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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
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Spirit 
No. 
 
They can't delete them if they wish to do so.

It's a wiki, sure they can. 
Ok 
yeah, there is much more control for anyone compared to eg func. while users cannot delete the image file (just mail me if needed), they can remove its display.

I am very interested in how maps come to be so I thought the page was a good idea. 
The Weather Forecast 
Looks Like Its Going To 
SHAMBERRR!!!!! 
Spent 2 Hours Doing This 
http://pablo.kotogoto.com/fok.png

i am the fastest mapper ever! this will surely go into the scraps folder that i'll never finish.

with me, its big start area-corridor-room and then i give up and start again :) 
 
you should just glue all your bits together, irregardless of textures and theme. that would be wild. 
Yeah 
Fully agree with necros. Quake maps with all types of textures are cool, that strange and "not real" feeling is what defines Quake.

That makes me think, I have a few small DM maps, maybe I should glue them into one SP map... 
Yeah! 
or make an episode of mini (ish) maps 
 
with mini maps from different authors.
Would give it a even more wild taste :9 
 
i dont know. the scraps i have are just as boring as they get. sure i could work on them and glued them all together and make it playable, but i dont know. it doesnt help that most of them are pretty much the same thing too. 
Cool Curvy Concept Map By Sst13 
W00t Thr F*** 
Always loved sst13's maps, and seeing that third screen i fell in love again <3 
Wow 
Screenshot #4 changed my impression from "neat" to "oh shit!!" 
Also Meant The Fourth 
 
I'm Impressed 
If you can see out of the eyes :) 
..or If.. 
the openend mouth would be some sort of balcony. 
 
Sticking tongue out to reach the Quad. 
That Is Awesome 
I always thought it would be awesome to make a Rune level that was a glacier that looked like this:

http://www.bidorbuy.co.za/item/30341565/Arthur_C_Clarkes_Chronicles_of_the_Strange_and_Mysterious_Hardcover_1987.html

(that's Arthur C Clarke's Chronicles of the Strange and Mysterious, the cover image, since there's multiple images there).

Unfortunately, the Unreal Tournament engine, as I found out, can't... really.. do that.. lol (and I wasn't even trying to have the ships!) 
That's Sold 
and can't be viewed :) 
Duke3D 
Been updating my previous Duke release (Done & Dusted) into version 1.1 which should be just around the corner now. I'll update the existing thread then. Touched up on things I didn't get around to first time and fixed some bugs. This should be the absolute final version and I wanted to get this out of the way before my upcoming stuff.

Below is a small teaser comparison screenshot from an area I modified;

Original | New Version 
 
did you get the links mixed up? because the original one looks far better than the new one to me :) looks good so far.

always wanted to do some blood maps, but i never got into the build engine. it felt so weird to me. 
 
I suppose if a super detailed corridor floats your boat. :p 
Statics 
Textures of models get a bit rough compared to the HD brushes.
I did all I can and decided to start playing in Qubism58 old 256 style.

http://members.home.nl/gimli/tormo.jpg 
MadFox 
that looks cool, but you could have made efforts on lightning effect... 
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