Blood Deathwish Mod
#7959 posted by Killes on 2014/12/01 19:39:21
Review of Deathwish for Blood by gggmanlives
https://www.youtube.com/watch?v=D4Fotgr5e3k&feature=youtube_gdata
Played it a few months ago, it really is worth checking out as he says
Looks Good
#7960 posted by Zwiffle on 2014/12/01 20:53:16
I remember the original Blood got a bit long winded and seemed to drag on a bit too much toward the end, but it was still a solid and fun game.
#7961 posted by scar3crow on 2014/12/01 22:40:58
Blood is my #3 shooter, after Quake and Doom. I hope to give this mod a go, though I'm not big on the Brutal difficulty mentality, and didn't care for how the game adjusted enemy health and damage with the difficulty, along with placement and count.
#7962 posted by Killes on 2014/12/02 15:20:30
Weird Zwiffle Blood is one of the few games I completed right to the end :)
Couple Games I Recently Played
#7963 posted by [Kona] on 2014/12/03 10:08:05
Decided to go back and play The Witcher and really enjoyed it, about an 8/10. Only things wrong with it were the combat, which is a simplified QTE, and I found it lacked some character building. A good RPG should have lots of different weapons, armor, items, but I was still using the same swords throughout 75% of the game. And there was no armor. Plus the upgrades you get really aren't that flash - the magic system is disappointing, I just concentrated on upgrading the fire attach and none others, but it still sucked by the end of the game. Story was great though.
Serious Sam 3. ugh. what happened. This is just SS1 in an updated engine and some shitty city levels added. I spent the first 20 mins in google trying to find out why the quality and textures were so bad and how to fix it, but realised in the end that there's nothing to fix, it's how it was intended. The first half of the game sucks balls. The second half gets a bit better when it just starts copying SS1, but it still feels like you're just fighting the same limited enemies over and over again. The last level was the worst, with almost 2000 enemies slowly released at you in a line set within basically really large corridors. A slog if there ever was one. Then the boss battle was really easy. Also the underground levels are so badly designed, they feel like a crappy halflife mod. SS2 was a really great game, but Croteam seem to have really slipped in SS3 - both in ambition, design and the engine. The weapons and enemies are pretty cool and powerful, but there needed to be more of both.
6/10
Dawn Engine
#7964 posted by Killes on 2014/12/04 22:13:25
http://cdn.eidosinteractive.com/mtl/marketing/Community/Blog/DAWN/DAWN_ENGINE_inengine_screen_1.jpg
Interesting, if this is really an ingame screenshot from next Deus Ex screenshot. That really looks like something very much more interesting than the boatload of other "purty" engines around.
#7965 posted by JneeraZ on 2014/12/04 22:19:15
Has a very painterly look to it in places ... I wonder how much of that is bullshot.
#7966 posted by metlslime on 2014/12/04 22:59:51
I don't see what in that screenshot can be attributed to engine tech. It just looks like interesting environment art that you could do in any modern engine.
There's a lot of polygons, there's a lot of light sources, though nothing is casting a shadow, and the bloom effect is fairly tight which is good.
What's A Purty Engine?
#7967 posted by bal on 2014/12/04 23:10:29
Cool shot, yeah some painterly aspects are nice, hopefully it's an artistic choice on the textures and not bullshot.
None of it looks impossible in any modern engine anyways, I just hope this means they're really working on another Deux Ex!
#7968 posted by Spirit on 2014/12/04 23:14:40
In the completely opposite graphic direction, I finally got Insanely Twisted Shadow Planet and it is awesome from the first moment onwards.
Insanely Twisted Shadow Planet
#7969 posted by bal on 2014/12/05 08:10:12
Yeah the style is nice, and it's fun at first, but I felt it got repetitive quite fast, it's no Super Metroid... :D
Still, nice game.
Screenshot Looks Great Etc Etc.
#7970 posted by Shambler on 2014/12/05 15:05:58
Whatever.
For me personally, as an oft-accused AAA-GFX whore, I think games in the last few years such as Metro LL, Tomb Raider, Thief 4, Evil Within, (FC4 presumably) have got to such a great stage with graphics (and the use of those in terms of art direction etc) that I really don't have a lot of desire for improvement, and where I do it's mostly just fixing glitches and harmonising graphical quality throughout a scene.
It feels like things have got to the stage where it's a fairly level playing field with graphics, many games are "awesome enough" graphically, and what games actually do with that is becoming more important. Of course a Deus Ex that continues and improves DX1/HR gameplay and immersion would fit that bill.
So...
#7971 posted by Shambler on 2014/12/06 19:15:38
If you directly fuse Dead Island, Far Cry 3/4 and Mirror's Edge...
https://www.youtube.com/watch?v=HOSgulJ8Fso
...is what you get.
Lots of drama, lots of "wait and see what the actual game is like".
Mass Effect
#7972 posted by Blitz on 2014/12/08 23:37:15
I'm sure everybody here's probably played this by now but it's really really good. Fantastic art, fantastic characters, well written dialogue, tons of exploration. It's basically everything you could want if you're a fan of sci-fi and a fan of RPGs.
The First One?
#7973 posted by necros on 2014/12/08 23:50:34
Haven't played the third, but I felt the second improved on the first in most ways. It left behind some of the more nitty gritty rpg stats but also removed the more boring driving around looking for random crap on boring terrain genned worlds.
But Added Mineral Scanning!
#7974 posted by DaZ on 2014/12/09 01:05:46
1000% improvement! :D
#7975 posted by necros on 2014/12/09 01:55:41
hehe yeah, i was able to buy most of what i needed before it started to get boring.
Never Liked It
#7976 posted by ijed on 2014/12/09 02:49:45
Buggy game play. I tried the third, and if I'd had the collateral to invest maybe I'd have been happy after some time.
But then, other things happened.
#7977 posted by necros on 2014/12/09 03:14:18
ENEMIES EVERYWHERE
#7978 posted by scar3crow on 2014/12/09 23:14:49
My free time has become so limited, outside of titles I am reviewing, I only really play Quake or Doom now.
...and I'm usually happier for it. This community puts out better experiences than most studios, and does so in an almost casual manner. Most new games have been so lackluster, that it feels like if I am to play a game other than my favorites, it should probably be "Timeless Classics" that I never did get around to playing: Deus Ex, Thief, System Shock 2, Planescape Torment. Granted, most of the praise I hear about these concerns the story, and I am very much a mechanics/systems and immersion person, and am likely to get more out of the latest map jam or DoomWorld's top picks.
#7979 posted by Spirit on 2014/12/09 23:23:01
Deux Ex and Thief are definitely gameplay games. Deus Ex just happens to also have a great story. No idea about Thief, I never got far in it. System Shock 2 has somewhat clunkier gameplay but I still really enjoyed it. It is more story though I guess. I should really restart it, last winter(?) I lost interest near the end I think.
#7980 posted by skacky on 2014/12/09 23:30:37
Thief 1 (and 2) has some of the tightest gameplay around, and the immersion is still unmatched even if games like STALKER or more recently Alien: Isolation come close. There's a reason why it is regarded as one of the best games of all time (and it's also my favorite game. Yes, before Quake).
Also if you want to play System Shock 2, try the first one beforehand. It's old and stuff but that game was way ahead of its time, and its predecessors Ultima Underworld 1 and 2 are still some of the best CRPGs out there with outstanding atmosphere.
#7981 posted by skacky on 2014/12/09 23:34:30
Thief 1's story is basic but the way it is presented is really great. The background is huge as well, with tons of optional flavor texts scattered in the levels. Thief 2's is a bit too grand for its own good and falls flat near the end, sadly. It's still very well written though.
#7982 posted by [Kona] on 2014/12/10 05:53:42
I thought ME1 had too many issues across the board that needed fine tuning, but ME2 was an awesome game. Must be one of the best releases in the last decade. What made it so good for me was the character and story immersion. Doing all the missions to get your allies (gotta have the dlcs too), and then figuring out how to keep them alive in the end sequences. Felt more like a movie and I was part of it.
I haven't played ME3 yet.
Yeah if I were to go back I'd play all the rpgs that I missed, I never really got into them much back then. ie System Shock 1/2.
Scarecrow Etc
#7983 posted by Shambler on 2014/12/10 09:41:23
Deux Ex and Thief are definitely gameplay games. Deus Ex just happens to also have typical generic generation x-files conspiracy WOTEVER story.
FTFY etc x
I'm as big a fan of Quake and it's peers as anyone, but there are still a lot of great games in recent years - including for mechanics/systems and immersion. HL2, Bioshock / Infinite, Far Cry, Crysis / Warhead, Dishonoured, Left4Dead / 2 all spring to mind.
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