 Prodigy,
#5915 posted by HeadThump on 2004/10/25 19:07:41
http://www.gamers.org/pub/idgames2/
You can build it from scratch using the demo version as a basis.
 I Wasn't Being Sarcastic
#5916 posted by Lunaran on 2004/10/25 20:22:59
^
 Warez0ring
#5917 posted by metlslime on 2004/10/25 20:23:01
I downloaded my copy off of Kazaa. No viruses or anything...
well it's not like you're going to use the executables that came with the game anyway. You're either going to download winquake or glquake, or one of the custom engines.
 Yeah,
#5918 posted by HeadThump on 2004/10/25 22:56:14
what is missing from the demo version?
Vore model, spawn
and Hell Knight, right?
Any differences in the Progs.dat?
 What's Missing
#5919 posted by metlslime on 2004/10/25 23:48:18
open up pak1.pak -- that's what's missing.
 Thanks Von
#5920 posted by ProdigyXL on 2004/10/26 00:39:39
grabbed the images today. I really appreciate you takin the time do that.
 Prod
#5921 posted by Vondur on 2004/10/26 01:06:59
ok, deleting...
 Well, Thanks, But
#5922 posted by HeadThump on 2004/10/26 02:37:26
I meant what is necessary to the extent that it would take to set up a functioning version for a player that doesn't have Quake.
I did discover something alarming though. Over the years I have taken Quake apart and set out the models and maps and everything else into folders to be read from that I no longer even have pak1.pak on my harddrive. No wonder I have to import the music now from engines that read obb vorbis and mp3 files.
 Warez(ing) (is That A Word)?
#5923 posted by quaketree on 2004/10/26 04:09:09
It's the original levels that are copyrighted now. I bought mine directly from id in 1996. Memorial day weekend made me wait till the following tuesday to get it. Man was I itchy to play it too. I still have the original cardboard CD holder and all.
I wonder what it will get on e-bay in 20 years...
good times, good times.
 Empty Titles Don't Like Me
#5924 posted by Jago on 2004/10/26 05:35:48
While I admit to having warezed the vast majority of the games I've played, some games simply MUST be owned legally and Quake is one of them. I had originally purchased a pirate Quake CD in Russia for like 1$, but in 2001 I purchased an official boxed set from Activision containing Quake and both Mission Packs. The artwork on the box is absolutely kickass.
 Doom 3 Expansion Announced
#5925 posted by BlackDog on 2004/10/26 09:48:02
http://biz.yahoo.com/prnews/041025/lam081_1.html
Important bits:
"including the return of the double-barreled shotgun"
"support for up to eight players in all new maps"
 Welcome To Yesterday's News.
#5926 posted by Shambler on 2004/10/26 10:19:45
Important bits:
More D00m3 yay.
 .
#5927 posted by necros on 2004/10/26 12:37:52
why the hell does my ip change all the time??!
:o
also, doom3 expansion! :D
 Dhcp
#5928 posted by [Jimbo] on 2004/10/26 18:55:17
Necros, probly cause your isp doesn't own enough ips for all the people on their network, they don't expect everyone to be online at once anyway, so they have it set to reset your ip more often so ppl. who aren't online don't waste an ip.
It's one of those annoying policies/business models that hasn't been changed since 56k was hi-tech.
2c
 So...
#5929 posted by necros on 2004/10/26 20:27:48
is that a good thing then? O_o
 Necros
#5930 posted by pushplay on 2004/10/26 22:45:01
Not really, no. But if you're not running servers it probably won't hurt you too much.
 First Post!
#5931 posted by czg on 2004/10/27 08:05:33
First post, bitches!
 DHCP Aint Bad.
#5932 posted by Friction on 2004/10/27 08:53:28
NAT is. Users of certain ISPs here have severe difficulties connection to (for example) IRC servers, because they all seem to originate from ONE external IP address. Evil.
 CZG...
#5933 posted by Shambler on 2004/10/27 09:31:58
If you can find the time to utter the words:
!clvl scampie -1000
and
!kb *!*@ravensoft.com
or similar, that would bring peace and harmony to the world.
P.S. Go map.
 Question
#5934 posted by ProdigyXL on 2004/10/27 09:38:13
Does anyone have a good link to some 2D art stuff, like all those urber leet photoshop backgrounds that kids have floating around? I need some inspiration for my art class .
I've also been going through the inspiration thread so that's help but I'd like to see some specific 2D art stuff. Thanks guys.
 ProdigyXL,
#5935 posted by HeadThump on 2004/10/27 10:44:45
You mean purty effects for web page interface design? Here is a decent link http://www.eyeball-design.com/fxzone/frames02.htm
 Lun
#5936 posted by wrath on 2004/10/27 10:53:23
noted. apologies.
 Prod:
#5937 posted by cyBeAr on 2004/10/27 15:27:45
screw the �berfilterbackgrounds and go for artists like http://www.goodbrush.com (craig mullins), http://www.cafesale.net/bengal/index.php3 (bengal) and http://www.sparth.com/ (sparth=nunuk)or some other cool digitalartists.
 The Goodbrush
#5938 posted by HeadThump on 2004/10/27 17:48:49
Artist brush work is annoying in its mannerism. Too much thick clumping as an 'arty' effect. It could be cleaner. Much cleaner.
Good sense of form, but another common mannerism is to allow light, color and shadow to obscure form in unrealistic ways and that I see it here in spades.
 Sparth,
#5939 posted by HeadThump on 2004/10/27 18:13:51
Now that is pretty decent work. Clean lines. Good lighting and atmosphere. One niggle, but almost all modern artist do it. Some pics (ie. http://www.sparth.com/gallery/displayimage.php?album=17&pos=11) have big splatches of shadow in the forground. I would rather see the shadow softened or placed at a more stark angle so the ships form is not obscured.
But I like.
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