Ray
#756 posted by R.P.G. on 2004/10/10 14:48:39
Yes, I was joking. I'm a bit busy ATM, and will be for a while. Plus I have lots of other maps that I'm sure people want to see finished, too.
#757 posted by Zwiffle on 2004/10/10 15:13:08
Quit playing with my emotions, RPG.
Oh
#758 posted by Kell on 2004/10/10 16:29:52
he's a tease, that RPG :/
Take It Off!
#759 posted by starbuck on 2004/10/10 20:00:09
no, no... slowly
/Me Waits For Starbuck To Stick A Fiver In His Thong Before Proceeding
#760 posted by R.P.G. on 2004/10/10 20:00:55
.
Brrrrr
#761 posted by HeadThump on 2004/10/10 23:05:52
anybody else getting the Midnight Cowboy theme song stuck in their head?
Everybody's Talking...
...at me, I don't hear a word they say, only the echo of their SNG....
...Too Dumb For Replies?
...
Just Got Home
#764 posted by HeadThump on 2004/10/11 19:31:44
skipping over the ocena like a stone . . .
Speedmapping
#766 posted by Zwiffle on 2004/10/12 13:43:28
Anyone interested in starting speedmap back up? I'd be willing to host it if I knew at least 1 person besides myself would show up and complete something.
#767 posted by Zwiffle on 2004/10/16 17:22:56
Well screw you people then.
Yes
#768 posted by carpets on 2004/10/18 07:55:40
c'mon speedmaps are great
Oi
#769 posted by Megazoid on 2004/10/18 14:02:04
Well screw you people then.
*me bends over.
Actually, I'll commit to doing a map this week (only), and I'll need the subject well in advance because I will have to knock something up before hand (translation: cheat like a bastard).
Woot
#770 posted by Zwiffle on 2004/10/18 15:04:53
ok then, I got my one person.
So Saturday, October 23rd, 2004, on gamesurge.net in #speedq1 at 3:00 pm Central time (GTM - 6), I will hold a speedmapping thingie.
Theme: Scampie is a big fag who likes gay baseball games and sucks big baseball-bukkake balls suckers guys. Balls.
Errr: Theme: Geometric.
Send to: zerglingxx@ameritech.net when you're done.
Not Sure
#771 posted by Megazoid on 2004/10/18 19:25:55
Not sure how many people look at my site these day, but I've pimped it anyway ;)
Doom3 Speedmapping Any1?
#772 posted by doom3 speedmapping any1? on 2004/10/18 22:36:39
doom3 speedmapping any1?
#773 posted by - on 2004/10/18 23:09:11
this is the Q1 speedmapping thread Speedy.
I know I don't want to d3speedmap, seeming as it'll be almost pointless to even bother with all the extras you'd need to do to get a 'proper' map. To just get a 'working' map out of it, there's nothing more that d3 offers that speedmappers can't do better in q1 or q3.
Personally
#774 posted by Zwiffle on 2004/10/18 23:36:31
I don't care if you make a Q1 speedmap or a D3 speedmap, either of those choices are fine by me. But, just remember not everyone here has Doom3, but pretty much everyone has Quake.
Poor, poor RPG. :(
My Doom3 Speedmap
#775 posted by Kinn on 2004/10/19 03:27:50
would consist of a small .txt file, describing the progress I had made after 100 minutes of learning various editor features.
You'd probably have to wait until the 5th or 6th speedmap, before I submitted an actual .bsp
But, yeah anyway, I don't have Doom3 yet (still waiting for the lottery win that will allow me to buy a new computer).
Planet Quake
#776 posted by Megazoid on 2004/10/19 09:49:10
Jube has kindly pimped this weeks Q1 speed mapping on PQ. Just a question though - time zones (I bloodly hate them).
3:00 PM Central time = 9:00 PM GMT (UK time) right?
Megazoid
#777 posted by Zwiffle on 2004/10/19 13:07:09
Aye, 3 central is 9 gmt.
/me googles ubiquitous.
Speedmap
#778 posted by Zwiffle on 2004/10/23 19:30:28
Short map, I think it's pretty easy tho. Beat it first try, so good luck.
http://speedq1.spawnpoint.org/files/zwiffleSM1.zip
Nice
#779 posted by aguirRe on 2004/10/24 12:02:51
but with severe ammo shortage; I had to axe the vore ...
Nice
#780 posted by Shambler on 2004/10/24 12:56:12
but with slight ammo shortage; I had to run past the vore ...
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