 New "Syndicate"
#5795 posted by Killes on 2012/04/12 10:09:53
 Good Article.
#5796 posted by Shambler on 2012/04/12 10:18:37
Particularly the lost irony of corporation control.
#5797 posted by [Kona] on 2012/04/12 10:46:40
Reviewed Assassin's Creed. Gave it a 6/10. Great visuals but the combat and gameplay is complete shit. I don't know how this is so popular.
Are the sequels any good?
http://www.etherealhell.com/etherealhell/reviews/2012/assassins_creed.php
 New Syndicate
#5798 posted by negke on 2012/04/12 10:59:50
It would normally classify as a mediocre generic sci-fi shooter. But the fact that EA's intention was to milk more money from the 'franchise' and being dicks with pathetic attempts at justifying the switch of genres and design goals can only lead to one verdict: the game sucks.
Sure, it had czg's name in the credits, but it also used a Skrillex track, TWICE.
 Blacklight
#5799 posted by Zwiffle on 2012/04/12 23:12:10
I turned off VSync (I hate it) and the controls feel better, but movement is still not as clean feeling as I'd like. The controls also don't feel as responsive as I'm used to, a few times I went into iron sights, pressed left mouse to fire and ... nothing happened and I got gunned down. The controls in other games (CoD most notably) feel really good and responsive, but the controls in Blacklight just don't feel as good yet.
It also takes a while for all the assets to stream in appropriately, and a few times I played a match with blurry assets. Respawning can also be jarring if the game is trying to load assets when you spawn, and can slow down the game.
I'm not saying it's a bad game, because it's quite good, and pretty fun overall, but it doesn't feel as polished as CoD or that other one I forget the name of that Friction plays a lot. Battlefield, that's it.
You get tons of unlockables. That's kind of cool, but the problem is that you get a ton of 1-day,2-day,3-day limited items, which kind of sucks because they just go away after a while. You can purchase permanent versions through in-game currency which you accumulate very slowly or you can spend real $$ for "Zen" and just get items that way. The biggest problem is that by level 5 you just have a shit ton of clutter and you're not really sure wtf to do since you have so much useless, time limited stuff in your inventory. I spent a couple minutes buggering about trying to figure out how to customize my avatar, but then gave up because I just can't be arsed. The whole system feels very cluttered and messy atm.
The levels are really bland. They are not as enthralling as Deus Ex's world. That isn't to say they're ugly or anything, they're pretty gorgeous, but they're just dark and generic feeling. They could use better lighting techniques for highlighting important areas and keeping them separate from hazardous ones. There are some paths that I first didn't recognize due to poor lighting, as well as some hazardous drops (that highrise map, for example.)
tldr - The game is fun, it's good, I have a lot of little problems that are mostly nitpicky. Doesn't feel as good or polished as a CoD or Battlefield, but I think it will get there over time.
#5800 posted by Killes on 2012/04/13 09:12:30
You can purchase permanent versions of the equipment with the ingame experience, no money needed. You failed to see the option to unlock permanently when in the purchase menu.
Think you rig is maybe not up to it ? Streaming of assets lasts 1-2 seconds for me and done, and its a what was good 3 years ago pc. Oh yeah, you did turn off DirectX 11 and all the useless depth of field, blur and whatnot bullcrappery right ? :P
DirectX 11 is a bit broken in the game I think.
I like the maps, the assets very GITS, again are COD and battlefield levels that interesting ? For games based in semi "reality"...
tldr : I think zwiffle is having a few issues, the game is amazingly polished to me - admitted I turned a lot of fluff off.
Oh and I can be bothered to observe and think 30 seconds to figure out an interface which helps...
 That Syndicate Article
#5801 posted by bear on 2012/04/13 10:22:44
Oh noes EA is an evil big corporation blah blah no facts just feelings, never mind that syndicate had probably been in development for at least as long as deus ex:hr and so on.
I'm sure it doesn't have the same feeling as the old syndicate but what about talking about the game own it's own.
Haven't seen much discussion about it here (maybe I missed it?).
 Syndicate
#5802 posted by bal on 2012/04/13 10:38:59
It wasn't released on Steam + didn't hear much good about it + there was no PC demo = couldn't be bothered to care, instead of probably buying it on day one just cause czg worked on it.
 Killes
#5803 posted by Zwiffle on 2012/04/13 16:33:57
I mentioned that you can get permanent versions, read my post again.
Like I said, it's polished, but just not as polished as CoD or Battlefield. Maps in those games 'feel' like their own levels, whereas in BLR the maps are very generic feeling. They don't really 'identify' well. Even DX:HR's levels were very charismatic and felt vibrant.
Also, the only thing I turned off was VSync, which was responsible for the laggy mouse I was feeling. Everything else stayed on, which is fine. The only real technical problem I have is assets taking a while to load (or maybe the asset itself was just lo-poly and looked bad?) and occasional frame drags when I respawn. Otherwise, the game runs fine.
The interface isn't hard to figure out, that wasn't the problem. THe problem was you just get a lot messy stuff filling up your inventory. It's cluttered and cumbersome to look through. Read my post again.
 Guess I'm No Longer A 'True PC Gamer'...
#5804 posted by quakis on 2012/04/14 01:33:52
Because keyboard gaming is starting to drive me nuts these days. Not reliable or responsive enough. When I want to JUMP, I dont want to stand there like a dolt.
/rant
ps; various keyboards, same deal over the years... :(
#5805 posted by Spirit on 2012/04/14 01:36:05
Not sure what you mean. Use mouse2 for jumping.
 Yeah
#5806 posted by ijed on 2012/04/14 01:54:59
Sounds like it depends on software/hardware?
Different topic: Rock of Ages.
It's fun, but small. Seems like the multiplayer would be fun.
Could have had some more out there items to place as well. Apparently there's DLC on the horizon.
#5807 posted by quakis on 2012/04/14 03:06:47
Maybe all the keyboards I've used just hate having so many keys pressed at once.
Was getting my butt kicked in boss battles from Ys: Oath in Felghana because of the this. Switched to 360 controller and that has already made a massive difference in the accuracy of movements. Some games are definitely more suited toward controllers.
#5809 posted by Killes on 2012/04/15 12:32:29
You're right Zwiffle mea culpa I seem to have skipped a line in your post on the zen/in game currency.
 Crysis 3 Officially Announced.
#5810 posted by Shambler on 2012/04/16 18:30:19
Sounds exactly the same as C1 and C2. Looks exactly like a cross between C1 and C2....but fucking cool: http://www.bluesnews.com/screenshots/games/crysis3/20120416/
 Whoa
#5811 posted by Kinn on 2012/04/16 21:13:11
now that is how you do post-apocalyptic. Not this dull endless-grey-wasteland bollox.
#5812 posted by necros on 2012/04/16 23:44:38
yeah, that'd be a nice change from the constant mad max post-ap stuff we've been seeing.
i mean, i like the evile desert wasteland thing, but i think a really beautiful and peaceful (until monsters try to eat you) setting could be awesome.
 New Dishonoured Trailer
#5813 posted by DaZ on 2012/04/17 16:50:06
 Fucking Lol
Fact is, in a game like Spelunky you just can't trust people. The best example came in a two-player game, where a mate responded to the presence of a bat with the immortal words "I'll take care of this." He went to whip it, missed and hit me, got bitten, panicked and dropped a bomb on my stunned body, got bitten again and impaled himself on some spikes as I was blasted to smithereens. On the game over screen, you could see the bat still nipping away at his corpse.
http://www.eurogamer.net/articles/2012-02-20-spelunky-preview-going-deeper-and-deeper
 Spelunky...
#5815 posted by bal on 2012/04/17 21:27:39
Which the coop version would come out for PC. :(
 Crysis 1 + Crysis 2 =
#5816 posted by Shambler on 2012/04/24 16:51:06
http://www.bluesnews.com/s/131787/crysis-3-trailer
Exactly more of the same but the setting looks great to me. Gameplay is incomprehensible in the trailer tho.
I hope they up the ammo limits after Crysis 2 that was my main annoyance with that game.
They removed your pistol slot and then halved total ammo capacity :(
 Shit Trailer
#5818 posted by than on 2012/04/24 17:40:00
but the game sounds like it could be cool if they are going for more of the open jungle type gameplay of the first game but with a slightly less monotonous environment.
#5819 posted by [Kona] on 2012/04/25 01:27:38
Reviewed Raven Squad from 2008.
http://www.etherealhell.com/etherealhell/reviews/2012/raven_squad_operation_hidden_dagger.php
Very average shooter, 5.5/10. Probably fuck all people have played it since sites like IGN gave it a 2/10.
|