#7459 posted by JneeraZ on 2014/05/12 13:21:19
*zing*
#7460 posted by - on 2014/05/12 13:37:29
Let's be clear, if there is one thing Shambler is NOT is a teenager.
The rest of that all applies though.
It Took Someone 3 Days...
#7461 posted by Shambler on 2014/05/12 16:38:56
...jeezus.
#7462 posted by Lunaran on 2014/05/12 20:16:54
well after reading it it took me ten seconds
You Actually Read A Shambler Post?
#7463 posted by - on 2014/05/12 22:25:39
most of use just ignore them
#7464 posted by Killes on 2014/05/14 23:17:30
I already suggested and seriously as to this UT open development idea : why not conduct it more like a closed beta test, as in a simple selection based on 1 to 3 question interview to filter out the trash before letting them in to the forums, active participation etc.
#7465 posted by scar3crow on 2014/05/15 00:08:12
I was hoping to get into meaty discussion as to what sort of multiplayer focused FPS it should be, rather than just a remake of someone's favorite UT, or a weird hodge-podge of them, but immediately things got really thick with petty arguments (not even bad ones, just petty) about things which haven't been been necessarily scoped in as a factor yet.
Before you decide on Machinegun vs Enforcer, the role of double jump, Lightning Gun vs Sniper Rifle, or which maps should be ported, it helps to have an idea for what sort of spaces you want the fights to occupy, and if the focus is more towards 1v1, FFA, TDM, or very generalist. What are the times to kill? How significant of a role should item timing have? What is the general tone of the game?
I Think
#7466 posted by Spiney on 2014/05/15 19:52:26
One of the aspects of UT that is often overlooked are the silly but highly orignal maps.
UT2 had a low signal to noise ration in the mapping department, UT3 on the other hand took itself a little too seriously.
UT Live Stream Happening Right Now
they're saying they are focusing on deathmatch only right now.
#7468 posted by JneeraZ on 2014/05/15 21:23:50
Right, Deathmatch is the first game type. It's simple, we know it, and it irons out a lot of issues ... movement speed, size of environments, basic weapons, etc. It's a good starting spot.
Deathmatch
is the bread and butter of the series. If you get DM to feel good then that's half the battle.
#7470 posted by scar3crow on 2014/05/16 00:47:46
Yes but what form of deathmatch? 1v1? FFA? TDM? All deathmatch communicates is that the scoring method is tied to kills rather than some other metric.
My guess is weapon balance and normal ffa.
Everything at that point is down to content creators
#7472 posted by JneeraZ on 2014/05/16 16:17:07
DM is a simple game type that lets you refine everything from weapon balance to player movement to environment scale. It's a good starting point.
Titanfall
#7473 posted by JPL on 2014/05/19 10:28:21
... wow... not sure this will land onto PC...
http://www.youtube.com/watch?v=I3YHlZwEeFA
for DM-player :)
Errr.
#7474 posted by Shambler on 2014/05/19 11:30:13
A few new maps for CODwithmechs.
#7475 posted by [Kona] on 2014/05/20 00:05:01
they talk about the most basic things in video games as if they're some new amazing feature that no one else has done, like... trees.
#7476 posted by - on 2014/05/20 00:24:21
...they mention the trees while talking about that map of the map-pack because it's a new environment for the game, and they have gameplay importance because much of the infantry game is about wall-running and parkour.
Skacky
#7477 posted by negke on 2014/05/20 17:59:49
Your impression/review of Stalker Lost Alpha?
#7478 posted by skacky on 2014/05/20 22:24:57
+ great levels
+ superb atmosphere
+ very beautiful
+ a great platform for future mods
+ huge world to explore
- but it's very empty
- the AI is utterly abysmal
- almost no A-life (wildlife and wandering stalkers)
- terrible story with equally terrible writing
- all the labs save X14 are plain bad, X16 and X7 being the worst offenders by a landslide
- full of bugs and crash prone
- horrid in-game cutscenes made in an engine that definitely wasn't made for that
I'm quite sad to say this, but you should avoid it for now.
#7479 posted by [Kona] on 2014/05/21 06:44:29
Bugger, I've left stalker installed waiting for this mod.
It's Standalone
#7480 posted by DaZ on 2014/05/21 13:04:09
But go play Misery instead =) best Stalker mod!
2010 Games
#7481 posted by [Kona] on 2014/05/24 03:45:53
All the games I must have played in the last month (damn I'm a machine lately!)
Dragon Age: Origins � Awakening - 8/10. Great but only an expansion pack really. Don't play if you didn't enjoy Origins.
Mafia II - 7/10. Play for the story and that's it. Gameplay is boring, driving everywhere is boring, design is dull. Story is great though.
Singularity - 8/10. Like I said above, great game, my fav on this list. Thanks Scampie!
Front Mission Evolved - 5.5/10. Skip it, very budget game, one of the worst of the year.
Tom Clancy's Splinter Cell: Conviction - 6.5/10. Overrated as usual, trying to do more action but it's not fun.
Just Cause 2 - 8/10. This is almost an 8.5 when I think back on it, amazing open world. Gameplay not quite as good, needed some mods to be more fun.
Amnesia: The Dark Descent - 7/10. Muuuuuuch better than Penumbra, but still has a bit of a budget feel to it - certainly not AAA.
Lara Croft and the Guardian of Light - 6.5. Okay if you like arcade platform shooters, but story and graphics are average. Feels like a quick game knocked up between bigger titles.
Arcania: Gothic 4 - 7.5/10. This is better than I was expecting, just a good game, but not great. Poor mans Dragon Age.
Prince of Persia: The Forgotten Sands - 6.5/10. Well overrated. Frustrating controls (at least with my setup), uninspired level design. Not worth finishing.
Dead Rising 2 - 6/10. Average graphics, poor combat, long save points, just not very fun. Creative, but not fun. For the younger console crowd.
All reviewed fully on my website. I think I'll stop doing reviews once I've finished with 2010, or maybe just mini-reviews. There's too many games to play these days, and having to get through games like Prince of Persia and Dead Rising 2 is a real chore.
Arkham Asylum is next on my list though :D
HUNT....
#7482 posted by Shambler on 2014/06/03 15:52:54
Cryengine-powered Victorian-age horror-themed 3rd-person L4D clone??
https://www.youtube.com/watch?v=Xt1n5ZkZReQ
Sign me up!
Oh Another One
#7483 posted by DaZ on 2014/06/03 15:54:05
I'll add it to the pile of co-op victorian age l4d clones coming out this year ;)
Vigil Games working on this one though so it should be pretty good!
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