Well I Must Say
#733 posted by Hrimfaxi on 2004/09/16 05:06:57
that it is a mishap. Theres no time to check/think of everything when speedmapping 8-)
Loved It
#734 posted by jacek on 2004/09/18 07:47:30
Hrim. It was especially non-linear, and the monster balance is perfect. I really enjoyed it.
Hrim
#735 posted by Zwiffle on 2004/09/18 11:02:33
Good map, u sure this is a speedmap?
Tnx !
#736 posted by Hrimfaxi on 2004/09/18 11:20:02
Sure it's a speedmap, not a 100 min map but as many other spmaps made in one sitting around 300 min.
If You Did That
#737 posted by jacek on 2004/09/20 21:16:27
in 300 minutes, I'd love to learn how you do it.
Jacek
#738 posted by JPL on 2004/09/21 05:21:10
I agree... Hrimfaxi is for sure a real good mapper to release a map so polished in 300 mn only... Well, even if his 300 minutes mapping can be potentialy converted into 300 hours mapping, this map is very good indeed !!
Well I Think
#739 posted by Hrimfaxi on 2004/09/21 20:17:43
a lot of mappers can make a map just as good (or better) as this one in the same time!
Personly I think that my speedmap from the sm59_pack is better, more varied, than this one and that was as well made in about 300 min.
300 mins is a lot of time if you have the right idea about how the map shall turn out.
I Understand
#740 posted by jacek on 2004/09/21 21:55:48
that much. I guess it's just the efficiency I don't understand. Or the procedure. Is there some kind of plan you go by each time?
Hrimfaxi
#741 posted by JPL on 2004/09/22 06:30:47
300 mins is a lot of time if you have the right idea about how the map shall turn out
Does it mean that you prepared all the map design "on a paper" before starting anything ?? If it's the case, don't you think this part of the job should be included into the design time ?? To my opinion, you are cheating a little here, no ??
Oh No!
#742 posted by Hrimfaxi on 2004/09/22 07:18:31
I don't draw anything beforehand.
What I mean is that sometimes you sit down to map and get a strong idea of what you want to do in this session.
With this map I sat down to make something I didn't know what! The idbase idea came to my mind and then a "vision" of the 6 sided room with pipes and the hallway with the bridge in the start the rest came along while mapping.
It is not always so. Not all speedmaps turns out any good. But sometimes you just get the right idea at the right time and then the process of mapping just is a matter of trying to hold that idea.
Hrimfaxi
#743 posted by JPL on 2004/09/22 07:32:55
Well, I'm really very impressed ... It's still very difficult for me to start a map from scratch (the more if it's a huge map) without having at least a "paper plan" to fix my ideas... I think my lack of mapping experience perhaps explains it..
But there is one thing I agree with you: some additional "stuff and features" come during mapping, and every time these are the best part of the design.... And you cannot define them while drawing on paper the global layout of the design... for sure...
Congrats again for this great job.
Just For The Record....
#744 posted by The silent on 2004/10/10 05:57:59
...whatever happened to sm82? Still something going on there?
Ask
#745 posted by Zwiffle on 2004/10/10 11:09:36
NotoriousRay.
Sm82
I have sm82 pieced together layout-wise, leakfree. It just needs alot of lighting, and monsters/gameplay. Unfortunately, I've been ridiculously busy at work (why some of you haven't seen me in irc lately) working far too many hours so I simply don't have time to work on it. I still plan to though. Unless someone with some maps under their belts wants to take it over and can convince me they'll finish it before I do, it will remain that way.
so there.
In Other Words
when its done.
Ray
#748 posted by R.P.G. on 2004/10/10 11:40:27
Say... since you're putting in so much time at work and making all that money, maybe you'd want to pay me to finish it?
Heh
there are other things i'd pay you to do before i'd pay you to finish a map o_0
Well
#750 posted by R.P.G. on 2004/10/10 11:44:38
Some of my standards are really, really low. Maybe you should suggest something.
Yeah
RPG is offering his help and then i can play sm82.
cmon thats a good thing.
C'mon
#752 posted by Zwiffle on 2004/10/10 14:24:18
RPG isn't THAT bad of a mapper, is he? I mean look at the alternative: I could help finish it.
Hmm? What's that? RPG can help then? Ahh OK. Good choice.
Wait, What?
#753 posted by R.P.G. on 2004/10/10 14:26:51
Ray rejected the mapping offer. I was wondering if he wanted to pay me to do something else instead; hence the pimp hat.
Erm
I thought you were joking, if you seriously want to finish sm82 I'll gladly pass it off to your capable hands, RPG.
Aye
#755 posted by Zwiffle on 2004/10/10 14:31:27
Give it to RPG.
Ray
#756 posted by R.P.G. on 2004/10/10 14:48:39
Yes, I was joking. I'm a bit busy ATM, and will be for a while. Plus I have lots of other maps that I'm sure people want to see finished, too.
#757 posted by Zwiffle on 2004/10/10 15:13:08
Quit playing with my emotions, RPG.
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