My introduction to mapping was through the Cube series of games, so I've always tended towards 3D editors and wyswyg etc, which is some of what TB offers, so finding out that it existed was great. I'm pretty new to Quake as well, so TB is the only editor I've ever used.
But still... I feel like I'm really missing something with other editors. I've looked at them, and they just seem so hostile and intimidating. I mean honestly, I look at
something like this, J.A.C.K. or whatever it's called now, and I just don't get it. the 3D view is fine, and demonstrates that this is a somewhat detailed area and so on, but the 2D views...
it's such a mess! It's so dense with information, edges, vertices etc. all layered over each other to the point where I just can't decipher it.
What's the thought process that goes into using such an interface? It obviously works for a
lot of people over the course of multiple decades, so it's hardly bad... I just don't get it.
I feel like a tool for not understanding, please enlighten me :(