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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Firecult... Continued 
Hay guys... it's been about a year and a half, and I just started working on this again. I've had some IRL stuff that kept me away from mapping for awhile, but am back at it with this series. The former link is to a site that no longer exists...

Here are screenshots for the work I've done on those maps in the last few weeks. I've decided to keep with the series, but release it as a mini-mod complete with new monsters, new menu art, particles, etc. and a progs.dat. No more betas will be made for awhile. I've got some groovy new ideas for this. Cheers.

http://www.thirteenninetythree.com/index.php/projects.html 
Hrim 
PLEASE let me know if you need a tester


I'm into quake again, hahaha. 
Ok! 
When the time comes I'll let you know!
Going away for the next two weeks so no mapping. 
Good Stuff 
MechTech - that looks great. A bit shiny, but its definately an underexplored style, even if most maps in that style have been great.

Hrimfaxi - Great! Kudos on expanding into different themes as well.

enki - Sorry, have something to do just now, will check later. 
Very Early Shots 
Sorry, no lighting. I intend for this to be a pretty small map, should take 5-10 minutes to complete, so the layout is maybe half done? Depends on how much progress I can make.
The idea being smaller map = more likely to get done.

http://a.imageshack.us/img185/3880/zmm01.jpg
http://a.imageshack.us/img46/7231/zmm02.jpg
http://a.imageshack.us/img163/3200/zmm03.jpg
http://a.imageshack.us/img138/1777/editor01.jpg 
 
shot1: the top horizontal metal brace looks awkward where it meets the vertical metal braces.
try pushing the horizontal piece up 32 units and putting a blank metal square texture in the gap (similar to how the cross lights are for the lower connection). 
Woot 
what necros says about braces.
also, all crosses must be inverted. point lights will make it shine. looks promising. 
Zwiffle Means Business 
Half done already?
Careful with the hellknights this time! 
Shot 3 
Can the water be changed to lava? Something about them being so close together bothers me.

Can't wait! 
Well 
If it gets changed to lava then you would probably die trying to swim through it :( 
 
slime? 
 
red water? 
Blue Lava? 
 
Hot Boiling Water ? 
Or Frozen Lava ? 
Come On Guys 
It's clearly Jell-o. 
Zwiffle Maps Like A Ninja! 
Naturally I can't let that go unchallenged.

http://negke.quaddicted.com/images/fitz0000.jpg
http://negke.quaddicted.com/images/fitz0001.jpg
http://negke.quaddicted.com/images/fitz0002.jpg

Problem is, he's the layout master while I'm just a detail whore - which is a disadvantage at this stage. 
 
metal turtles maps to 25 December? 
Well-o 
The Alice stuff doesn't look like it is meshing greatly but, in the word of Tim Gunn, "Make it work."

BTW, if Zwiffle is the layout guy and Negke is the detail guy, then those guys should team up ;) 
 
fuck, all i have is box rooms. :P 
Oh Wait 
interesting zwiffle,
or is he a map?
can't wait to play zwiffle.

he won't play my map,
or is he a view mapper? 
It Is Getting Dark In Quakeland 
 
cementy brick textures... very nice. :) 
 
Ankh, the word is massive!!! 
Hmm 
So yeh. That stuff enki posted looks really, really nice. Good DKT texture usage (or is that Rune?)

And yeh, zwiff made something, big whoop (altho the metal turtle by december idea has merit... wanders off thinking). 
 
Problem is, he's the layout master while I'm just a detail whore

just struck me it would be interesting to see how people rate themselves regarding strength in, let's say: brushwork(macro), brushwork(detailing), brushwork(terrain), monster gameplay, layout gameplay, lighting, vis efficiency... maybe others, i dunno.

or maybe just do it as a poll and see what the general trend is... 
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