Small Add...
#8457 posted by JPL on 2012/04/30 22:27:47
Maybe find a better skybox.. though...
Why Better Skybox ?
#8458 posted by michelor on 2012/05/01 15:48:11
JPL I see no sense in criticize the old classic style Quake skybox..
..surely there are better of them but I think it's not focal point!
Instead try and change clouds color.. I've obtained good results with azure & blue(I hate
standard purple though!)
Michelor
#8459 posted by JPL on 2012/05/01 19:28:55
I just shared my point of view. You disagree.. fair enough... I was not really thinking to purple sky either, rather to any of Kell's skybox, such as Labyrinthus, or Dust skybox..
I think it would render better... that's just my humble opinion.
Than
#8460 posted by madfox on 2012/05/01 22:32:42
Good castle, than!
I keep the reminding of Alice'mcGee in the screenshot.
Can't you make a giant gammabuster out of the top?
Sky
#8461 posted by than on 2012/05/02 03:17:04
I've tried changing the colour, and I think grey fits with the fog best, so that's why it's grey at the moment. Having a different fog colour looks a bit cheap, and I don't really want to use a skybox because then I need to include it with the map. Quake's default sky texture is ok, the main problem is simply that it's insanely low resolution and looks total shit when you can see it against something that is far away - especially if you look up a tall shaft to a small patch of sky. I think it looks ok in the map though, so I'll probably just leave it. Might be worth trying a skybox though...
Madfox: What do you mean by gammabuster? Some kind of giant cannon? Not sure I really want to do that. Maybe an observatory would look cool. Not sure I want to change all that stuff though.
#8462 posted by necros on 2012/05/02 04:08:04
oh shit yes, an observatory with the big telescope poking out, that'd be crazy awesome! 0_0
Just My Imagination
#8463 posted by madfox on 2012/05/02 06:45:48
I was loooking at the top of the castle and thought of a big coil of light raising up to the sky.
Than
#8464 posted by nitin on 2012/05/02 12:52:17
and I don't really want to use a skybox because then I need to include it with the map.
If you're aiming for a fitz/qspasm audience, hardly an issue.
Three Things
1. Added to pipeline.
2. The gray sky texture is nice. Skyboxes are overrated but one would be good if...
3. The map was a badass Quake observatory.
Don't Just Add Everything To The Pipeline
#8466 posted by negke on 2012/05/02 16:41:23
Do not add other people's images unless you have permission to share them.
Since They're Here
I may as well do it, I think? Note how I didn't post the lunsp2 screenshots that weren't posted anywhere.
#8468 posted by Spirit on 2012/05/02 17:10:53
Thanks for adding. Func is public so that is not what I had in mind with that sentence. It is just meant to make people not upload shots they were shown in private or if they are playing a beta.
#tf is not public.
#8469 posted by negke on 2012/05/02 17:24:13
Except people have no control over the screenshots once they are mirrored. They can't delete them if they wish to do so.
Are You Trolling? Honest Question.
#8470 posted by Spirit on 2012/05/02 17:30:27
#8471 posted by rj on 2012/05/02 18:43:41
the lunsp2 screenshots that weren't posted anywhere
this needs rectifying.
Spirit
#8472 posted by negke on 2012/05/02 18:45:48
No.
They can't delete them if they wish to do so.
It's a wiki, sure they can.
Ok
#8474 posted by Spirit on 2012/05/02 19:04:52
yeah, there is much more control for anyone compared to eg func. while users cannot delete the image file (just mail me if needed), they can remove its display.
I am very interested in how maps come to be so I thought the page was a good idea.
The Weather Forecast
#8475 posted by madfox on 2012/05/12 09:48:00
Looks Like Its Going To
#8476 posted by RickyT33 on 2012/05/12 17:22:29
SHAMBERRR!!!!!
Spent 2 Hours Doing This
#8477 posted by nakasuhito on 2012/05/13 03:00:35
http://pablo.kotogoto.com/fok.png
i am the fastest mapper ever! this will surely go into the scraps folder that i'll never finish.
with me, its big start area-corridor-room and then i give up and start again :)
#8478 posted by necros on 2012/05/13 03:06:13
you should just glue all your bits together, irregardless of textures and theme. that would be wild.
Yeah
#8479 posted by RaverX on 2012/05/13 09:31:57
Fully agree with necros. Quake maps with all types of textures are cool, that strange and "not real" feeling is what defines Quake.
That makes me think, I have a few small DM maps, maybe I should glue them into one SP map...
Yeah!
#8480 posted by Drew on 2012/05/13 16:04:25
or make an episode of mini (ish) maps
#8481 posted by wakey on 2012/05/13 16:13:35
with mini maps from different authors.
Would give it a even more wild taste :9
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