Well
#548 posted by
tron on 2006/08/04 14:08:51
It's better than poking a stick in crowded locations, which just tends to annoy people.
And How Is That Better?
#549 posted by
HeadThump on 2006/08/04 14:42:59
Hey you! You at the other table. Pass me your salt.
#550 posted by
wrath on 2006/08/04 17:21:14
Fuck you. Get your own salt.
Ha Wrath!
#551 posted by
HeadThump on 2006/08/04 19:48:44
Where the hell have you been?
Are you going to eat those?
#552 posted by
wrath on 2006/08/05 06:39:53
I'm like Det. Lt. Somerset, I'm around...
Just finished playing through hl2and hl:ep1. Valve knows how to make games. Jesus christ, do they ever...
In fact, they might as well come to your house, piss on your floor, and punch you in the crotch. "We're Valve - and you are all snivelling shits next to us."
And no, I'm done, though I've slightly touched one of them with the tip of my penis, and you don't know which one. Bon Apetit!
As Long As They Dont
#553 posted by
nitin on 2006/08/05 18:34:45
piss on my rug, it's all good.
Futuristic Skyscrapers
#554 posted by
DaZ on 2006/08/08 03:29:22
Flashes
#556 posted by bear on 2006/08/11 04:03:10
Flashes can be good if used right...it's not as simple as just saying OMG ALL TEH FLASH0RZ SUX!
Even the simple ones that come with most affordable cameras (that pretty much do suck) can be usable. You can always add something to reflect the light upwards for indoor use or put some plastic over to make it less harsh.
Carcassonne
#557 posted by
metlslime on 2006/08/16 00:33:56
Hey
#558 posted by
DaZ on 2006/08/16 04:09:40
http://www.pbase.com/dimasebaur/image/46233040
This looks strikingly similar to the day of defeat : source map anzio.
http://www.nothing-2-fear.de/inc/images/maps/halflife2/dod/dod_anzio.jpg (best pic I could find of that particular street..sorry)
Cool place.
Hey
#559 posted by
metlslime on 2006/08/16 13:13:48
That looks strikingly similar to *MY* Anzio level for MOHAA:Breakthrough.
http://www.celephais.net/cv/image.php?anzio2.jpg
Hey, Look At That
#562 posted by
Lunaran on 2006/08/21 11:53:04
maps based on european towns for ww2 shooters look like european towns.
#563 posted by
wrath on 2006/08/21 15:58:20
Went to France once. I could totally spot the CG.
Also
#564 posted by
than on 2006/08/21 18:30:43
I went into a cafe in Paris and the waitress kept on asking the same question to everyone. It's really scripted, just like in the games! I was blown away by the outright realism of CoD.
I even found the location where the glider landed in CoD and it was THE SAME.
That Boat Thing Is Wonderful
#566 posted by
czg on 2006/08/30 01:02:50
Thanks, Lunarian.
Try These Out For Size
#567 posted by
than on 2006/08/30 01:38:34
http://www.cgtextures.com
For all your texture creation needs. Seriously packed with VERY high quality source material.
http://morguefile.com/
Haven't actually bothered to peruse it yet, but apparently it's full of good reference. I have a feeling it won't all be environment stuff though - there could be a lot of useless shit there too.
Morguefile Is Not All That Useful For Texture Reference
#568 posted by
BlackDog on 2006/08/30 03:10:19
But cgtextures is pure awesome. Also check out
http://www.imageafter.com/ if you find that sort of thing useful.
Ooh, Nice.
Both of those will come in handy for HL2 textures...
Boat Thing
#570 posted by
bambuz on 2006/08/30 05:35:32
where is that from? Apparently it's so high it was easier to build a railcar than a water lift.
Bambuz
#571 posted by
PuLSaR on 2006/08/30 15:34:52
the label on those boat pics says "Yenisey ship company", Yenisey (or Enisey, don't know how it sounds in english) is a river in Russia.
Has Anyone Posted Beksinski Yet?
#572 posted by
Lunaran on 2006/09/02 20:18:32
I don't fucking care go look again anyway
http://www.beksinski.pl/
This man's work is seriously unsettling and the music at the website doesn't help. If he and Lovecraft had been able to sit down and weave something together
... the terror that would ensue would be delicious.