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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Heydan 
where's your screenshot then? HUH?

Green's back baby! 
Cool 
So much for not touching the editor until christmas... 
 
Not sure about those ceiling lights in the corners. Something feels off about them, but I can't grasp why. 
 
dawn necros, u were made to map :\

I will never produce nothing like you even if I map for more 30 years :|

talent born with people... I don't I've even close to yours... 
Tronned 
lets shoot some more screens, and glbind them.

http://members.home.nl/gimli/torn0.jpg 
Heh 
that actually looks kinda cool :p 
Necros 
Give some love to the floor. 
 
i haven't touched it in a month, neg :P
as for floors, probably, yeah. this is more experimentation with CnP building so no floor details yet, but i remember what you said before. :) 
Happy Canadian Thanksgiving! 
here are two more shots of my map using ik2k textures. I'm making slow progress, but also working on two other maps to go with it in a mini-episode :D
http://www.quaketastic.com/upload/files/screen_shots/ericw_wip1.jpg
http://www.quaketastic.com/upload/files/screen_shots/ericw_wip2.jpg 
Love It 
 
 
awesome ericw 
 
wow, very nice! want to see more of this! 
Nice. 
My willy went a bit harder. 
 
I like the use of those textures, I look forward to seeing how this turns out. 
Willy Went Fishing... 
 
looks like he's having a wank 
Hehheh 
http://www.tradition-shop.de/images/6037-1.jpg

I like it - reminds me of the ogre cook. 
OMG !!!! 
Ogres are Hell garden gnomes !! Really ? 
 
lol madfox. :P 
I'm Doomed 
sadly its not quake, but its doom2. its a level i started for a community project. each level is designed around a phobia, and i choose isolopgobia [and a 2nd map, with claustrophobia as its theme].

http://minus.com/m5OtHNgzN#1 - i thought a city without anyone, no corpses, no items, no enemies, etc - would make it feel empty and lonely.

my idea for the level is to start in some canyon/dessert area and the player slowly makes its way to the city, and that's that. i hope to make it big enough to get lost in, without it being boring.. which i think might be hard. 
Looks Good 
That's an odd theme you're going for. Not sure if it works in a Doom map. But kudos for the attempt. Really no entities whatsoever? Not even a few blood splats hinting at something terrible that took place there, or at a few Lost Souls? 
 
Wow, that is awesome and I want to play it. 
@negke 
i thought having corpses & blood smears or anything like that would be too obvious. so i decided against the idea of using any dead thins or enemies and even items. there are props and all, but without any items to pick up i think the player will either grow bored of them map very quickly or maybe they'll feel that it is actually empty. or maybe think nothing at all!

i'm also thinking of not having any puzzles in it, like no switch-open-door stuff, maybe have a few that feel like someone already solved the "puzzle" or something. will make things boring as hell maybe, but i dont know.

i'm sleepy so hopefully i did not write any gibberish. :) 
 
with corpses and blood and such you can attempt to build some kind of story that may keep the player interested for longer than just wandering around a completely empty map. 
Never Played Doom 
But I think it would be cool if there was a Spectre or two there. 
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