hi aguiRre :)
so *apparently* i have a leak in my map. this is despite sealing it a long time ago and not making many major architectural changes since. at any rate, it compiled fine earlier this morning and i'll i've done since then is add a few bits & bobs at the opposite end of the map.
but now mr pointfile finds an area of the map i haven't touched for ages and comes up with this:
http://isoterra.co.uk/stuff/quake02.jpg
it goes straight through a completely solid brush. i can fire rockets at that point and have them explode, i can even stand below it & set sv_gravity to -100 without falling out of the level. the weirdest thing is that 'FillOutside' completed with no problems; i can noclip outside the level and see all of it. the leak warning didn't crop up in qbsp until right at the very end.
using TreeQBSP v2.04. any ideas? :|
(typical this had to happen on the deadline for the contest)