Guitar Hero
#775 posted by bear on 2006/11/17 09:17:02
I've only played a couple of times at starbreeze "Friday beer" but it does as a party game and if I got it at home I think I'd sit with it until I could play all the songs near flawlessly...
I hope there will be comes a wii version though as I don't have a ps2 and don't think I will get a ps3 or 360 in the foreseeable future. Another option is getting the game disc controller and ps2tousb adapter and use it on your PC with Frets on Fire but as that tends to bug out after a while it doesn't seem like a good idea at the moment anyway.
One Thing That I'm Wondering About ...
#776 posted by metlslime on 2006/11/17 12:34:50
...is whether to get Twilight Princess for the gamecube or for the wii. Assuming I will eventually buy a wii, I still want to get the one that's a better version of the game. The wii version is basically a port, and I'm assuming the entire game was designed for the gamecube controller, so I'm thinking it'll play better on the cube.
Metl
#777 posted by bal on 2006/11/17 12:52:52
Well, it's getting excellent reviews on the Wii anyways... and from what I understand the GC version won't be so easy to aquire... I think it won't even be available at all here in Europe. =\
How Is Wii Pronounced?
#778 posted by HeadThump on 2006/11/17 13:42:30
Double two?
Dubya two?
Weeeee?
A block of port cheese for a correct answer.
Oui
#779 posted by generic on 2006/11/17 14:05:06
Burp!
Wii!
#780 posted by R.P.G. on 2006/11/17 15:20:47
Headthump: it is pronounced like the English word "we."
metlslime: From what I've read, the Wii will have support for both Gamecube games and the Gamecube controller. So you should be able to play it on your Wii with a Gamecube controller no matter what choice you make.
Sounds Like Everyone Is Liking The Wii Controls In Zelda
#781 posted by bear on 2006/11/17 16:46:39
the impression I got is that there's no reason to get the gamecube version as long as you intend to get a wii.
Dom Is The Idiot That Follows You Around
#782 posted by Lunaran on 2006/11/18 15:13:38
and continually gets himself killed.
What Bear Said
The article I read about it (can't find the source right now) strongly suggests that the Wii version would be far preferable. Apparently it really takes advantage of the new controller, and its not just a port.
Here's The Article
http://au.wii.ign.com/articles/744/744044p1.html
Quote: If you have the means to buy Twilight Princess for Wii and you still get it for GameCube, you are a fool.
Wii!
#785 posted by tron on 2006/11/20 19:54:59
Apparently though they for some reason decided to remove the support for the Game Cube controller for the Wii version, so if you get it for the Wii you can't play it using your GC controller.
Get the Wii version though, all the reports seem to be saying that once you are used to the controls it's hard to imagine going back to using the GC controls.
Fribbles.
#786 posted by Shambler on 2006/11/21 00:37:03
Are you going to be playing Guild Whores Nightfall or what??
Gothic 3
#787 posted by DaZ on 2006/11/23 16:59:49
So I downloaded the demo after Shambler was raving like a madman about it all over the place (moron! :D)
It looks great, and has huge scope, BUT:
WHAT THE JESUS FISTING FUCKING CHRIST were they thinking when they made the combat system!??!!?
I really dont know where to start, its just SHIT, so so so utterly mindbendingly SHIT! So you stand there with an orc in your face, what do you do? I TELL YOU, press rmb as fast as you can!!! Oh look you have an "angry boar" in your face, what do you do? DIE OVER AND OVER BECAUSE THESE THINGS SEEM TO IGNORE THE PLAYERS SWORD.
All you need to do to defeat anything except boars is press rmb madly, and you win every time! Apart from this steaming pile of rancid fly infested shit the game is great.
I am actually really annoyed, because otherwise the game seems really really great, but with the current system it just hurts to play it.
Deeply saddened...
Shambo
Yessuh, we've been playing it a bit (up to level 10 or something, so not exactly blitzing it, but getting there). I only play it when both Amy and myself feel like it though, which hasn't been a lot since the first weekend we grabbed it (too many other good games to play as well!)
I do enjoy playing with my little guild whore FRUITY BIX though (she's a paragon) so maybe I should get back into it...
I assume you're playing on the European servers? I am too... you can guess my username I'm sure... I can probably guess yours as well!
Dazzler
Well that sounds fabulous... mindbendingly shit, I'll have to remember that one. :D
Daz
#790 posted by Shambler on 2006/11/24 01:51:19
You are a total loser, I don't know whether to laugh or sympathise :).
Okay here is the deal about combat, pay attention to all of this:
1. Pressing the strafe keys along with the attack keys(s) produces different attacks i.e. sideways ones. There is also some attack where you spin behind yourself using the back button. These combos are supposed to be important in the game and might be worth practising out of combat.
2. I can never be bothered to try any of the above combos as they seem to have no additional effect (unlike, say, Blade Of Darkness) and are to tedious to try in combat. I tend to stick to tactical button mashing.
3. BUT there are subtleties to that it's worth picking up on. For a start, animals are harder than other enemies as they knock you down AND run away from your attacks. To deal with that, step back if they knock you down, and then attack after a brief delay, AND try to corner them to stop them running. Then button mash them.
4. Combat is not that important a part of the game it seems, compared to exploration, RPGing, taking quests etc. Equally, purely fighting is not that important part of combat. Build up your armour, your health, your fighting stats, buy a better sword, and it will help a lot. With a fire-sword, light armour, 120 strength etc, boars are PISS.
5. Sword fighting is only one of many options. Don't forget you have archery and magic too. In the early stages when you are weak, those are very useful to avoid getting pwnd.
Okay Daz...
#791 posted by Shambler on 2006/11/24 03:19:53
...you wearisome pussy. Just for you I've written up all the attack details I've found.
Things to remember:
1. Default position for the sword is ahead. There is also a left position which is functionally identical to ahead, and a right position which is different. During attacks the player alternates ahead/left and right positions, but if the player moves the sword defaults to ahead.
2. For blocking and blocking attacks, sword is always ahead.
3. All non-strafing attacks move the player forward.
4. Pressing strafe or backward along with an attack usually sweeps an attack in that direction AND changes the player's facing to that direction - this is the basis of different attacks. Pressing forward has no effect.
5. I don't know how useful these combos are, BUT I can make the following guesses:
Mashing attack with 180 - useful for focusing on one enemy but attacking others who are closing in.
Mashing block - useful to chase reluctant enemies (seems to have some reach)
Sweeping attacks - good with a few enemy at once.
Block groin jab - useful for awkward creatures who stun you (seems to be a powerful attack?)
Strafing attacks - useful when surrounding enemies are becoming more of a threat.
...
Boring list of attacks:
Sword ahead/left:
Press attack - quick diagonal attack L > R
Hold attack - big sweeping attack L > R
Press attack + press strafe right - sweeping attack to R + change direction to R
Press attack + press strafe left - sweeping attack to L + change direction to L
Sword right:
Press attack - quick diagonal attack R > L
Hold attack - big sweeping attack R > L
Press attack + press strafe right - short hack to R + change direction to R
Press attack + press strafe left - sweeping attack to L + change direction to L
General:
Hold attack + hold back - big 180' sweeping attack, direction depends on side sword started on.
Mash attack - continuous wide attacks
Mash attack + press back - wide attacks then big 180' sweeping attack, direction depends on side sword was last on during continuous attacks
Press block - short fencing jab
Hold block - block
Press block + press strafe - short jab to L or R as appropriate + change direction to L or R
Mash block - continous narrow fencing attacks
Mash block + press back - narrow attacks then smaller 180' sweeping attack, direction depends on side sword was last on during continuous attacks
Hold block + press attack - short L > R swing
Hold block + hold attack - low groin jab
That is all I've found. Combining various attacks does not seem to have any further effect. Some of these are difficult to time, e.g. a direction button may need to be pressed just after attack but when the attack is still being initiated.
Indeed
#792 posted by gone on 2006/11/24 03:38:07
sounds like a shitty combat system
Bleh !!
#793 posted by JPL on 2006/11/24 04:26:10
You need 20 fingers to manage correctly all the combos :P
You Dildos
#794 posted by Shambler on 2006/11/24 05:05:08
It uses the following keys:
Primary Attack
Secondary Attack (block)
Strafe Left
Strafe Right
Backwards
If you can't cope with using those in an action game, then how the hell do you manage to play FPS at all, given that every FPS for the last 8 years has been using those functions...DUH.
Ok I Will Try Those
#795 posted by DaZ on 2006/11/24 07:07:40
but that doesn't really fix the fact that the combat just feels so awful... Your character feels like a block of concrete most of the time.
Also, where the hell in the demo does it tell you about all these attacks? You get maybe 1 or 2 help screens at the start of the game saying what the attack buttons are, but it never really says anything about swings, sword directions, combos etc, so how the hell is anyone meant to know (ok there maybe a readme with it all in, but who ever reads that prior to playing?)
Still I will give it another chance, as like I said the rest of the game is great.
Also, Where The Hell In The Demo Does It Tell You About All These Atta
#796 posted by Shambler on 2006/11/24 07:25:27
Work it out, yo! You don't get stuff handed on a plate, you have to experiment a bit.
Uh...
#797 posted by necros on 2006/11/24 09:38:59
it's like street fighter? lawl.
anyway, i couldn't even play the demo, because the screen flashes white, and looks like it could start giving me seizures.
Err
#798 posted by DaZ on 2006/11/24 20:39:12
Work it out, yo! You don't get stuff handed on a plate, you have to experiment a bit.
Im sorry, but if you bought say a new car that worked differently from all other cars and there was no manual, and the guy selling it said "stfu and experiment a bit" would you really try and take it for a test drive? ;)
Saying that though, I did try with the game some more and decided to leave the stupid angry boars alone for a bit and explore elsewhere, I liberated a blacksmith from some orcs and quickly got him working for the rebel camp, then bought a cool fiery sword off him, shame I am scared to enter into swordfights because they are rubbish :)
I also found a pirate in a lighthouse, so I killed him.
Daz.
#799 posted by Shambler on 2006/11/25 04:54:25
ROFL. Give me a few days, I'll knock you up a medal for the worst analogy ever.
> I also found a pirate in a lighthouse, so I killed him.
LOL.
I didn't find any pirates?
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