News | Forum | People | FAQ | Links | Search | Register | Log in
Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
First | Previous | Next | Last
Some Pics Of Progress. 
Nice 
shot 1 and 2, could use small pointlights wherever the fullbright 16x16 lights are.
it's very dark, but from what i can see, it looks like you've done some nice curvy trims and such.
shot 3 is nearly pitch black.
shot 4 has some nice stuff but the placement of the lamps seems a bit haphazard. also, take a look around at custom texture sets and see if you can get a bigger texture for the grass. the 64x64 one really shows it's tiling. 
 
Yeah light placement is very slapdash :E

I'll have to look into sorting out my monitor or gamma, didn't realise they'd be so dark. hmm... 
 
it's probably fine in-game. indeed, even if it were too dark, there's always the brightness setting. 
I Don't Think 
you can make anyone happy with screenshots - it seems like they're almost always too dark for some.
Although, yeah... too dark, hahaha!
Agree about the grass - maybe even just make it bigger and rotate it, add some details to break up the grounda bit or something...
also, the sunlight looks a bit weird with a starry night sky,imo

But it looks pretty great so far, looking forward to playing it! 
 
I'll have a look at using a higher brightness but greater falloff and see what I can come up with. Also yea I've kinda not bothered making any lights have an apparent source in a fair few places.

The sunlight is a bit weird yeah. I was going to play with that coloured light compiler and see if I could have a softish blue sunlight over the place. It's currently OTT though.

Anyway, more soon :p 
 
Bit better?

Crossing the red and blue slightly mind... 
Much Better 
 
Necros 
That "ayelid.jpg" screenshot looks fucking rad. Please finish / make something of that : ) 
 
Wow! 
Very atmospheric, feels like Rune! 
Yeah Definitely Very Rune 
I would personally go for a Shadar Logoth look though. 
 
both ZealousQuakeFan and necros got some nice stuff cooking... can't wait to play it...

necros pic look like a recente game with Quake weapons :p 
I Would Definitely Have Sex With Necros' Nose. 
Good stuff.

ZQF, also good stuff, a definite improvement. Some good designs and detailing. Make sure you keep it consistent. 
 
Nice stuff necros, nice use of mapmodels also. Everybody should use more models.

That arch is pretty mature and high brow. 
 
man that's cool necros :D 
 
 
yummers ^_^ 
FUNC_CHAN And More.... 
New Screenshots (Really.) 
Rubucon2esday 
I love Rubucon2esday!
http://www.rubytuesday.com/ 
Rubicon2esday 
rubicon2esday 
Sorry Metl 
But that is just too good to be true. 
Necros.. 
..that ayleid jpg really nice!

The lightning fits perfectly.. How did u obtain that soft greenish ? did u set colored light by aguirre/mh in worldspawn? 
 
no, but all point lights use this setting for colour: 0.725490 1.000000 0.968627

so far i haven't deviated from this. infact, i've recoloured the flames in that hexen2 latern blue to preserve it. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.