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R.P.G 
Did you received email from me last week ? I didn't received any reply since this date ... What's happened ? Have you problems with your mailbox ? 
 
its a good game only if you have 2Gb of RAM 
Blast From The Past 
Back in the Qmap days, we had a thread called 'Record your Voice' or something like that, and all of the Qmappers made a little sound clip and posted it

Here is a small sampling, thanks to speedy, of what some fellow/fallen Qboard/Qmap/func people sound like


http://blitz.circa1984.com/apollo.mp3
^^^ Apollo (!)
http://blitz.circa1984.com/fern.mp3
^^^ Fern (!)
http://blitz.circa1984.com/rpg.wav
^^^ RPG
http://blitz.circa1984.com/rpg2.wav
^^^ RPG (again)
http://blitz.circa1984.com/sammich.wav
^^^ me
http://blitz.circa1984.com/werdsound.wav
^^^ e-werd
http://blitz.circa1984.com/shadow_voice.mp3
^^^ Shadowdane (I'm pretty sure) 
Lol Cool Idea 
i'll have to do this 
Hola! 
hey everyone long time...

anyways i wanted to start making some doom3 maps but apparently if you uninstall doom3 its impossible to reinstall it cause the MSI thing for it sucks.

anyone know any workarounds for this? i constantly get "1628: Installation is unable to complete", only pak files get copied over during the install, no .exes, no registry stuff, copying the files directly doesnt work either. 
JPLambert 
Yes, I got your e-mail, but I forgot. I'm sorry. I have sent you two e-mails, and I hope to test your map tomorrow night or on Sunday. 
Rpg 
i missed you by 30 minutes! 
Pope 
It's okay. I was just really drunk, and boredom set in. 
Some Huxley Screenshots 
From the upcoming MMOFPS game built on the Unreal Engine 3.

http://www.huxley-nexus.com/forum/showthread.php?t=66 
BLeh 
Not really impressed by the graphics. Looks about like Doom 3 without the plastic sheen. To be honest graphics don't impress me anymore.

On the other hand it'll be interesting to see a large scale game not making graphical compromises. 
Huxely Screens 
the lighting looks wrong/too strong for the greycloudy sky and it looks a bit too flat in the areas in shadow 
Missing Maps 
Searching for these:

Talon's Strike
mykd1.zip, mercy.zip (Authors unknown)

Crash's Quake Pages
Butcher Base Chris Williams - butcher.zip
Cavern of Sin Mike Daugherty - cavosin.zip
Marsalis Noel Weer - marsalis.zip
Pathway to Hell Sam Allen - p2hell.zip (342kb)
The Pyromid D. North - pyromid.zip
Series 1 Unknown - series1.zip

According to Crash's site, butcher, pyromid and series were located on -now defunct- MeccaWorld, if that'll help.

-

Also looking for the full version of The Sword of Ares, and Francis Faeron's singleplayer map for Malice, titled Complex 24-A. (complex2.zip)

Thanks for all the help. 
Quake 3 And CPMA Map Reviews 
So what site does one go to for getting quality Quake 3 and CPMA maps? I am sure there have been a lot of nice maps released since I last had Q3 installed (over a year and a half) and LVL seems to have gone downhill pretty bad (rarely updated and completely shitlooking maps in the "top" lists). 
Argh, More Maps 
Hey, I'd like to get erc's maps as well. I'll add them to the upcoming archive then :) 
Mercy 
Although 
it's a Q2SP map ... 
Player Statistics 
How would I go about finding out some site that lists (frequently updated) player statistics for online FPS games (including the older ones: read q/q2/q3)? Google isn't being cooperative. 
Handy Tip For The Day 
Since nobody's posted a question I can answer for the past 24 hours or so, I thought I'd post this, so at least it's written down somewhere:

If you have to change a console command as part of your map pack/mod or whatever, don't package a copy of autoexec.cfg or config.cfg with your mod. You'll just screw up people's custom configs, and then they'll delete your config, and then the command won't get run. Your mod won't run correctly! Thousands will die!

Instead, the correct way to do it is this. Make a copy of quake.rc - you'll find it in pak0 or your id1 directory. Open it in notepad and you'll see it calls all the config.cfg and the startdemos and that kind of stuff. So, add another config file to the list, like "exec yourmappack.cfg". Try and make it a name that nobody would use normally, so that you won't overwrite anything. Then put yourmappack.cfg and your new quake.rc in your base mod directory. And you're done!

Here endeth the lesson. 
RRrrrragdoll 
You can click on her to drag her around;
http://www.izpitera.ru/lj/tetka.swf 
Phait 
Do you know what is missing ? Som bloody splash ! 
Erc 
Here are the sword of ares tc and the pyromid map,
maybe I find more on some old cd-r.
If you find any of the others please contact me.
http://rapidshare.de/files/2636521/quake-maps.rar.html 
Phone Quake 
Wrath 
jesus fuck that makes me feel old >:{ 
The Important Question 
of course, is will it be able to handle Insomnia or Bastion.

I don't think this is the first mobile phone 3d game however as Hollenshead seems to be saying in the article; Jacco Bikker worked on something like this a few years back. 
Hmm 
Yeah, I remember that Q1 phone engine thing a while back...

Did that actually go anywhere? 
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