Not What I'm Looking For
#7974 posted by erc on 2005/06/11 23:43:31
The file is very findable :)
Well, Mandel; thanks for your effort - though that's not what I'm looking for. At least, I'm not sure if that's the map or not, cause the filesize is smaller than the one of Sefton's site and the map does not have a file extension.
I tried the load the map after giving it an extension of .bsp - to no luck.
Any ideas?
Erc
#7975 posted by Mike Woodham on 2005/06/12 01:23:07
It's a .zip file so you need WinZip or something similar to unpack it first. The .bsp file is inside the darkages.zip file.
I just downloaded it and played it today (old school, but it is December 1996 so don't expect too much)
That's Not The Problem
#7976 posted by erc on 2005/06/12 03:33:10
Mike; I surely know about the .zip files and such - though the file inside the darkages.zip, "darkages", does not contain any extensions - just "darkages".
I renamed the file as "darkages.bsp" and tried to load it up, and this is is the error I got:
Mod_LoadBrushModel: maps/darkages.bsp has wrong version number (67324752 should be 29)
This is the first time I ever came across this error. Besides, Sefton's site says that the file is 416 kb's - this one is just 269. So?
Darkages
#7977 posted by VoreLord on 2005/06/12 03:58:49
I just downloade the file from the above location, and it contains 2 files, 'darkages.bsp' and 'Darkages.txt'. I tried the map, and it ran fine. Also it's size is 642KB.
So if you are saying you downloaded the file from the above site, I would suggest you download it again and give it another try.
No Luck
#7978 posted by erc on 2005/06/12 04:34:09
Tried several times with IE5.0 and Opera 7.54 - to no luck. What kind of joke is this? VoreLord; is it possible for you to upload the file somewhere else, if it's Juha Koiste's?
Darkages
#7979 posted by Hrimfaxi on 2005/06/12 04:52:55
I have uploaded it to my site. Try that!
http://www.hrimfaxi.dk/other/darkages.zip
The SDA Link
#7980 posted by aguirRe on 2005/06/12 05:40:09
is fine for me too, no problem. Must be an issue in your end.
Forgot To Mention
#7981 posted by aguirRe on 2005/06/12 05:43:47
that you can also always test the archive (CRC) to verify if it's corrupted, one good reason to always use archives even if they don't offer any compression.
Thanks!
#7982 posted by erc on 2005/06/12 06:07:21
Not sure of it - made a CRC check and there were no errors.
Anyways, thanks Hrimfaxi for the upload! Got the map at last. By the way; both files are 269kb's though only the latter one works. Mysterious stuff, eh? :)
Sorry for all the fuss I made, thanks for all the replies I recieved.
Aguire
#7983 posted by Lunaran on 2005/06/12 20:38:11
Apologies if you answer this question on a daily basis, but is there a compelling reason your q1 compilers don't support hint brushes yet? And will they in the near future?
Catacombs Of Misfortune
#7984 posted by erc on 2005/06/13 02:08:49
Now I look for:
Catacombs of Misfortune by Nane (nanesp1.zip).
Here's the one and only review of it: http://ethereal-hell.telefragged.com/reviews/20-july-2001/nanesp1.html
Thanks.
Nanesp1
#7985 posted by on 2005/06/13 02:18:00
Check your mail box, thats if the Email in your profile is correct.
Nanesp1 (pt2)
#7986 posted by VoreLord on 2005/06/13 02:19:30
If thtas not your Email address, or it doesn't show up, just let me know and I'll send it again
Lun
#7987 posted by aguirRe on 2005/06/13 03:06:36
I've looked briefly into the only known Q1 tools that has added stuff like hint/detail and AFAIK it requires too many changes, e.g. a new map/prt file format and all tools must be synchronized for this. I don't feel comfortable with that so I've left it.
What I would like to do though is to reduce fullvis time, if possible. It has always felt like it's an ineffective algorithm. Since I still don't understand how it works I can't do that yet.
Looking For Quake Files
#7988 posted by Spirit on 2005/06/13 03:45:14
Since I've got the chance to upload 2-3gb of Quake files to a friend's server, I'm searching for lots of stuff. I would like to use the space for singleplayer maps and mods (no conversions, but "mapmods" or mappacks like bastion, nehahra...). I don't want to upload plain BSPs or repacked ZIPs, so I need the original files :>
I'm sure some of you have archives like I do, would you run "dir /b / s> files.txt" in your archive folder and send me the files.txt or post it here? Then I could tell you which files I' missing.
Spirit
#7989 posted by VoreLord on 2005/06/13 04:26:15
I have sent you a list of some to start, When I get the chance, I will gather the rest together in one place, and send you a list of the remaining ones. They are all in there original zips.
Thanks!
#7990 posted by erc on 2005/06/13 04:38:17
Many thanks, VoreLord! I have got the map through your e-mail.
Hurray For Lun!!
#7991 posted by Tron on 2005/06/13 22:02:13
/me does the happy dance for our favourite celestial object. :)
Okay, Yeah
#7992 posted by Lunaran on 2005/06/13 22:46:49
I wasn't going to really make a huge announcement but I'm officially a coworker of scampie, sock, and pjw.
Yay!!!
#7993 posted by Kell on 2005/06/13 23:57:51
congrats, unibrowed one.
Lun
Congrats and best wishes.
Wooot.
#7995 posted by Shambler on 2005/06/14 01:15:12
I'm officially a coworker of scampie
Congratulations. No, really. Life doesn't get much better.
Anyway FFS FINISH YOUR BLOODY AMATEUR MAPS BEFORE YOU TURN PRO!!!!!!!!11111!!!!!!
_
#7996 posted by . on 2005/06/14 01:33:06
I wasn't going to really make a huge announcement but I'm officially a coworker of scampie, sock, and pjw.
Uh-oh. Raven's gonna go tits up!
;)
Well Done
#7997 posted by nitin on 2005/06/14 02:37:32
job well deserved.
Hmm
#7998 posted by nonentity on 2005/06/14 06:17:19
"Doom3Doom" skins; oh god my eyes. I can no longer see because of all the blood blocking my vision.
Lun; n1
Sham; lol
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