How To Be A Complete Fucking Spastic About Thief 4...
#7245 posted by Shambler on 2014/02/24 10:33:29
...post utter bullshit like this:
http://i.imgur.com/om7LJLQ.jpg
Waaaaay to sabotage any validity in your whining.
1. Don't indicate what T2 level that is so the comparison could between a much later T2 level and the FIRST T4 level.
2. Base the T4 map off a demo play through VIDEO that will obviously not indicate the full possibilities available.
3. Assume that all unexplored areas are dead-ends and dismiss them with a ?
4. Don't draw the different levels in the jewelers despite the video clearly showing different levels and rooms and pretend it's all just a box.
If anyone knows what utterly cuntly imbecile did this hysterical bullshit, please point them out so I can call them a cunt personally.
#7246 posted by [Kona] on 2014/02/24 11:04:19
fuck that must have taken hours, who would bother going to all that trouble. go play a game instead.
Generic RPG Bollox
#7247 posted by bear on 2014/02/24 12:02:27
I thought it must be japanese/asian with that amazing narrator but focus interactive is... french?
Also it makes me sad to see the extreme gender stereotypes with real masculine fighting men and a couple sex doll women thrown in for them to have something to play with.
Shambler
#7248 posted by Kinn on 2014/02/24 15:07:12
u mad?
Also, rpg bollox - yeah I lolled at the ridiculous narrator too (I can just imagine him throwing his hands up in the air and going "but what does this meeannnn?" after every sentence.
Blow-up doll female characters aren't going away in RPGs any time soon, not when the primary audience is basically sexually frustrated males.
Dat Narrator
#7249 posted by Spiney on 2014/02/24 17:05:43
lololol
Blow Up Doll Females
#7250 posted by bear on 2014/02/24 18:20:09
Kinn: I think you're wrong in saying it won't go away because of the audience, if it's not going away I'll blame the developers/marketing/financers.
If your line of reasoning is correct there's a huge market that would think: "hmm this game looks pretty cool, nice fantasy setting cool monsters but wait - the female characters don't have giant boobs and asses and aren't just bystanders so I think I'll pass."
I think it's more likely it's the in the development process that the developers don't reflect and see that they have any responsibility in passing along clich�d gender roles, if anything that's where the sexually frustrated males are when choosing what concept art to do, what characters models to do etc.
Of course this is just not games but movies and what not but I believe it's just weak to say "carry on" it's just what people want.
The amount of developers/companies that want to be responsible for what world they take part in creating is probably very minimal though considering the whole mobile game biz recently discusses in GA with it's cynical abuse of people's weaknesses (at least they are better at attracting a larger audience than sexually frustrated men).
Yeah, It's What The Kids Want.
#7251 posted by Kinn on 2014/02/24 18:33:34
At my last place we looked at the analytics for purchasable characters. There was a pretty obvious correlation between number of IAPs and how much like a wank fantasy the character looked.
Morals and responsibility don't really exist in this industry to the extent you'd like.
No It Doesn't
#7252 posted by bear on 2014/02/24 19:50:36
But all the more reason to try to add some?
Shambler
#7253 posted by skacky on 2014/02/24 20:06:15
That level from Thief 2 is the second level in the game.
By the way that level is fucking short and linear.
Also Thi4f is getting the trashing it deserves. It's not a good Thief game and it's not even a good game on its own, period.
(by That Level I Was Referring To The Lockdown Level In Thi4f).
#7254 posted by skacky on 2014/02/24 20:06:47
Well To Provide Some Balance.
#7255 posted by Shambler on 2014/02/24 20:22:00
Not everyone has jumped on the hip and trendy bashing bandwagon:
http://www.youtube.com/watch?v=xJS1yCSKlhs
#7256 posted by [Kona] on 2014/02/25 06:53:44
Offtopic, as I predicted I've played the borderlands dlc's and Dark Void. Reviewed it, 6.5/10, bit shit, it turns into a halo/gears of war type third person game with terrible jetpacking/flight sim garbage.
The Borderlands DLC's are good though for those that haven't played them, especially Zombie Island and Claptrap Revolution.
#7257 posted by [Kona] on 2014/02/25 06:58:09
started to watch until realising he spends 10 whole fucking minutes in the game menu. argh just let me see the game.
#7258 posted by quakis on 2014/02/25 16:12:40
He did explain from 2:35 that this is what he does in his videos and you can skip to the gameplay using the annotation link provided?
#7259 posted by JneeraZ on 2014/02/25 17:13:42
shacky
I'm watching the video Shambler posted and it looks fucking awesome ... it looks like a higher res version of the original Thief games.
What am I missing that you're seeing?
#7260 posted by Shambler on 2014/02/25 17:18:41
willem
He does say later in the video that it has smaller levels, has relatively preset gameplay style paths and less freeform gameplay, and that there is little enemy variety....
...and that it's still a really good game despite that.
#7261 posted by JneeraZ on 2014/02/25 17:25:29
Less path options is definitely a disappointment.
But enemy variety? It's Thief. :)
Wasn't The Thief Enemy Lineup
#7262 posted by ijed on 2014/02/25 19:37:39
Bloke
Bloke with Hammer
Walking Dead Bloke
Lass
Guard Bloke
Bloke in Cloak
A subtle variety of Other Blokes
#7263 posted by JneeraZ on 2014/02/25 19:39:13
Thief2 added the machines, which I really liked a lot. They had a weak spot you could hit with water arrows that added another layer.
Thief also had undead, right?
Thief
had undead, other keeper types, hammerites, pagans, weird enemy types like burricks, ghosts, walking machine things, one of the characters was a big fat weird witch thing (called the hag)
That variety wasnt massive but it is even less so in the new games.
The game looks ok actually, much better than expected. Plus anyone watching the Total Biscuit video and expecting him to not mess about in the options in the beginning doesn't understand that it's a pc gaming channel which focuses on pc specific options.
No-one is going to feck about with options in a console game because who really cares? The pc platform scales, so options are a huge part of the experience.
#7265 posted by skacky on 2014/02/26 00:29:33
Mini review of Thi4f so far:
+ Good PC port with lots of customization and a FOV slider that goes all the way up to 110�.
+ Good atmosphere and cool visuals.
+ Good ambient music and sounds.
+ Okay-ish lockpicking, the addition of failure is neat.
+ Cool statistics.
- While the PC port is good, the terrible optmiziation is unacceptable and coupled with the crippled gameplay makes this game an absolute chore to play.
- Shitty and completely uninspired writing.
- Terrible voice acting.
- Linear levels.
- Cutscenes were filmed by Michael J. Fox.
- Shit contextual jump that misbehaves and requires the player to stand exactly on a certain spot to be able to execute the jump.
- Swoop is casual babby mode and completely overpowered.
- The AI is stupid as fuck, worse than in the originals, and can either be omniscient of oblivious, but there is no middle ground. Is it too much to ask for a better AI 16 years after the first game?
- Some usable objects like ropes are always highlighted in blue even if you don't use focus mode. As you'd expect, that looks utterly terrible.
- The visibility meter now has 3 states instead of 16.
- Sound has little to no impact except on water and broken glass.
- Rope arrow hotspots instead of rope arrows working on every wooden and soft surfaces (soil, carpet, foliage).
- Overuse of visual leitmotifs that destroy suspension of disbelief.
- Loading screens everywere, and they also are very long. Took me 6 freaking minutes to load the very first level.
- Abundance of QTEs.
Willem: Thief 2 has machines but... that's all. The rest is entirely human with the exception of the Woodsie beasts in Trail of Blood and some undead here and there. This makes mission variety suffer a lot compared to Thief 1 that was all over the place, in a good way.
BURRICKS
Why does everyone forget about the burricks?!
#7267 posted by Spirit on 2014/02/26 09:41:05
Skacky.
#7268 posted by Shambler on 2014/02/26 09:45:58
What a surprising and revelatory review from you :D
#7269 posted by JneeraZ on 2014/02/26 14:41:53
"The AI is stupid as fuck, worse than in the originals, and can either be omniscient of oblivious, but there is no middle ground. Is it too much to ask for a better AI 16 years after the first game?"
Any specifics on this? "stupid as fuck" doesn't tell me much. What do they do that's wrong?
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