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Wrath 
I wasn't meaning anything against Enclave, I know excactly nothing about it. Just stating that a game, any game, being said to be better than Unreal 2, imo, isn't what I'd call high praise.

"I don't know how big Legends budget was for u2, but my guesstimate would be around for or five times ours. Also, they had access to a marketing machine the size of a small country."

Well, at least the marketing machine done their job ;) 
Abyss 
I dunno, in the eye of the casual gamer - such comparisons are very powerful. The unreal franchise is an established one, and when Joe Average reads in PC Gamer than a beginner studio does a better job at delivering than an unreal game, that's pretty good praise. 
DeathIllustrated 
Comes in a windows installer:
http://www.deathillustrated.com/files/di_05_full.exe
and zip file flavor:
http://www.deathillustrated.com/files/di_05_full.zip

The website is finally back up. 
Aghem -- Joe Average 
I like to think that I'm "Joe Slightly Above Average"

Anyway the point was that here was this hugely hyped game (U2) and it was just so-so. Enclave comes out of nowhere, with no promotion and impresses the reviewer enough that he says that it is more fun, has better replay value, etc. etc.

Even if it wasn't praised, it's still cool that someone we know worked on it =) 
Yes I Understand What You Are Saying, 
and I think you understand what I am saying. To "ME" saying that a game is better than Unreal 2, is only saying it is better than average, at best.
Again, and I must stress this point, I am not saying anything about Enclave, like I said, I know nothing about it.

"has better replay value"
Hey, lets hope so, A single use syringe has more "replay value" than Unreal 2 ;) 
"it's Still Cool That Someone We Know Worked On It " 
Indeed,

If I had half the talent of some of the people who frequent this board, I would be a happy old man. 
Talents Has Nothing To Do With It! 
It's all about having a passion for exhaust pipes. 
Cyb 
:)

(Also, fuck replay value.) 
Software Quake Engine 
what was that custom software quake engine?

does it work on everyone's system who can only run software quake?

and does it have a higher edict limit? (more than 600) 
Necros 
I believe that you're thinking about TOChriS. I have no idea whether it bumps edicts or not, but it should run on systems that can use WinQuake.

It seems as though PQ killed the TOChriS website when they did their spring cleaning. If you need it I can e-mail. 
Yeah, 
i'd appreciate that, RPG.

i really hope it's got a higher edict limit though... 
Necros 
Is this for a map you're making? If it has lots of switching lights, I have a util that can reduce the edicts these consume to the minimum possible. Also, if TOChriS doesn't work out, I can compile a copy of WinQuake for you with the edict limit raised. 
BORING 
GAY MSGBOARD PUT DM4 ON 
Err 
/me smacks Lun with non-senseless posts

Or is there such a thing? 
Bawling 
GAY POST RESTART WORK ON CS 
Err... 
CF 
Lol 
lol 
The Abstract Mapping Competition 
Alice In Q1 
Some nice alice style levels could be done in Quake 1 using the Tomaz engine, maybe some swinging pendulums :) 
Alice In Q1 
i dream of alice in q1.
:)

and yes i know about that "stamppot" map.

a whole full size map or episode like that.
it would be incredible. 
Wrath 
You got/have played eternal darkness, right? �r det v�rt ~300kr? 
Stamppot 
Where can I download? 
Spamppot 
Is in the first 100 brush mapping contest. DL here: (approx. 4mb) http://wouter.fov120.com/files/maps/100brush.zip 
I Remember.. 
The one with the funny angled doors. I use to have it, ta. 
Re: Tochris / Edicts 
thanks, RPG
-
i emailed ya, Tyrann. 
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