#6733 posted by
Spirit on 2013/07/08 21:09:22
speaking of rogueish things, I kinda like killing time with Pixel Dungeon (Android):
https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon
It is in steady development so you get new features all the time. It is very luck/random dependent in terms of drops which kinda sucks. It is very rewarding when you get good items though so that is fun.
That Looks Interesting
#6734 posted by
ijed on 2013/07/08 21:12:16
Will give it a try, sometime...
RL is more like ghouls and ghosts than anything else.
Owlboy
has been in development for a while, cannot wait for it though.
http://owlboygame.com/
BOILeR
#6736 posted by
bal on 2013/07/30 12:36:29
I know there are some Isaac fans here, have you guys seen this? Competitive Binding of Isaac League Racing, 2 players racing to reach Mom's Heart first, best of three.
Pretty nice to watch, players obviously need to know the subtleties of the game quite well.
http://boilr.org/
http://www.youtube.com/mrcrumps2
FifthElephant, yeah owlboy looks gorgeous, lets hope the gameplay lives up to the visuals.
BOILeR
#6737 posted by
ijed on 2013/07/30 15:59:27
Nice, if intense viewing. Thanks for the link!
Rise Of The Triad
#6738 posted by scar3crow on 2013/07/30 19:08:17
Got an early access code for reviewing purposes, but let me sum it up with a moment from this morning:
I rocket jumped into a secret area to gather bonus items and health pickups. The entire time I was running about as fast as your average car, in the default FOV of 90.
Savant Ascent
Is a pretty rad game, and at $1.99 (�1.32) it's a blinking steal.
http://savantgame.com/
#6741 posted by
Spirit on 2013/08/03 19:12:42
Since Steam is being a piece of shit I have been playing some System Shock 2 today. The user interface is so awkward and melee fighting reminds me of melee in Thief (in a bad way). Apart from that it is fantastic so far.
I guess for the HUD scaling I need to use SS2Tool? I could not find an actual description of it, what else does it do?
#6742 posted by
[Kona] on 2013/08/05 07:28:45
Shadowrun
#6743 posted by Killes on 2013/08/05 14:50:49
Anyone tried Shadowrun yet ?
Fuuuuuuuuuuuuuuuuuuuck
#6744 posted by
Spirit on 2013/08/05 18:23:49
System Shock 2 supports quicksaving after death.
Awesome game so far.
[Kona]
#6745 posted by
mwh on 2013/08/06 02:07:21
I know this is wanky and annoying and I'm sorry but
http://www.angryflower.com/itsits.gif
Hehe Mwh
#6746 posted by
mfx on 2013/08/06 02:12:56
my teacher nearly had that face all the time...
Well Fuck
#6748 posted by
DaZ on 2013/08/06 14:16:15
If that had said hl3 I'd be running around with my hands on my head, but meh, l4d3. Guess it'll be alright :P
So... gaben CAN count to three then!?
OTP
#6750 posted by
starbuck on 2013/08/06 23:03:09
do you know what's the source of that pic?
Mwh
#6752 posted by
[Kona] on 2013/08/06 23:56:52
Haha did I do the its/it's typo? It's just too much effort proofreading back and fixing all the its and whats typos :D
Shadowrun Returns
#6753 posted by
grahf on 2013/08/07 02:10:41
I never played the SNES game nor the pen and paper RPG of Shadowrun, but I'm having great fun with this so far. I backed the Kickstarter campaign last year on a whim, and it came out last week. The game world, being quintessential cyberpunk + magic, feels accessible and familiar, yet vast. The battle system reminds me somewhat of Final Fantasy Tactics, although perhaps there are better examples. The graphics are colorful, and tile based, so I think you can mashup the tiles used in the game levels to make new levels.
Which leads to the really cool part, the level editor is included with the game, and apparently does everything; graphics layout, scripting, conversations, etc. There's already people recreating pen n' paper Shadowrun campaigns in the game (released through Steam Workshop). Just like ye olde Quake, what we do with the game will likely outlast what the developers built.
Right now on my first playthrough, I chose an Ogre Street Samurai, a rather straightforward character that runs up to his enemies and whacks them with a machete and always tries to choose the most hardbitten noir-ish responses in conversation trees. Although being nice to people seems to grant extra karma points to spend on skills, so there is that. Next run I imagine I'll play as an Elf Mage or somesuch and just hire the muscle.
Valve Changelog
#6754 posted by
Spiney on 2013/08/07 10:34:49
Seems Source 2 will use Scaleform UI.
#6755 posted by
Spirit on 2013/08/07 19:56:12
System Shock 2 Spoilers:
Shit, I am in hydroponics and dropped one of the vials in a seemingly safe place because my inventory was full. Now it is gone. I tried looking for it in the desk I originally found it in but no avail. Did I just screw myself with a stopping bug?
Scaleform sucks so hard. Might be good to use on a console but it makes me rage in Rage with mouse focus requiring clicks and all that shit.
#6756 posted by
necros on 2013/08/07 20:20:51
i don't remember items despawning. have you checked back where you found it, maybe it respawned there.
otherwise... yeah. there's no way to get more.
also, while searching, i found this:
http://www.visualwalkthroughs.com/systemshock2/hydroponics1/45.jpg
I loved the research aspect and moving chemicals into one room for a one stop shop for researching...
i may have to pull this game up again some time....
#6757 posted by
Spirit on 2013/08/07 20:48:08
the room over the left shoulder from the pic is where I found the vial and I put it right on the floor in the middle of that pic. :)
apparently there are more vials hidden than needed so i guess I am fine. really weird how it vanished though. some other item I dropped in that room is still there.
the story telling and level design are top notch!