 Oh Jeez...
#43 posted by - on 2003/12/12 07:01:07
yes! I forget to mention it all the time.
yeah, at 4 pm est, we meet on irc.gamesnet.net in #speedq1.
 But...
#44 posted by - on 2003/12/12 07:01:53
I also accept maps done before all that and just emailed to me.
 Scampie
#45 posted by PuLSaR on 2003/12/13 16:08:19
I started to remake my sm57 map yesterday, cuz I finally restored my quake. So I think it will be ready in few days.
Has anyone other submited you remaked maps? And will the mega pack be released ever?
#46 posted by - on 2003/12/13 20:24:16
No one has yet, RPG and Xen seem to be the only others getting some done, and they're doing full episodes of remakes. I think we're shooting for a Jan 2nd release.
 Scampie:
#47 posted by metlslime on 2003/12/13 21:53:31
weren't you going to pick Teh Best Maps from each session and have those mappers remake their maps? If so, don't forget to tell the people which maps you picked. Also, is the rebuildings supposed to make the maps longer, or just clean up what's there?
 Metlslime:
#48 posted by - on 2003/12/14 00:22:08
that idea was pretty much shot down. we decided to just have everyone expand/rework any of their megatheme maps they chose to and we'd just release them all at once.
 Fao Starbuck
#49 posted by xen on 2003/12/14 12:52:54
Can you email that 'spedbase' map back to me? rjthorne at blueyonder.co.uk
 Xen
#50 posted by starbuck on 2003/12/14 14:12:38
sorry dude, it was a hard drive that went AWOL :P
 Gay
#51 posted by xen on 2003/12/14 15:16:02
Ah well, I'll send the original again sometime if you ever need anything to waste time on.
 So Starbuck...
#52 posted by - on 2003/12/18 06:53:11
You good to go for running the event this weekend?
 I Think So
#53 posted by starbuck on 2003/12/18 09:57:13
i won't be able to map, but there shouldn't be any problem running an event (hopefully)
i guess i should write an announcement :)
 Alright
#54 posted by - on 2003/12/18 10:22:54
I'll be there Saturday to map anyway so I could run it if need be.
and yeah, annouce it dude :D Zwiffle's already pre-submitted a map, but he didn't know any theme.
 Scampie/Starbuck
#55 posted by PuLSaR on 2003/12/18 16:18:14
And don't forget about my map one more time.
It's getting older and older ;)
 Speedmapping Session 61
#56 posted by starbuck on 2003/12/19 19:10:01
The time
9pm GMT on Saturday, 20th December
that corresponds to 4pm EST or 9pm UK time
The place
on IRC, in #speedq1 on gamesnet.net
The plan
Make a map in 100 minutes or less.
No theme! Make whatever the hell you want.
If you can't make the session, make a map before and email it to me at:
starbuck_dude@hotmail.com
or
jonmilesuk@hotmail.com
#57 posted by - on 2003/12/19 19:10:59
wow, an annoucment! finally!
be there or be square!
 Oops, Forgot That Bit :)
#58 posted by starbuck on 2003/12/19 19:14:14
i generally feel be there AND be square is more accurate though
 Err
#59 posted by R.P.G. on 2003/12/20 10:13:55
i generally feel be there AND be square is more accurate though
But I thought it was Quake speedmapping instead of Cube speedmapping.
 Maybe So
#60 posted by starbuck on 2003/12/20 11:15:46
you are what you map after all...
although that does make you a huge penis!
 Don't Hate Me Cause I'm Sexy
#61 posted by R.P.G. on 2003/12/20 11:27:31
although that does make you a huge penis!
Yes it does. ^_^
 Well...
#62 posted by - on 2003/12/21 14:14:02
Guess I'll annouce sm62 and it's theme early this week.
Going to be happening next Saturday, at 4pm EST/9pm GMT. The theme (suggested by Zwiffle) will be 'hybrid maps', meaning that the maps should be built with 2 or more texture schemes/settings/monster sets that aren't done often, or at all. Idbase and Runic, Gothic maps in space, a base styled map built with rock textures... etc etc. Should be a bit of fun.
I'm annoucing it early so people can have time to think up a good combo and presubmit a map during this holiday week if they'd like to. Email presubmittals to scampie@spawnpoint.org
Also, a reminder that Quake Turtlemap event 3 is Jan. 3rd-10th. Should be a ton of fun, especially if a bunch of people can participate! Again, this is an unthemed event, and you can make whatever kind of map you'd like within that week. You can also make a map early and email it to me, as long as you stick to the week timelimit.
 Shit, Forgot It Again.
#63 posted by - on 2003/12/21 14:14:56
Speedmap live events happen on IRC on irc.gamesnet.net in #speedq1.
 Speedmappers
id like to suggest the theme of 'snow', pretty general and i think would be pretty cool
 Snow
#65 posted by xen on 2003/12/23 20:51:58
I'm sure we did that once way back in the day... was my idea iirc and a certain NotoriousRay copped out of it and did a lunmetal one instead.
I copped out of it too though since my map sucked. So yeah like the above, wouldn't mind giving it another go sometime :)
 Yeah,
#66 posted by - on 2003/12/23 21:22:57
post a link to a snow wad, or email me one and I will host it, and that could be the 'the optional secondary theme'. I already said 'Hybrid' was the theme this week, but snow+anything would count anyway, so good idea NotoriousRay.
#67 posted by Zwiffle on 2003/12/24 10:48:58
snow + fire, snow + lava, snow + texas...
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