Cough
#7281 posted by Vondur on 2005/02/25 06:43:09
and then, my spy brushes will reveal your coordinates so i can bomb your area with my nukes
Eh
#7282 posted by bal on 2005/02/25 07:05:31
Don't bomb Cannes, nice film festivals there... Please use smart missiles or something... �__�
The Only Smart Missile
#7283 posted by . on 2005/02/25 07:21:52
is no missile!
*sings kumbaya, gets shot*
Pffff...
#7284 posted by JPL on 2005/02/25 07:40:39
Surgical missiles are not working very good... so please don't try this weapons on Cannes please... You perhaps will hit Bagdad :D
Poor Floyd
#7285 posted by madfox on 2005/02/25 10:32:38
have you ever been x-rated, without bannered?
http://members.home.nl/gimli/flo2d.gif
MadFox
#7286 posted by R.P.G. on 2005/02/25 13:21:49
I think I love you.
Scampie
#7287 posted by nitin on 2005/02/26 00:03:38
I'm sending you those reference photos at your work email, if you could upload them for anyone interested that would be good. I filtered through all the shots I'd taken to get this bunch together, dont know how useful any of it will be, but it's about 100 photos. There's 6 winrar files since my email can only send out 10 mb attachments and they total up to 55 MB.
Quake Engine Family Tree:
#7288 posted by metlslime on 2005/02/26 03:58:44
http://www.quakesrc.org/forums/viewtopic.php?t=4551
This is cool, though i'd like to see the presentation cleaned up a bit. And it'd be nice to see it placed on a timeline.
We Need
#7289 posted by Lunaran on 2005/02/26 08:44:13
the evolution of the crate. Going back to question mark boxes in Super Mario Brothers and those blank blocks you'd shove around in games like Boulderdash. The first crate maze (doom e2m2 probably), CrateDM, the first breakable crates, MGS's crate-as-disguise, HL2's crate-as-weapon, and perhaps commentary from the pillars of the mapping community on the future of crates in gaming.
It's Obvious.
#7290 posted by Kinn on 2005/02/26 08:52:55
Intelligent crates.
Bring the crate into the game by giving it A.I. The oldskool tactic of searching around for a suitable crate to duck behind will be a thing of the past.
In the gaming future - crates search for you!
Buddy-Crates
#7291 posted by HeadThump on 2005/02/26 11:20:00
Have a crate fallow the player around, throwing its self in the path of vore balls, and ofering a helpful path upward on occasion.
Offering
#7292 posted by HeadThump on 2005/02/26 11:27:46
just got through replaying Farcry for the past 16 hours, please forgive me typo police.
BTW, the minimum requirements on the box are far more restrictive than is necessary to play it. I put it on my PIII/GeForce 2 set up last night and it plays fine, with no lag. The settings for the most part I put on the minimum but it still looks fantastic, except for the particle effects.
Far Cry Was Great...
#7293 posted by than on 2005/02/27 09:30:31
I enjoyed it a lot more than Doom 3 anyway. Like you say, it runs rather smoothly too - certainly a lot better than Doom 3 (which ran smoothish at 640*480, aside from pausing every time a door opened.) The level load times were probably about the same.
My favourites parts of Far Cry were definitely the levels which were set mainly outdoors on large islands and gave you vehicles to drive about in. Combat with the marines was generally far more enjoyable than with the mutants.
Those Mutants Always Give Me An Extra Twitch
#7294 posted by HeadThump on 2005/02/27 17:05:03
Some of the Merc types in the later episodes are trouble too.
There could be a better selection of taunt dialog for them. "I'm gonna take you out!", "I'm comin' for ya!", "you want some of this!"
Hey, fellas; it's a war, not a date.
Hehe...
#7295 posted by distrans on 2005/02/27 18:15:09
...now that was funny.
So
#7296 posted by popa on 2005/02/27 19:16:53
when can we expect another madfox map to show up? or 7
Hey Kell
#7297 posted by Lunaran on 2005/02/27 21:44:49
Someone at Microsoft really likes your skybox collection. :)
Lunaran
#7298 posted by Friction on 2005/02/27 21:59:01
Of course you know that this means an explanation now?
Friction
#7299 posted by - on 2005/02/27 22:32:37
On Tuesday, Feb. 22nd, skies-kothic.zip was requested 1,566 times, downloaded once, and used 60gb of spawnpoint's bandwidth... top IP address of the day that day? 207.46.98.57 give it a whois... recognize the address or anything?
ARGH.
#7300 posted by Shambler on 2005/02/28 00:54:01
Fucking dreaming about meeting #func people lol. Having some sort of picnic in the snow somewhere (I remember this large....scaffolding like structure you could clamber around on)....was sharing cheese straws with pope and either SPoG or Aard and a couple of others....and throwing snowballs at Speedy lol.
Scampie
#7301 posted by nitin on 2005/02/28 01:01:12
did you get the emails ok?
Necros
#7302 posted by HeadThump on 2005/02/28 01:24:25
Continuing from a previous discussion, it is possible to bring custom models into FarCry
This link should lead to the English language portal.
http://www.crymod.com/index.php?templateid=showthreads&fid=20
#7303 posted by cant map on 2005/02/28 01:50:34
I love you too
Nitin:
#7304 posted by - on 2005/02/28 08:51:47
got them, I'll upload them later this afternoon and post them in inspiration and referance!
The Hunted - Chronicle 1
#7305 posted by Mike Woodham on 2005/02/28 11:17:02
Ummm?
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