted by ijed  on 2015/10/06 13:52:22>10 people  
		 Err #8562 posted by Kinn  on 2015/10/06 14:58:11If anyone wonders why you map/mod for [old game] really your answer should be this:
https://www.youtube.com/watch?v=FaqxAEx46Zk  Otherwise, lol.  |