Obra Din
#7903 posted by metlslime on 2014/11/01 20:38:59
looks great, i've been following it on tigsource for a while. I like that 128k macintosh art style.
#7904 posted by [Kona] on 2014/11/01 22:56:59
christ his voice is grinding isn't it. what a prick lol
Evil Within Demo.
#7905 posted by Shambler on 2014/11/01 23:22:13
Horrible -45 FOV
Horrible wobbly movement and swaying controls
Horrible spinny mouse combat
Horrible hold this press that repeatedly interaction bollox.
Basically consolisation at it's most pointless and cumbersome.
But it's kinda gory and creepy and I like that it doesn't really explain WTF is going on. Kinda makes me want to know what it all means. The cutscene after the intro level is pretty cool too.
CoD: Advanced Warfare
#7906 posted by scar3crow on 2014/11/04 17:07:04
Still waiting to see if I can get a review code for this.
Word from TotalBiscuit is the port is very good, tons of options to tweak your perf, launches with an FOV slider that goes up to (only) 90, support for borderless windowed mode for streaming. Also word from him is that the multiplayer is a "ruddy good time" and the customization is nice (I like that you can redeem the random drops for XP if you don't want them - gives meaning to the drops for those who care nothing about such).
Watched a few videos on YT, the game is very different on PC v console. Console players, it looks like CoD but sometimes they will double jump and air dash out of harm's way, or to cross over a building to save time. PC players are doing crazy air ballet with each other. Console players are sticking to bullets. Many PC players are using the EM1 (a beam weapon that functions a lot like the lightning gun, but has an overheating mechanic instead of ammo). Just curious to see how differently the same game can be played, across playerbases.
(These comparisons are based off of videos of average to extremely good players on both PC and console).
Interesting Thoughts.
#7907 posted by Shambler on 2014/11/04 17:35:06
BUT IT'S STILL GOING TO FELCH PUSTELENT GOAT ASS JUST LIKE EVERY OTHER FUCKING COD.
#7908 posted by [Kona] on 2014/11/05 03:27:00
I dunno, I just finished playing COD Black Ops and it was pretty good. Still feels a bit of an ADHD Michael Bay game where half the levels are just crazy action and shit blowing up everywhere, which is quite annoying. But the levels looked good, gameplay was fun, story was decent, albeit predictable. I just fucking hated the voice acting though. Plus Treyarch have returned to doing infinite spawning unless you reach a waypoint. By the final level I wasn't even bothering to kill anyone, just reach waypoints. Infinity Ward did away with this shit in MW2, but I guess Treyarch still need to be slapped around a bit before they'll learn.
Also too many rails and vehicle levels.
Anyway, it was more focused that MW2, which was just random shit all over the place with a nonsensical story. So I probably liked it better than MW2.
I guess I've still go MW3, BO2 and Ghosts before I can play Advanced Warfare.
Also Played Recently:
#7909 posted by [Kona] on 2014/11/05 03:37:38
The Lord of the Rings: War in the North
7.0/10. Just a nice lotr fantasy setting, good story that runs alongside the main story, cool enemies. Probably best as a co-op game, I played as the ranger before realising halfway through that the ranger is shit and had to swap to the dwarf, which took a while to build up my gear again because it was all ranger only.
Only really bad thing was it's so goddamn linear with invisible clipping everywhere. Ruins the experience. The developers were taken over by Monolith who now have created Middle-earth: Shadow of Mordor, which seems to be really popular. I guess they improved a lot since 2011...
Homefront
7.5/10. Pretty fun shooter, definitely for COD fans. Love the setting/story. The levels where you quietly invade an enemy gang encampment, and the football stadium, are probably two of the best of 2011.
Operation Flashpoint: Red River
Tried this for about 1-2 hours. Died from something tiny (probably tripped on a rock or an enemy from 30kms away sniped me) and the game put me back like half an hour. Fuck that. Couldn't find the motivation to replay all that again so quit. It seems like a pretty boring and ugly game though.
Painkiller: Redemption
4.5/10. Not much to say here, it's shit.
[Kona]
#7910 posted by scar3crow on 2014/11/05 05:48:15
Ghosts and AW are separate universes, so you don't need to play them in a particular order.
BO2's campaign is curious. It has 16 different endings, based on 4 threads resolving each with 4 possibilities - but none tied to some dumb Karma system or any equivalent. Just normal gameplay moments that have a persistent effect. Fun fact with BO2, you can fail a campaign level - it just changes what NPCs will be where in the story and what becomes of them.
I decided to buy Advanced Warfare, played 75 minutes of the mp. So far, I am very pleased. Bombastic, fun, responsive, fast. It can be played slow, but it can also go very quickly and smart employment of such will let you outplay people in a more dominant position. Flanking and dodging are a very active part of the combat now, which makes shotgun gameplay particularly enjoyable. Also had fun with the EM1, said lightning-ish gun from my previous post. You need to draw first, but it is great for catching fast movers unaware. Burn them down. (And use Peripherals so their death markers don't appear for their teammates).
I've Reached 650 Hours On Natural Selection 2
#7911 posted by RickyT33 on 2014/11/05 11:07:44
#7912 posted by necros on 2014/11/05 21:32:19
Evolve looks like a cool idea
[Kona]
#7913 posted by Blitz on 2014/11/06 01:58:51
I worked on War in the North, glad you mostly liked it. It is definitely meant to be played co-op
A slight correction on your post -- Snowblind, the primary developer on WitN wasn't taken over by Monolith. Monolith and Snowblind were both bought by Warner Bros. Monolith in 2006 and Snowblind in 2009 so now they kinda share resources across the teams.
#7914 posted by [Kona] on 2014/11/06 05:49:15
Yeah Blitz it was a good game, probably not as popular as it should have been. I felt like I needed more once it was done, I've got all this great gear but it's over, I want more!! Normally most games I'm over it after 5-7 hrs.
Probably if it had been an open sandbox game like most of the big RPG's of 2010+, it may have been more popular. RPG gamers like to muck around doing random stuff.
Styx...
#7915 posted by Shambler on 2014/11/06 13:44:54
Bler
#7916 posted by Zwiffle on 2014/11/06 15:16:33
I think your mini painting skills have leveled up since last I saw.
Zwiffle.
#7917 posted by Shambler on 2014/11/06 21:09:23
Nah....I just paint less often these days.
#7918 posted by [Kona] on 2014/11/07 08:07:42
lil dude looks awesome
Just Played
#7919 posted by [Kona] on 2014/11/10 07:15:16
Warhammer 40,000: Space Marine 7.0/10
Not a bad game really, good mix of guns and hack n slash. Bit too linear and started to drag a bit by the end. It's a lot like Transformers: War for Cybertron.
I'm playing through the third Assassin's Creed now. *sigh* what a chore. Let's get this shit done with because Fable 3 is next on my list :)
#7920 posted by JneeraZ on 2014/11/10 13:03:44
I gave up on AC3. Too long and drawn out. Black Flag, on the other hand, is great!
I Gave Up On Ass Creed 1
#7921 posted by RickyT33 on 2014/11/10 15:40:56
It sucked.
#7922 posted by JneeraZ on 2014/11/10 15:56:58
It did. Keep going. They get REALLY good. I lost a lot of hours running around as Ezio ...
#7923 posted by scar3crow on 2014/11/10 18:00:07
I have 0.4 hours on Steam for AC1. Most of that time was me trying to quit, because it was a ~7 step process to exit the game without killing the thread manually.
#7924 posted by [Kona] on 2014/11/10 21:14:18
ac1 was hot garbage. the combat was just a mess and too frustrating. ac2 was a big improvement, but mostly if you like a story in your games. the gameplay wasn't really all that fun. pretty though.
ac3 I'm only an hour in. they seem to have just assumed I played ac2 because there's barely any tutorials. the puzzle section as desmond with his tightpants gf was quite cool. i'll see if I can get a few hours in today. I hope they haven't put the difficulty up though since ac2, as it was pretty good in that respect (and no difficulty selection, thanks ubisoft for assuming every gamer is the same).
#7925 posted by JneeraZ on 2014/11/10 21:17:15
"ac3 I'm only an hour in. they seem to have just assumed I played ac2 because there's barely any tutorials."
??
The first 6 hours or so is basically one long tutorial.
#7926 posted by [Kona] on 2014/11/10 23:05:26
they haven't given any instructions on combat yet, other than button mash. although there appear to be combat tutorials in the menu, so maybe I'm supposed to do those. i'll just wing it though. pickpocketing not mentioned. walking in groups to stay hidden not mentioned. hiding in hay or wooden things...
maybe they're still getting to those points. doesn't matter I remember them all from II.
#7927 posted by [Kona] on 2014/11/12 04:40:11
finishing brotherhood. it was pretty good, better than asII, although the designers were a bit lazy in setting the entire game pretty much in one city.
what ruined it was the last 2 sequences (about 1.5hrs). utter garbage, frustrating gameplay that made all the rpg building you'd previously done completely irrelevant.
I might play Revelations next.
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