Oops
#51 posted by
Spirit on 2010/01/15 20:56:37
It does not really work. Models are not rendered & the sky is garbled and overlays parts of the screen.
I Would Try To Redo Them
#53 posted by
wakey on 2012/09/01 15:56:51
Ok, very old thread, but why not.
Even if there are copyright issues, does anyone care nowadays?
Are at least a few people interested in playing them?
But for now i do not have the time to do it, would be something for next year (except i find those levels superior myself :P ).
What about the levels of N64 Quake 2?
Have those ever been ported to the pc?
Would love to play them in some decent engine with mouse and keyboard <3
Saturn
#54 posted by
RaverX on 2012/09/03 11:51:21
I've bought a Sega Saturn only to play the Quake version, but I couldn't find the game at a reasonable price back then... Plus that the controller of the Saturn is very bad, so I've sold the console.
I would really like to play those special Saturn levels, maybe a guru from here can write a convertor for the maps.
And What About....
#55 posted by
JPL on 2012/09/03 12:33:24
... finding a Saturn emulator that works over Windows ?
I know there exist these kind of stuff for Atari:
http://www.cheek.org/atari/emulator.htm , so maybe same exist for Saturn...
check this website maybe:
http://www.emulator-zone.com/doc.php/saturn/ ?
#56 posted by
Spirit on 2012/09/03 13:42:08
the Sega Saturn is very hard to emulate, I haven't managed to run Quake properly in an emulator. If someone does (first-hand), please share how exactly.
Well I Had Some Success
#59 posted by
RickyT33 on 2012/09/03 16:35:52
Yabause seems to almost work. It loads the title, and plays some of the music, and allows you to create a savegame. But on pressing start to start a game, it crashes for me. On Windows 7. But it might be worth a try on a platform other than Windows.
http://yabause.org/download/
#60 posted by
Spirit on 2012/09/03 16:55:01
Unless yabause significantly improved (in the last ~2 years), forget about it.
SSF would be your best bet but if I recall correctly I never got it to work well enough. You can find compatibility lists on
http://www.segasaturn.org/ (Japan, US, PAL).
Cassini 3.0
#61 posted by
RickyT33 on 2012/09/03 16:59:18
I actually just ran it perfectly in Cassini 3.0 - it seems that Cassini 3.0 itself can run it, but I have to open the frontend.exe application manually rather than using the start menu shortcuts. Also sometimes when I click on the frontend.exe application nothing happens. But it did load. And it did run. :)
Cassini 3.0
#63 posted by
RickyT33 on 2012/09/03 17:03:53
When I click the start menu shortcut 'Cassini Frontend' nothing happens. The hourglass appears for a couple of seconds. When I click it a second time, it loads. Repeat.
That Link Is Bogus ^^
#65 posted by
RickyT33 on 2012/09/03 17:05:42
#66 posted by
Spirit on 2012/09/03 17:40:55
Thanks! Fails miserably in Wine but I will try in Windows later. How is the performance?
The Performance Was OK
#67 posted by
RickyT33 on 2012/09/03 17:53:58
Not exceptional, but relatively fluid. Didn't have too much of a chance to experiment TBH, I was at work! I'm home now, think I'll have another play.....
Well It's Not Very Stable
#68 posted by
RickyT33 on 2012/09/03 18:42:58
Doesn't get past the Quake menu on this computer. Just loops some sound effects with a black / blue screen. And sometimes on loading I just get booted to the Saturn menu.
Im still experimenting....
Heres A Few Emulators For Various OS
#69 posted by
spy on 2012/09/03 18:48:37
#70 posted by
RickyT33 on 2012/09/03 18:56:35
I got it working again, was playing e1m1 - the sound doesn't work on this computer - it does, but it's overlayed with static.
Ahh
#71 posted by
Text_Fish on 2012/09/04 22:42:17
I've no idea how this emulation malarky works so just ignore me if I'm talking bollocks, but is it possible to snatch the BSP files for the "new" levels right out of the emulator version of the game and run them with PC Quake?
#72 posted by
Spirit on 2012/09/04 22:46:23
Nope, they used a different engine.
#73 posted by
Text_Fish on 2012/09/04 22:50:05
Blimey. So different that it didn't even use BSP files?
Very Different
#74 posted by
RaverX on 2012/09/05 00:50:22
Yes, the Sega Quake engine is similar to Duke3D, all the maps were made again for that engine.
Idea
#75 posted by SCD on 2012/09/05 12:30:16
What about rebuilding the levels from the ground up using one of those map builders for PC Quake and make actual PC versions of the four Saturn levels. One of you can probably do that.