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Moving Crates 
#7290 posted by Kinn
Intelligent crates.
Bring the crate into the game by giving it A.I. The oldskool tactic of searching around for a suitable crate to duck behind will be a thing of the past.

In the gaming future - crates search for you!


There has been robotics research on exactly this - a robot consisting of a big number of interconnected boxes. The connections are in 6 directions and reciprocal, so the whole thing moves by always lifting part of itself into the air and moving that part forward, putting it back to ground and then moving some other part.
I'm missing the url now, but the simulation videos looked wacky with the pile o' crates just "flowing" forward (they used some biological algorithm to the moves)... 
Monster_blob_crate 
I can see it now: some sort of Wattersonian blob chasing the player with a gaping maw constantly and threateningly looming above him while the winged-skull crate logo repetitiously tumbles over itself again and again.

Awesome. 
Or Perhaps 
a giant shiny purple wall slowly consuming a city ... 
But Lun... 
That has nothing to do with crates! 
It Does... 
if it starts off in a giant crate :)

(Which it should). 
Giant Crate? 
Yes... 
...I remember thinking "Ah, a real toxic dump!" 
Thats Nowhere As Big 
as the crate in ph8dm2 
Has Anyone Noticed That.. 
In order to build really tall areas in Doom3 maps, you have to make them absurdly tall in the editor? Just what is the FOV of the editor anyways? Looks like it's not the same as in the game.

Back in Q2 days the editor view pretty much corresponded with the feeling of size in the game. Good ol' Q2. 
Fric: 
doom3 has a lower default FOV, i think. Maybe that's the difference, if the editor FOV hasn't changed. 
QuarkVersions/6.4.1 
http://quark.sourceforge.net/cgi-bin/moin.cgi/QuarkVersions/6.4.1alpha1

Doom 3 support

Source engine support

and more 
Err... 
... suddenly QuArK doesn't suck any more... doh !! 
 
all editors suck (in one way or another) 
Cant Map 
Well, all editors have their good, and bad features, but it seems there most of mappers don't use QuArK just because they think other editors (WorldCraft, GTKRadiant, etc..) are better... and so for them QuArK sucks...
I was blamed some month ago because I'm using QuArK... so I found here a kind of little revenge ... bleh ! 
Quark 
could someone set up a temp mirror so I can d/l quark, please? Work has blocked all sourceforge downloads because they are flaming cocksuckers. 
I Remember Quark! 
I tried to make a boxmap with it and failed horribly. Then I tried radiant, looked for manuals, cried a bit and learned to use it without manuals. Those were the days. 
Friction 
Why didn't you read the QuArK FM ?? ... At least, you were be able to run QuArK correctly... o_O ... BTW I don't see any interest to build boxmap ... ;P 
Boxmaps Are Underappereciated 
My first map I finally get to compile was a boxmap with a crate and a large fluorecent light. Glaring yellow, of course. 
FOV 
Doom's FOV is 90 like every id game ever.

Doom's eye height, though, is 68, unlike every id game ever. This is your real problem. 
I Had A #tf People Dream Too Yesterday 
I was walking around in some store in a mall somwhere in the states with some friends when I came upon a black sign/poster with white text that read "Sean Campbell" and naturally I was all like "OMG THAT'S SCAMPIE!". For some reason my first thought was that the text meant he worked in the store but that couldn't be it because I knew he was working for raven -"the guys developing quake 4" as I said when explaining to me friends who scampie was. Then we went up an escalator and saw another identical sign and I somehow realised it had nothing to do with him working in the store but it was more like a brand name or ad-campaign!

Outside the store (but still in the mall) there was a big tv screen with the host talking about "the latest news from the scampie vs. pope drama", the program reminded me of the (swedish) short film "Gunnar Rehlin - en liten film om att g�ra n�gon illa" (<imdb>in English: "Gunnar Rehlin - a short film about hurting somebody" is a made as an episode of the American documentary series "Insight". It's about The Killing gang's advertising campaign against film critic Gunnar Rehlin.</imdb>)

In the last scene of the dream I entered a part of the mall that reminded me of a church or cathedral in wich a group of couches were placed in the middle. Sitting in the couches were some people that turned out to be raven staff - one of them was supposed to be pjw and another scampie wich I was introduced to. The last thing I can remember was one of the anonymous raven employees saying to scampie something about a special guest...

...and who was the special guest? no other than avenger!

I was LOLing in my sleep through out the whole dream. 
Eugh 
The bump-mapping, the bump-mapping! MY EYES!!!

http://www.planethalflife.com/images/screensnew/be_rogue.jpg 
Mmm... 
I bet they taste like peanuts. 
#7326 
Zombie-Hunk SMAAASH!!! 
Zombie-Hunk? 
Is "Zombie-Hunk" a variant on necrophilia?

An undying infatuation for the undead. 
Oops... 
that should be "zombie-hulk" 
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