News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
 
so... AI.QC wasn't obvious enough for you? 
There Is No AI.QC 
anywhere. 
 
so you downloaded the quake engine source looking for the game code? 
I Downloaded The Source 
Expecting to find everything except for art/media assets. No big deal anyway, was only curious what the code was like. 
there are two parts to quake. the engine code and the 'game' code, or QC.

engine code does all the complicated stuff and pathfinding, and qc handles behaviour and pretty much everthing else concerning the game that's not in the engine. 
Phait 
once you get a hold of the .qc files you may want to take a look here
http://www.planetquake.com/minion/tutorial/main.htm 
Thanks Thumpa! 
 
Rgerg 
ergwerg 
Oh, Now It Posts. 
Fucking genius.

7000 btw. 
Shit 
Almost! 
CZGWTFBBQ 
I refreshed the page endlessly and those posts never showed up. Balls I say. 
Ack 
Lunarian took czg's name in vain! 
PHP 
I've been learning a little PHP, my current projcet is a checklist script, which is half-functioning, I still need it to store the checks in a file.

Anyway, after making a Magic 8-Ball script while learning arrays:
http://www.phait-accompli.com/crap/php/misc/8ball.php

I tried a Quake Map Name Generator:
http://www.phait-accompli.com/crap/php/misc/quake_map.php

I think a QMNG has been done before, and probably much better (code and name wise), but it was kinda neat to make. 
I Don't Know... 
...Crumbled Psychosis was a pretty good result, cheers. 
Ooo... 
nocturnal isolation. :)
and satan's psychosis... hehe 
Farcry 
are there any good SP maps for farcry out there? review sites?

i've tried searching, but not much seems to come up. i thought this game was relativly easy to map/mod for... so where are they all? 
I'm Afraid 
I have not found much on that score. You are right; the prefabs and set up system for Farcry make it less than appealing to map making -- else I would be all, 'Necros is hungry for Farcry episodes. Cancel all my appointments for the next three days, Jaime, I'm going in!' 
If You Are Looking 
for a cool way to waste your time, you could make a progs.dat for me that has all the built in functionality needed for a Dues Ex oriented Dark Places project. That would be really sweet. 
ht, you crack me up. ^_^
but, that's pretty disappointing that there isn't _anything_ out there...
i was holding out that someone might make a madmax-ish sp map for farcry as it can definatly handle the huge wide open terrain necessary for something like that to work...
and no, i tried already, but the prefab thing pissed me off. it was fun driving the vehicles around in a big empty map and fighting with the other vehicles though. :P 
OMG TEH 8BALL 
I did it with images here, source included:

http://www.phait-accompli.com/crap/php/misc/8ball/8ball_img.php 
Hmm 
what about a Mad Maxy post apocalyptic looking version of Quakerally, done with huge Q3 terrain maps? 
..? 
a quakerally sp? um... no. 
QuakeRally: The Apocalypse 
just a thought. Perhaps a thought that deserves to be taken out back and shot and dumped into the smoldering remains of the bad-ideas-for-games trash heap, but, still, just a thought. 
Re: #7006 
nocturnal isolation. :)

necros [or someone] use this name for your next Q1SP level, its to good to waste. 
Bal And Daz 
I will put together a set of photos for you guys, it'll be a little while because I have to get hold of my friends camera too since that has half the photos. When I have them ready, I'll see how big they are and send you guys an email to work out how to get them to you.

anyone else interested? 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.