 Steam Sale Is Pretty Awesome,
You guys need to get Mercenary Kings, Super House of Dead Ninjas... also it's not on sale but definitely grab Nuclear Throne too. :)
#6930 posted by [Kona] on 2013/10/31 01:17:58
They look like games to the quality of what you'd get on a Sega or Nintenda 25 years ago. What is PC gaming coming to? :(
 Srsly?
#6931 posted by Spiney on 2013/10/31 04:08:39
#6932 posted by necros on 2013/11/01 02:06:33
haha, tempted to link dwarf fortress. still one of my all time favourite games.
 Hyper Light Drifter
#6933 posted by Spiney on 2013/11/05 14:16:15
Combat looks twitchy as f*ck! I dig!
http://youtu.be/wu9w5P_7apA
 Path Of Exile Is Pretty Good
#6934 posted by necros on 2013/11/07 03:30:57
^_^
I like the mechanics more than D2; Flask system is more interesting and the more selective item modification is less annoying.
 Necros
#6935 posted by bal on 2013/11/07 11:20:23
Join the terrafusion guild then!
 Yeah Gtf In There.
#6936 posted by Shambler on 2013/11/07 11:46:53
Except everyone is quiet and no-one answers when I join now, cunts. Could have really done with some help in the catacombs last night.
Is there any way to control how the colour of a gem socket is changed when you use the chromatic orb on it?? Wasted so many of those fuckers trying to get an optimal gem set-up.
 Shambler
#6937 posted by bal on 2013/11/07 12:08:11
As we told you on IRC yesterday right before you left, ignoring us, no, Chromatic Orbs is always random.
BUT, items have a tendency to have more slots of their color (for example, a strength item will more likely get red slots when you apply a Chromatic Orb on it, dexterity green, intelligence blue).
It's still possible to basically have any combination of slots on any item, but obviously getting 4 green slots on a strength item is gonna require a whole lot of Chromatic Orbs, whereas getting 4 red slots will be fairly quick.
So if you're having trouble getting the right color setup, maybe you need to try to get that combination of colors on another piece of equipment that will more easily fit to what you want, sometimes it's not really possible, that's part of the difficulty of crafting.
 Bal.
#6938 posted by Shambler on 2013/11/07 13:16:52
Fuck you very much, I had gone well to bed before anyone answered.
And thank you very much for that answer, useful to know.
What are dex / int items in Armour?? Dex = evasion bonus, Int = energy shield bonus?
 Shamb
#6939 posted by bal on 2013/11/07 15:46:21
Yeah, you can also see it by the required stats for items, for example an evasion/energy shield item will usually require you to have a certain amount of Dex and Int to equip it.
 Bal
#6940 posted by necros on 2013/11/10 06:36:14
 Necros
#6941 posted by bal on 2013/11/10 10:44:01
I never re-speced my Ranger after the reset when the game came out, so I don't have a functional one at the moment, but I was using something similar (Pretty much the exact same keystones), and it worked out pretty well. What gem setup are you using?
If you're still in normal, you don't need to take Iron Reflexes, Iron Grip and Unwavering Stance too early, they are mostly interesting at higher levels. Your focus should be on getting to Resolute Technique (usually brings your DPS up if you weren't playing with crit gear) and Blood Magic (no more Mana problems), and lots of health nodes. Also, don't bother with Endurance Charge nodes until you see you can already maintain 3 easily with your gear/gem setup.
 POE
#6942 posted by quakis on 2013/11/10 14:21:05
Have a level 25 Witch (reserved for coop with a friend) which is purely spell based. Also have a Templar I recently started currently around level 15. Though I must admit the latter has been more fun to play, using a mixture of melee and spells is a little more engaging.
 Scratch That...
#6943 posted by quakis on 2013/11/10 17:25:40
Level 21 Templar and counting... :P Won't be long till I surpass my Witch at this rate.
#6944 posted by necros on 2013/11/10 23:56:04
For AoE, i'm using Split Arrow + Lesser Multiple Projectiles + Life Gain on Hit.
Single Target is Burning Arrow + Faster Projectiles + Added Cold Damage
I also use Fire Trap and Poison Arrow clouds for extra damage.
I just got blood magic so it'll be another 4 levels before I get resolute technique.
I haven't done any testing but it's just a feeling that it takes longer to burn down mobs, even normal ones. This could just be the difficulty ramping up as i near the end of act 3 though.
My weapon isn't very good though, just a 22-64 damage level 32 bow (i'm 37).
#6945 posted by necros on 2013/11/10 23:57:14
*Split Arrow + Lesser Multiple Projectiles + Life Gain on Hit + Fork
 Necros
#6946 posted by bal on 2013/11/11 00:57:12
I used mostly Lightning Arrow on my ranger, with lesser multiple projectiles, but Split Arrow is strong if you're going for more of a physical damage build.
Are you sure Fork is adding much? Chain is better sometimes if you have that, otherwise you could try adding some damage buff instead, or Pierce.
If you are going for more physical damage, Frenzy is pretty good as a single target skill, with Faster Attacks, it builds up Frenzy charges which will buff all your attacks, so even vs a group you can shoot a few Frenzy shots regularly to keep your frenzy charges up (that's 15% more attack speed).
But yeah, things get tough at the end of Act 3, you need to start finding or crafting better items.
#6947 posted by necros on 2013/11/11 01:59:34
Fork is kind of funny because sometimes it'll ricochet in just the right way and deal tons of damage and other times it'll do nothing.
I will probably swap out for pierce (I haven't found chain yet).
Lightning Arrow (and frost) seem to be very mana hungry, but I haven't tried them yet since I got blood magic. It seems to do less damage though, but my current bow is a +phys bow with no elemental damage at all. I keep the other ones leveled up though so I can always swap if I get some +elemental damage items.
As for single target, I kind of like the woosh and particle effects of the flame arrows.... ^_^ also I have a hard time keeping frenzy stacked while kiting, keeping poison clouds and fire traps up. I really should try it again though since most of my damage is physical.
#6948 posted by [Kona] on 2013/11/11 10:48:16
#6949 posted by [Kona] on 2013/11/11 10:50:44
 POE.
#6950 posted by Shambler on 2013/11/11 22:35:52
Slightly tangential but I find Leap Slam a very useful gem, not so much for attacking but for getting to power totems easier and also for taking shortcuts across the scenery. HTH.
 Shambler
#6951 posted by - on 2013/11/12 03:04:05
My 2hander Dualist in Hardcore beat most of Act2 by using Leap Slam for damage.
The dualist is great when he Leap Slams, because he does a little spin move in the air while doing it so it looks like he's this dancer in armor with a giant sword leaping around stepping on enemy's toes until they die.
 For The SC2 Fans:
#6952 posted by Shambler on 2013/11/26 21:12:00
http://www.twitch.tv/redbullesports/b/482370792?t=3h38m
Red Bull semi-finals, Scarlett vs. Bomber, BO3, game 3, tied 1:1. Knife-edge game with a brilliant finish, exactly why SC2 is still such a great e-sport 3 years in.
 Good Game
#6953 posted by Preach on 2013/11/28 00:33:55
This was enjoyable, love the Zerg. Makes me nostalgic for Brood War though...
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