Glad to see impulse 12 added :)
But, um...dude. Don't include source code or source maps, provide them as a separate sdk.
Don't put all the content in open folders inside a folder named qonquer inside
another folder named qonquer.
The download zip should contain:
qonquer ( a folder, named in lowercase, that players simply extract to c:/quake/ )
Inside that folder there should be:
pak0.pak
qonquer1_1.txt ( it's good to add the version number to this filename, but whatever this file is named it should be the same as the zip )
Do not include a file named readme.txt
To assemble a pak file, use Pakscape:
http://kell.leveldesign.org/stuff/pakscape.zip
For the time being, I've assembled just such a download:
http://kell.leveldesign.org/stuff/qonquer1_1.zip
IMO