 Wtf?
#633 posted by - on 2004/07/16 11:26:07
i could have sworn I annouced the event... anyway...
sm85 is tomorrow, 4pm est. theme is male manhood. dm or sp. 100 min timelimit or more or less. irc.gamesurge.net #speedq1. email maps to scampie@spawnpoint.org. that is all.
 Wtf Indeed
#634 posted by Zwiffle on 2004/07/16 11:29:33
 BTW
#635 posted by R.P.G. on 2004/07/16 11:31:08
I will be hosting DM maps from SM85 on my server for limited playability after the event! So map DM and then play your map!
#636 posted by jacek on 2004/07/16 12:17:49
I'm very happy R.P.G. There is nothing that could make my first DM play more refreshing than penii.
 84
#637 posted by pope on 2004/07/16 12:22:28
rpg can we run some (the only 2) sm84 maps aswell? I wanna play scampies...
and blitz promised me a duel on mine :D
btw, I'm so IN this weekend...hope i dont get home late from class, I wanna get a good start on male manhood
 Scampie
#638 posted by jacek on 2004/07/16 12:23:32
I love what you said about my contribution to the pack on the site. My maps should come with a disclaimer: "Warning, this is only a reenactment."
 Pope:
#639 posted by R.P.G. on 2004/07/16 12:29:49
If there's time, yeah. SM85 comes first. Otherwise you can use rcon to load the maps some other time.
 Btw
#640 posted by PuLSaR on 2004/07/16 13:02:44
RPG, what's the adress of your server?
 Sorry
#641 posted by PuLSaR on 2004/07/16 13:03:43
I meant the address
 QW Server Address
#642 posted by R.P.G. on 2004/07/16 14:22:03
24.136.230.101
It's in USA though, so you'll probably get very bad ping. :(
 Thanks
#643 posted by PuLSaR on 2004/07/16 14:49:58
It's in USA though, so you'll probably get very bad ping. :(
I know, I always get high ping even when I play on servers that are located in my city. But I'll probably play there from computer club with fast speed.
 Small Annoucement
#644 posted by - on 2004/07/20 11:01:50
I am looking for someone to take over the weekly speedmap events.
Last few weeks, as you've all most likely noticed, I've cared less and less about running the events, or even mapping for them. I think I'm going to finish up sm82 (more on this in a bit), and call it quits on speedmapping.
So this means if speedmapping is going to continue, I need someone who's up for mapping every Saturday who can annouce the events beforehand, collect the maps, and update the webpage (basic html knowledge is all you really need, and I can still give you a hand with this). You may run the events how you see fit, timelimits, themes, etc. I'd rather someone who has speedmapped in the past. Also, if Starbuck wants to run the show, he gets first dibs.
We'll discuss here please, as I'd rather everyone agree on someone to run the events.
Now, as for SM82, distrans just sent me a nice peice for use as an end section, and I have the other sections in place. I haven't got as far as I would've wished, but I'm going to put the big push to get at least a beta out to the original mappers before Doom3 hits. Please just be patient.
 Oh And...
#645 posted by - on 2004/07/20 11:02:21
sm85 will go up tonight, sorry for the delay.
 Of Course
#646 posted by Zwiffle on 2004/07/20 11:55:42
I will offer to host speedmaps, if no one else will, but I'm afraid then it'll just be me speedmapping.
 Don't Worry Zwiffle
#647 posted by jacek on 2004/07/20 12:19:04
I will still be speedmapping. It's something I'm just starting to really understand, as in Quake mapping, and speedmapping has been a really great way for me to learn some really quick things while having fun. Although I will admit that my maps have been nothing special, I've seen that each time it is less like eating shit with chocolate around.
 Oh,
#648 posted by jacek on 2004/07/20 12:22:11
Zwiffle, if you end being the one hosting, I will be glad to help with anything you don't feel like doing, such as the HTML or uploading the maps, whatever. Just a thought.
 SM86 Announcement
#649 posted by Zwiffle on 2004/07/23 12:55:32
Well howdy ho there. Since no one is hosting SM stuff anymore I am now, so here's an announcement. So this week's theme is "Doom 3". (Hey fuck you this is my first time hosting and no one gave me a better idea.)
Where: GameSurge, #speedq1
When: Saturday, July 24th, 2004, 3:00PM Central
Why: So people can tell you your map sucks.
If you get done early you can mail me your map at ZerglingXX@ameritech.net. Yeah that should work.
 When Your Ship Comes
#650 posted by HeadThump on 2004/07/23 15:11:57
can I ride the gravey train?
Great assertive attitude. It's gonna take us, I mean you, very far.
 Hi There
#651 posted by starbuck on 2004/07/23 16:22:14
Sorry to hear you're giving up the speedmapping, Scampie. As you can see by my recent level of involvement, I know the feeling. As for me taking control of Speedmapping again, I don't think my situation in the upcoming months will allow it, what with travelling next month and University starting in September (so i'll be too drunk to map... bet you never thought it was possible).
Zwiffle, good job volunteering and good luck with running the events. Presuming you end up running them, make sure you get the keys to speedq1.spawnpoint.org from Scampie, so you have somewhere to put the packs :).
I think Doom 3 would make a good theme, needs some appropriate wads though. If i get some time i might be able to convert the doom 3 leak textures to a wad, with baked-on lighting of course. Otherwise, the LunDoom textures are nice.
#652 posted by - on 2004/07/23 19:07:09
if you convert the doom3 leak textures, they or any maps made with them will not find a home at spawnpoint. i am not risking legal threats.
 Okay
#653 posted by starbuck on 2004/07/23 19:30:40
another alternative is the Tenebrae Testmap textures, there shouldn't be any legal threat there
 Uh...
#654 posted by metlslime on 2004/07/23 22:28:07
so, we're mapping for tenebrae/darkplaces then?
 (part 2)
#655 posted by metlslime on 2004/07/23 22:31:54
Becuase i don't think the diffuse maps alone are going to look good at all without the normal map, even in 24-bit color. And sampling them down to 8-bit low-res textures is a truly frightening prospect.
 Starbuck
#656 posted by Zwiffle on 2004/07/23 23:12:39
That would be cool, but since Scampie won't let us post maps with those tex, then could you just convert them and send them to me? I would like a copy of them to play around with if you would be so kind.
 Hey Zwiffle
#657 posted by HeadThump on 2004/07/23 23:35:50
Could you do this weeks speedmap as an extended weekend run? I'm converting textures from a classic doom2 mod wad, and it'll take me some extra time to complete this task and the map. Puh-leeease?
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