News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
Thanks Guys 
I appreciate it. 
Comeon Now... 
tell them how OLD you are ;D 
Oh Guys... 
all those bumped threads... ignore them. Some dickhead with an anonymizer. Perhaps this would be a good time for you all to post all those awesome mapping related discussion threads you all have to push those off the page again. 
Boy 
If only someone had the idea to disallow anonymous posts like a month and a half ago, this kind of thing would have stopped happening like a month and a half ago. 
Old Enough... 
That I made my first maps for Lode Runner, bitches.

http://www.planetquake.com/pjw/grafix/lr1.gif
http://www.planetquake.com/pjw/grafix/lr2.gif

And I had a beard... 
Wow, 
My first maps were for Dungeon Master, the Atari ST version, then I became an adult, stopped mapping for a while, then regressed back to childhood, and mapped for Thief, etc . . . 
My First Maps 
were for a game called "The Incredible Machine 2"

Alot of you have probably heard of it, its a game where you have a number of different gadgets, and you arrange them on a screen to complete an objective, such as getting a ball to roll into a box. There were nifty anti-gravity generators, magnets, things like that. After that I moved onto making levels for Lode Runner, but unlike pushplay, my lode runner game had pretty graphics and stuff -- I think it might have been the last lode runner game released? Not sure.

Additionally, I started "mapping" with legos when I was four years old. That contined for nearly a decade :) 
Penetrator 
The first thing I made levels for was a Scramble clone on the ZX Spectrum called Penetrator (lol penetrator). It was the first game I came across (lol came across) with a built-in editor.

Penetrator was by Melbourne House, who obviously really liked the idea of people being able to make their own stuff because they later made a thing called H.U.R.G. which was basically a set of game templates for which you could design your own graphics and modify enemy behaviours etc. It was quite limited but still fun to mess about with. 
Across 
I have made some levels for Across. It's a motorbike simulation game with big fun factor. The editor in shareware version was limited and you could use only small number of polygons and vertexes. I have created some crazy maps with it. Here is a picture: http://republika.pl/quake_1/across.jpg 
I Remember That Game 
I think it had a different title though. Was kinda fun. 
Phait.. 
You probably played the sequel, called Elastomania, or you played the original, which was actually called Action Supercross(across is an abbreviation of this). 
Phait 
If you mean Across then the official title was Action Supercross. There was also a newer version called Elastomania but I didn't like it so much like the old one. 
My First Experience In Creating Custom Game Content 
I made custom dungeons for Advanced Heroquest (the boardgame, lol) - I can trace my penchant for medieval/gothic back to those days. As for computer games, Quake was the first. 
I Mapped For Mr.Robot On C64. 
http://www.commodore64.hu/kepek/t64/mo-mz/mrrobot.jpg

Did I win or, has PJW me still bested? 
Fric 
I did that too. Mr. Robot was the shit when I was like 4 or 5. 
Heh. 
Lots of mappage for old games. Cool.

I know I've pimped the earlier version of this game in here before, but the demo for the new Trackmania Sunrise is out,

Screenies:
http://www.digitaljesters.com/index.php?txtShow=scrindex&intGal=31
Download:
http://www.digitaljesters.com/forums/showthread.php?t=9281

and I'm having lots of fun mapping for it.

There are already over 1000 user-made tracks for download (yes, for the demo), and some of them are quite brilliant. So if you have the urge to make something in a few hours rather than a few days or a few weeks, I suggest trying it out.

There's also a copper-cheat available to get more build money than you would normally be able to get in the demo--can't remember where I got it, but poke around and you should find it. 
Moldy Oldies 
I did the Lode Runner scene and hacked both Ultima III and Wizardy on an Apple IIe, but
has anyone else ever made boards for Video Pinball on a TRS-80 Color Computer? 
Mapping Fantasies 
I've always wanted to do mapping for a super-crazy fantasy racing game like Mario Kart. Or for a GTA-style game with immense amount of scripting possibilities. That seems like it would be fun. 
Are There Map Editors For 
the original lemmings? i'd love to be able to make lemmings maps... 
Early Mapping... 
I hacked the data file for this game:

http://www.abandonia.com/games/226/Castle

And made some new rooms with it. Then something happened and i lost it all... always make backups, i learned! 
Old Mappage 
i used to map for warcraft2, starcraft, lode runner (!) and sothething else i don't remember now cause i'm drunk. 
Abandonia! 
That's a great site. 
Yep 
Elastomania. Remember playing it while "talking" to my friend on the phone not even pay attention to her. 
An Absolutely Senseless, Dumb List 
But I'll make it anyway. I tend to visualize the people behind the post in terms of the rock musician they remind me of -- though some people bring up entirely different images in mind -- Vigil is Virgil from the Inferno, Roman Toga and all. Probably for no other reason than the similarities in name, and CZG having no vanity about him cant be a rock star, so here it is:

Metlslime: Maynard
Scampie: Ginger Baker (The penultimate red headed step child)
Blitz: Robert Smith
Kinn: Joey Strummer
Necros: Geddy Lee 
Mr Pump 
Errr, Thump. You'd be amazed how many people actually call me 'Virgil' over the net when they see my nick for the first time.

P.S. I found no proper Roman (or poetic) icon, so the pimp hat it'll be. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.