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Quake 5 = Quake Champions
Credit to the people who posted about this, it definitely deserves it's own thread......

Quake Champions trailer: https://youtu.be/sa-6fQyNkZo

The game will feature a "diverse character of warriors" with unique attributes and skills.

Well, fuck. We Overwatch now, boys.
Also will be outsourced to Saber Interactive.

I know, it's impossible appeal at same time for Q1 fans, strogg fans (Q2/Q4) and mp players (Q3/QLive) but this is just something completely out of this world.


Discuss...
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Ratface Ranger or bust.
Slash is also good waifu material though.

Almbum with rest of pics (everyone here probably already seen them). 
I Confirm 
This trailer epically sucks.
I'd rather prefer it seeing a Quake 5 that is a rewarmed Q3A. Or if it is: it has to have an awesome SP campaign
End of the story 
Errata 
fucking iPhone keyboard:

I'd rather prefer it seeing a Quake 5 that is a rewarmed Q3A

please read instead

I'd rather prefer a Quake 5 that is NOT a rewarmed Q3A... 
But 
When the average gamer thinks of Quake they always think Q3, as in a multiplayer-only shooter.
Bringing in SP would only alienate them, which is very sad, and the reason why Q4 is so much hated (despite not being that bad, SP could've been better but I won't lie it's kind of boring, but far from being the shitpile everyone cries about) 
Agreed 
... but when speaking about Quake, I directly think about Quake 1996... not the other "flavorshit" coming later...

... and so far, I hated Q2 (disappointed), I hated even more Q3A, I liked a lot Q4 (and not as bad as all haters hate it...)...

but that's just my personal taste ;) 
 
A Quake 5 that's a Q3A remake would be much better than what we're getting. 
 
The main problem of Quake 4 lies in the fact that it's a Raven game. It's a good Raven experience, and it plays better than most of their story-oriented games, but it still isn't exactly what you'd expect from id in that era.

They even played it safe with multiplayer, cloning Quake 3 instead of making something that would stand out. 
 
I actually think Q2 is id's best singleplayer game; I do get the sense that some people might hate it because "it's not Q1" moreso than anything else.

That said, the Strogg formula is well played-out by now. 
 
I feel like qchamps will have to be one hell of a game to stand out from its competitors. I think if this game fails to deliver the backlash will really hurt an already estranged IP.

Maybe I'm just biased and/or ignorant, but I think doing a dark fantasy SP reboot would've been better. 
 
My first Quake was Quake 2 (although it was a PS version), and I still prefer the first one.

The second one feels like it's stuck between arcade shooters and a more realistic approach Half-Life would later adopt. It's a decent game, but it's similar to Heretic in that it seemingly does everything right, but the way the monsters and weapons are balanced just makes it a little dull. 
JPL. 
How did you manage to like Q4 but not Q2?? Given that Q4 was a modern, slick, but inferior Q2 reboot/.... 
^^^^ What He Said! ^^^^ 
 
Personal Taste 
.... and cause Quake one came first 
When I Talked About People's Perception Of Quake As A Whole 
I talked about theirs, not mine. When I hear Quake I think Q1 ever since I played it. Q2 was the biggest disappointment I had gaming-wise with Sonic Adventure 2, Q3 is okay with just 4 or 5 good maps (The Dreadwerkz being my fav), and Q4 being better than I though after Q2: despite the reloads and the meh-ish level design the weapons sound and feel powerful, the Blaster is miles better than in Q2, the MachineGun doesn't have that annoying recoil, and the NailGun comes back as good as it was. Only complain weapon-wise is the absence of the Chaingun, one of the only good weapons in Q2 alongside the SSG and the BFG.

Overall IMO: Q1>Q3>Q4>Q2 
 
The easiest route would be to completely disassociate the Quake name from the actual game.

They could make a Q1 reboot called "Scourge of Eternity", a Q2 reboot called "Strogg Wars", and leave the Quake name to the multiplayer-only games.

But they probably can't work on so many large projects right now. 
 
They could make something new. Without constantly nodding to their past, and by their past, I mean the past of previous employees. 
Not A MOBA 
According to Willits. No mention of whether it's a Hero Shooter but I am guessing it is.

https://www.youtube.com/watch?v=eCSGXbwbPLs 
 
There's one thing I dislike about Quake Champions: its acronym.

It'll be a mess when people start confusing the QC programming language & mods with this game. People googling for QC tutorials and mods will get lost. 
 
TBF, googling "QC" now doesn't even remotely throw up any QuakeC-related stuff.

The half-dozen or so people messing around with QuakeC probably have all the relevant sites already bookmarked. 
Note To Self 
Amend blog entries so that the acronym is expanded to QuakeC everywhere outside filenames. 
 
InsideQC's QuakeC tutorials are essentially not accessible to the internet and the forum itself is not indexed in Google.

Which more or less means QuakeC is quite dead.

Except to the existing people that already know QuakeC.

For the most part. 
 
Just call it Q5C to echo Q3A 
Gameplay 
#73 
Yeah I think it looks pretty cool. The environment art looks a fair bit more basic than Doom 4's, but that's not a problem - I can just pretend the game was made circa 2010 as opposed to 2016, and go from there. At least it should run nice on my laptop.

I'll probably just buy it to fly around the maps and look at the architecture. 
I Will Probably. 
Watch Kinn streaming himself flying around looking at the architecture.

If I;m bored. And it's dark and raining and no-one is streaming anything like paint drying for example.

It looks bland and generic as fuck. And isn't there already another UT coming out anyway??

Funny I watched the DOOM mp dlc trailer after this and at least that has some character and theme to it...... 
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