 Lighting
#8522 posted by sock on 2012/06/10 21:20:39
@metlslime, yeah the lighting is very bright, first attempt at trying to create glowing stain glass windows. Plus I also increased the brightness of the screenshot in PS by 50%. Quake lighting is certainly not easy, I keep getting weird solid black triangles in upper areas of the roof. Its a shame no coder is maintaining the light compiler anymore.
 Sounds Like A Job For Ydnar ^^
#8523 posted by wakey on 2012/06/11 18:51:22
 Status (again)
#8524 posted by Hrimfaxi on 2012/06/17 20:12:25
For those that like to look at screenshots of "maps in progress" I have updated my site.
Go here for pictures of many of the maps I'm working on:
http://www.hrimfaxi.dk/wip.html
 Dude
#8525 posted by DaZ on 2012/06/17 21:20:45
Echo's of eternity is looking hot, especially this shot http://www.hrimfaxi.dk/images/echo7_big.jpg
Skybox looks utterly fucked though, not sure what you've done there :P
 Hrimfaxi,
#8526 posted by Text_Fish on 2012/06/18 00:54:38
I love the screenshots, but I wish I could scroll through them instead of having to open and close each one individually. :(
#8527 posted by [Kona] on 2012/06/18 12:23:39
So when do you think some of this will be completed? You have a lot of stuff under construction...
#8528 posted by [Kona] on 2012/06/18 12:24:14
and yeah echo7 shot looks seriously awesome
 Hmm
#8529 posted by Hrimfaxi on 2012/06/18 13:22:22
DaZ: Well I'm not sure what's with the skybox, I don't remember doing anything with it. The shot is 6 years old though, so my memory fails me here! 8-)
Text_Fish: Yeah! I just made this as a start. The site is still under development.
[Kona]: I don't know when some of it will be done. Some of the maps has been under way for over 8 years.
Most of the shown maps are almost done though, (Echoes, Painted Steel and the Black as the sun pack) so I hope to finish a few of them this year.
Besides the maps shown at the site I have 4 or 5 more in development 8-)
 Jesus
#8530 posted by nitin on 2012/06/18 14:50:11
they all look good, hope you get to release them all.
#8531 posted by anonymous user on 2012/06/18 15:23:45
Hrim you are a true dedicated man to level design!
:) good for us that is for Quake!
Hope to play then all some day!
 Hi Trinca ;)
#8532 posted by RickyT33 on 2012/06/18 17:36:11
 Wow
#8533 posted by Tronyn on 2012/06/18 20:34:23
that's a tone of maps to look forward to! I especially liked the Runic and medieval stuff!
Echoes of Eternity in particular looks great.
 Howdy
#8534 posted by skacky on 2012/06/19 00:55:28
Hey guys, I just registered on this board but I've been a silent lurker for many years. Some of you may know me from Mapcore.
During my free time I've been working on a 3-map Q1SP episode named Haunted Realms and using Kell's excellent Knave wad, trying to create variations on this theme (meaning that each map will have a distinct atmosphere while using the same set of textures).
Enough talk, here's the first batch of pics from the first map, Darkwatch.
http://i.imgur.com/O2irg.jpg
http://i.imgur.com/bvfyZ.jpg
http://i.imgur.com/pJ5RM.jpg
http://i.imgur.com/6M1m5.jpg
http://i.imgur.com/30IEB.jpg
http://i.imgur.com/Zb78o.jpg
Oh and Sock, nice to see you do some stuff on Q1 again.
That looks very moody, I like it plenty.
#8536 posted by Ankh on 2012/06/19 01:00:39
it looks good!
 Great Stuff
#8537 posted by Tronyn on 2012/06/19 01:10:42
nice dark atmosphere and unique take on the Knave design style.
2012 is shaping up to be a really good year for Q1SP
 Wow
#8538 posted by RickyT33 on 2012/06/19 01:21:38
Looks amazing!
 Looks Ace!
#8539 posted by DaZ on 2012/06/19 11:06:01
Shots were a bit dark though, probably just a gamma issue.
 Jesus Christ
#8540 posted by nitin on 2012/06/19 12:36:09
more amazing shots! How long is this one off?
Scale in map 1 looks slightly too large though from those screenshots.
 Neat Stuff Indeed!
#8541 posted by quakis on 2012/06/19 13:19:57
Are you the same Skacky who released Shadow Politics for Thief?
 Wow!
#8542 posted by Hrimfaxi on 2012/06/19 13:20:01
That looks fantastic skacky!
Looking forward to play it.
#8543 posted by skacky on 2012/06/19 13:25:25
Quakis: Yeah I'm the same person. I'm still working on my other Thief map at the same time but I paused its development for now.
The pics are a bit dark indeed, my screenshots seem to disregard my gamma settings for some reason with FitzQuake. The level is quite brighter in game but still pretty gloomy.
Thanks for your comments guys, very appreciated.
#8544 posted by anonymous user on 2012/06/19 18:18:14
Really nice work skacky, enjoyed all the pics!
All these screenshoots made me map much more then usually
 Fucking Awesome
#8545 posted by Drew on 2012/06/20 02:19:20
Love knave. Big scale is just fine. Dark shots but prolly fine in game. Not a fan of the trim as it is in lava shot. Half submerged skull. Opinion. Last one - vein this look too regular/ inorganic / pipey maybe?
#8546 posted by [Kona] on 2012/06/20 13:05:05
looks awesome skacky
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