Penumbra : Overture
#692 posted by DaZ on 2006/10/02 15:52:24
http://penumbra-overture.com/
So frictional Games are making a full quality game from their Penumbra tech-demo game released a few months back.
2 Screenshots are presented, which look 10x better than anything in the techdemo! Looking forward to this!
Company Of Heroes
#693 posted by Shambler on 2006/10/03 07:08:12
aka Dawn Of WW2...
It's hardly much different is it??
Except...
DOW - you have 2 starting units - builders and scouts
DOWW2 - you have 1 starting unit - combined builders and scouts
DOW - you have 2 resources - requisition and power
DOWW2 - you have 3 resources - manpower, ammo and fuel
DOW - you capture strategic points anywhere to bring in resources.
DOWW2 - you capture strategic points but have to link them to your base.
Errrmmm okay and there is capturing buildings and cover and stuff ;). But even so...
Actually I quite like the new game mechanics, maybe the 3 resources is overcomplicating things but the other aspects seem natural improvements to the gameplay.
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Now, having said all that, I'm bloody struggling with the demo. Have been trying the skirmish map as Allies on Normal skill. First time out I didn't really know what to do with the building tree and got pwned quickly. Subsequent times out I've got pwned but more slowly. I've been taking 2 of the critical points ASAP and then building my base backwards from there, making sure to cover the centre of the map with bunkers and to reinforce captured points. Problem is, I start winning with the 500 points countdown thing, and but suddenly Harry Hun has fucking tanks everywhere while I'm struggling to get a normal base set-up and it all goes tits up. Now, given I can pwn most DOW skirmishes with one hand up my arse, this is somewhat disconcerting. Anything obvious I'm doing wrong?? I do confess I'm struggling a bit with all the micro management (partly due to the cover getting in the way of the camera) AND base building at the same time - but it shouldn't be that difficult??
Shamb
#694 posted by DaZ on 2006/10/03 11:39:01
axis can get Stug IV tanks realatively quickly compared to the allies tanks. The best counter is to research sticky bombs for your riflemen in the barracks, get 2 sticky bombs on a stug and it will be serverly damaged / destroyed.
Also build a motor pool and you can make AT guns with crew which are very effective at tank-busting but have a limited cone of fire and long setup time, so protect them with infantry.
As for rushing the points at the start, I tend to capture resource giving points asap and then go for victory points as soon as I have s steady flow of all resources coming in, this lets you build lots of infantry/tanks/whatever to retake victory points from the enemy and hold them.
Come to think of it, if you go with the infantry tech tree (another difference from DOW!) you can get ranger squads which are very good at taking out armour and buildings.
Also, get engineers to place minefields near choke points if you can spare the resources, they are goood at tank killing too.
Attack tanks from the rear when possible too!
Question Is
#695 posted by gone on 2006/10/04 03:19:35
is SP campaign as boring as 40k DoW, or more fun?
Speeds
#696 posted by DaZ on 2006/10/04 06:31:12
Its really good actually. There hasn't been 1 "kill this base" mission yet, and each one is different and interresting.
The defence of carantan mission in the demo is a good example of the quality of the single player missions, awesome mission that :)
I Liked The Fuck Last Night :)
#697 posted by gay on 2006/10/16 14:52:11
i looooved that fucking last nite when u sucked my dick.....oooooo tht was good u made me cum soooo much
next ill fuck u up the ass straight
call me
905-785-8374
Hhaha Yeah It Was Pretty Good
#698 posted by Blitz on 2006/10/16 15:32:28
[nt]
<--Shiny Butt
#699 posted by pjw on 2006/10/16 17:17:47
I love romance.
Yeap, But
#700 posted by HeadThump on 2006/10/16 18:34:21
as soon as you let 'em know that you have no gag reflex they get clingy.
Uh Huh.
#701 posted by Shambler on 2006/10/17 00:34:12
So CZG forgot his log-in details again...
Yeah.,...
#702 posted by metlslime on 2006/10/17 00:54:10
hmm, should i delete that phone number? is that a gay chat line or something?
Someone Call It.
#703 posted by metlslime on 2006/10/17 00:54:27
Be A Mam Metl
#704 posted by DaZ on 2006/10/17 04:09:48
sometimes the admin just has to take the plunge....
And if we are talking about a gay chat line, the above sentence just got 2000% more worrying :D
Shitsticks
#705 posted by DaZ on 2006/10/17 04:10:20
mam = man, or another cunning gay joke? you decide!
Moving Swiftly Back Out Of Daz's Soiled Mind...
#706 posted by Shambler on 2006/10/17 14:45:07
Just started Prey. Rather good really. Nice to see an FPS that is unashamedly about FUN and ENTERTAINMENT rather than technological breakthrough X or advancing the WW2 counter-terrorist teamplay genre Y or whatever.
Shambler
#707 posted by Kinn on 2006/10/18 11:03:06
lol, you need to play it some more i think :}
Yeah
#708 posted by megaman on 2006/10/19 07:31:20
i hate how prey advances the ww2 counter-terrorist teamplay genre.
Dawn Of War: Dark Crusade
#709 posted by Spirit on 2006/10/19 10:38:34
Is it me or are the Necrons totally overpowered?
I am playing the Campaign with the Tau right now. The second mission is Necrons for me, Strength = 3. I have no chance... Any tips?
Next Cool Looking FPS That Isn't A Sequel...
#710 posted by than on 2006/10/19 20:41:38
or WW2 game.
Anyone? Feels like I haven't played any good FPS games in ages :( I still haven't played HL2 ep1, but actually I can't be bothered whilst I've still only got a paltry 512mb ram.
Actually, I still haven't played Prey, so I will get that if it comes to steam.
what's next?
Than
#711 posted by Shambler on 2006/10/20 02:44:50
Good point, apart from HL2E1 and Prey it has been a bit dry recently. The former was good and the latter is good so far so that's something.
Otherwise it's better to be into RTS or RPG I think!!
The one thing I'm looking forward too is Dark Messiah, FPHackEmUp rather than FPS though.
Spirit.
#712 posted by Shambler on 2006/10/20 02:46:35
Ummm... dunno. If in doubt, turtle??
Or look for an online walkthrough - I found a good one for Winter Assault so I assume there will be one soon for DC.
One thing, maybe the Necrons require different tactics given they have quite a different race / base structure - any subtle weakness you can look for??
Supreme Commander
#713 posted by than on 2006/10/20 03:27:27
there is a competition to get into the closed beta over on eurogamer at the mo... but I lost the url (or am too lazy to dig it out... you decide)
definitely looking forward to SC big time. I was a fan of Total Annihilation, and SC seems like it will be similar, so it should be good. War on a massive scale with an interface someone ACTUALLY FUCKING DESIGNED REALLY WELL (probably, if it's anything like as advanced as the TA one was in its day) that lets you effectively direct the battle.
Anyone else got a hardon for SC?
Supreme Commander
#714 posted by inertia on 2006/10/20 03:47:38
Call it supcom. SC is reserved for an almighty RTS that will probably still be played in 2010.
^^ Lol
#715 posted by DaZ on 2006/10/20 03:51:16
yeah "supcon" looks awesome, ive preordered dark messiah also and ET:QW.
Apart from that the pc fps at the moment looks rather bad, discounting sequels and ww2 games ofc :)
There is still always stalker =)
#716 posted by Kinn on 2006/10/20 11:07:05
i hate how prey advances the ww2 counter-terrorist teamplay genre.
laomo poned :{
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