
Good
#7757 posted by
madfox on 2011/07/29 03:04:24
so biologized of the neatness, that I wonder what the screen hangs in the upwalk.
#7758 posted by
necros on 2011/07/29 06:06:43
coloured light looks fine to me. subtle but still visible.
#7759 posted by gb on 2011/07/29 08:57:40
toned down the colour a bit further. The floating laptop is, uh, a dimensional accident.

I Like It Gb!
#7760 posted by
DaZ on 2011/07/29 19:04:45
Looks very natural, love the lightning in particular.
#7761 posted by gb on 2011/07/30 07:54:02
#7767 posted by
starbuck on 2011/08/06 00:18:04
that looks seriously cool. Nice work gb
Finally decided to strip most of the end area of my Base map out for performance and vertex count reasons
http://www.zealousquakefan.com/wp-content/uploads/2011/08/zqftest03_construction70.jpg
Will still have some meaty fights in it, though I apologise for the crate maze factor :E
#7769 posted by gb on 2011/08/13 18:46:25
Looks really cool zqf. Maybe vary those crates a little - have some of them rotated or off-center instead of these long straight walls?

Looks Awesome
#7770 posted by
RickyT33 on 2011/08/13 20:15:44
align the textures on the skybridge
I gotta finish the geometry before I worry about textures :/ PS will need to have it tested again since a lot has changed since you chaps played it. If you want to try it again I'll send you a new version.

Don't Want To Make It Into A Seperate End Area?
#7772 posted by
Drew on 2011/08/14 03:31:03
#7774 posted by
Zwiffle on 2011/08/14 16:56:27
That's really elegant. I'm a fan of that style. I don't like the green pool though, I would suggest changing it to a blue color personally, but it doesn't destroy the look for me.

Dont Like The Green Either
#7776 posted by
Spirit on 2011/08/14 19:12:38
Blue like zwiffle said or maybe dark velvet red (lava or sub-dimensional void).

Shadow
#7777 posted by
necros on 2011/08/14 19:32:27
very nice! same here re: blue instead of green pools.
if only because the blue will go better with the tan coloured bricks.
#7778 posted by
ShadoW on 2011/08/14 19:41:28
Heh thanks guys and sorry, but it's too late for blue :).
#7780 posted by
RaverX on 2011/08/14 22:35:31
I think that green is perfect, it looks like acid and I think it's slime that kills the player, right ?
I don't like the "vegetation", if you want to keep that you better add more broken things, the entire place looks "too ok" and the vegetation ruins everything - it suggests ruins, but everything else suggest a place that's actually NOT in ruin.
#7781 posted by
ShadoW on 2011/08/15 06:51:14
Yeah it's slime, and you are probably right about vegetation. I intended to make more broken things but didn't have enough time for that :|. It was a competition and my time is very limited now, especially for such stuff.