Quakemaps.nm.ru ?
#8170 posted by bambuz on 2005/07/07 04:58:06
Gamma
#8171 posted by
bambuz on 2005/07/07 05:02:58
I always use qizmo's .gamma .3 or .4 with quakeworld... dunno how it works, but contrast is much better than with quake's own gamma. (and the "contrast" command doesn't help either).
Metal-slime could do some improvements to next version or then make a newgamma command or something.
Quakemaps.nm.ru
#8172 posted by
. on 2005/07/07 06:03:53
Seems to be down right now. I think I went there earlier and it brought up Quaddicted or some other site.
VoreLord
#8173 posted by
Vigil on 2005/07/07 06:47:46
Seconded. I hope you've managed to contact all your loved ones.
Yeah
#8174 posted by
nitin on 2005/07/07 06:57:10
hope no one or anyone close to them got hurt.
Well I Got A Little Bored...
#8175 posted by
. on 2005/07/07 11:31:28
Terrists
#8176 posted by
Kinn on 2005/07/07 11:32:27
As a student I lived about 30 seconds walk from Tavistock Square, the site of the bus bombing :{
Yo Cybear
#8177 posted by
wrath on 2005/07/07 12:24:00
Do you have any idea how to whip up a texture container for in ogier?
I'll be damned if I can remember.
Quakemaps.nm.ru
#8178 posted by
PuLSaR on 2005/07/07 13:35:30
is my site. it has only my maps and it's not down
Maps.quakeworld.nu
#8179 posted by
R.P.G. on 2005/07/07 14:17:38
Did you mean
http://maps.quakeworld.nu which is apparently down?
That May Have Been It
#8180 posted by
. on 2005/07/07 14:21:43
As long as it has/had an orange theme - it's most likely it. I just know it had at least a U in the domain
Aardappel
#8181 posted by
pjw on 2005/07/07 22:15:26
Pretty damn cool (sauerbraten). I hadn't looked at it before, but the engine is obviously improved and much prettier (e.g. lighting) than cube.
A.I. seems to have a lot of issues though? Monsters spend almost all their time humping the walls. I cleared a few levels with just fists and the monsters mostly ignored me, although I'd get attacked on rare occasions. I assume it's a work in progress, and this will eventually be sorted? Also, sparklies (t-junction errors? Dunno...) seem much worse. I didn't notice them too much in cube, but see them much more now--is this related to the new lighting touches, or...?
One odd thing--I'm unable to bind R to "right" in the config, it just refuses to take. I have to set it in the console during the game and then all is well. Weird...
Some of the levels are really cool and ambitious, and I'll be keeping an eye on this in the future.
Sparklies And Cube
#8182 posted by
cyBeAr on 2005/07/08 04:11:14
I think they were there in early versions but the problem was then fixed.
Phait
#8183 posted by
Spirit on 2005/07/08 08:34:45
maps.quakeworld.nu is the site you mean. since quakeworld.nu is entirely down at the moment, the maps domain doesn't work. are you looking for a particular file?
CATS
#8185 posted by
metlslime on 2005/07/09 00:52:29
CATS
#8186 posted by
Shambler on 2005/07/09 02:12:31
Previously known as sweetkittens.wmv, and possibly the best thing I've ever seen online =).
Hmm
#8187 posted by
cyBeAr on 2005/07/09 07:10:22
I have that movie as yip5.wmv
Is It Just Me...
#8188 posted by
generic on 2005/07/09 07:13:12
or can't anyone else find the ikbase wad for download?
Generic
#8189 posted by Mike Woodham on 2005/07/09 07:50:22
CATS
#8191 posted by
DaZ on 2005/07/09 12:34:48
I cried with laughter, THANK YOU for posting that :)
Phait,
#8192 posted by
HeadThump on 2005/07/09 12:45:04
somewhere in another thread you mentioned a Dbmod? I don't recall seeing any links to the site.
Dbmod
#8193 posted by
. on 2005/07/09 12:45:58
Hrm, I don't remember - do you mean DragonBall? Or something else?
Or Maybe Mod Depot?
#8194 posted by
HeadThump on 2005/07/09 16:41:43
I tried to track down the post but I can't find it. I wanted to ask you about it at the time but I was a few hundred miles from anywhere surfing the net on a somebody's cellphone.
BTW, some nice pics there on your single player project.