Start Map Screenie
#5653 posted by nitin on 2009/05/06 16:23:22
love the angles frib!
#5654 posted by Trinca on 2009/05/06 16:46:20
i�ve played the hole pack when it came out!!! but i will download again for sure...
Hmm
#5655 posted by nonentity on 2009/05/06 16:49:29
Very nice Frib
Yeah Wait...
#5656 posted by metlslime on 2009/05/07 02:57:55
why did you post news in the screenshots and betas thread?
Hah
Thanks guys. I posted it here because I just wanted to show some screenshots of proxmap6, since it is quite likely nobody will ever actually play the map.
Of course it doesn't hurt to pimp the mod a bit, but I know it has a very limited audience here (and I don't want to steal Electro's thunder!)
#5658 posted by Trinca on 2009/05/07 10:03:08
i will play a little for sure... last night was trying sauerbraten :p but today i will try this for sure!
Nice...
#5659 posted by metlslime on 2009/05/14 11:33:55
check this, i was just searching around some of the defunct Q2 mapping sites, and found this non-defunct news entry on Musashi's page:
http://musashi.planetquake.gamespy.com/index.html
This guy's making a Q2SP pack and the news post is from 2009!
Wowz!... Just Got Back
from a full replay of the original game+mission packs! Enjoyed it greatly and went on search for some new stuff.
Found some garbage on Tenfour forums(they still keep track of all releases for several games) and was thinking about why noone does not map anymore for Q2... With acceptable quality, I mean...
This stuff rocks!!!
I Sent Him An Email About A Year Ago
#5661 posted by nitin on 2009/05/14 13:12:10
thought that project was dead. great news!!
#5662 posted by Trinca on 2009/05/14 15:25:40
I never played Q2... maby i should one of these days?
I think I just played the first and second level then got bored :|
Q2 Rocked.
#5663 posted by Shambler on 2009/05/14 16:46:34
Total classic game. Solid feel, good gameplay, good styles.
I Knew That.
Trinca is a sissy.
#5665 posted by Trinca on 2009/05/14 18:10:52
ok, i will reinstall this weekend...
#5666 posted by Trinca on 2009/05/14 18:12:20
Start QW in 1997 untill 2004 and only start playing Q1SP in 2004 :p so i miss Q2 in the time...
:)
#5667 posted by spy on 2009/05/14 18:16:58
I never played Q2... maby i should one of these days? you shouldn't bother at all
#5668 posted by JneeraZ on 2009/05/14 18:19:48
It will seem dated and fairly horrible if you're walking into it for the first time in 2009. It was AWESOME at the time when it came out but now ... well, it's been surpassed many times over by other games.
I Wouldn't Say That Quake 2 In 2009 Sucks...
... in the same way that I still like Jack Kirby far better than, say... Joe Madureira or Jim Lee.
I think that it can be enjoyed greatly even now, to me it's just a solid piece of action/storyteling with great interconnection and replay value, plus the "athletic" gameplay that only belongs to old school FPS.
To be honest, I'm not an heavy game player, I play almost exclusively FPS, so maybe I don't have a broad range of examples to compare Q2 to, but I think a good Tank/Gladiator/Gunner brawl still holds his own in his league.
Ah, Trinca, Q2 is WAY easier than Quake, turn up the skill level.
Q2....
#5670 posted by metlslime on 2009/05/14 22:07:14
if you still like quake1, then just think of quake2 as a really polished total conversion with its own custom engine. There are cool new textures, some great level designs with neat chunky architecture (the cooling facility and waste levels were my favorite, you can clearly see that they are the successors to tim willits' e3m5 and e4m1 maps in quake.) Also jail4 (i think?) was a really cool moody stone jail map with heavy angled architecture, and the city levels are great, and there's a low grav secret level, etc. etc.
Probably the big area of dispute is whether the monsters were as fun/well designed to fight as quake monsters, and whether the weapons were good compared to quake.
Quake2
#5671 posted by madfox on 2009/05/14 22:28:00
Couldn�t get used to the yellow light, supposed it could be the atmosphere of Mars.
There are Q2mods where the light is white.
Best memory are the cave part with the outer defense attack.
One of the best mapping skills.
And although better of engine and all, it couldn�t attrack me more than Quake1.
Dunnoh, perceiving a monster better, don�t make it a better monster.
<- Time To Dust Off This Icon
#5672 posted by starbuck on 2009/05/14 22:51:27
I really should play Quake 2 again. Never finished it actually. Well I'm sure I stored that CD in a safe place, finding it will be easy I bet.
Good Views Good Views...
#5673 posted by Shambler on 2009/05/14 23:10:21
I agree it's now a very dated FPS, but...
great interconnection and replay value, plus the "athletic" gameplay that only belongs to old school FPS.
...this really. Characterful enemy too.
I Like It A Lot
#5674 posted by RickyT33 on 2009/05/14 23:41:48
Look up the Berserker mod - the best mod for playing Quake 2 on a fairly modern computer - shines up the visuals very nicely!!! And more.
Doesnt alter the gameplay much though, basically like playing Quake 2 but with much sexier graphics....
Starbuck
#5675 posted by Lardarse on 2009/05/15 01:13:36
I think I've only completed it once (on easy, admittedly). I've only completed one of the mission packs, though.
Q2
#5676 posted by Darth GB on 2009/05/15 01:46:53
is a timeless FPS with some real improvements over Q1.
Especially Mission Pack 1, The Reckoning, is a real gem and contains some top-notch level design from guys who really knew what they were doing. The Reckoning is one of the top 10 FPS of all time.
The catalog of games which use the Q2 engine, or parts of it, is amazing.
Q2 has seen, is seeing, and will be seeing great custom maps, both SP and DM. *_*
Although it'll be obliterated by Q1 soon.
Well,
#5677 posted by ijed on 2009/05/15 03:41:20
Download Q2Max if you want glitz, and there's loads of mods out there - Lazarus was always my favourite, but that's a mappers POV.
But the core gameplay ruined it for me. 'Great, now the Quake guy moves at a realistic speed.'
And why most of the enemies humananoid? Apart from the bosses there were the Parasite, Gladiator and Medic - the best enemies in the game.
Other retarded decision - the player has run out of grenades but walks over some 'WEAPONSWITCH' and don't let them turn it off.
Weapons were shit. Compare them to the Awakening mod - light is a good sp example that uses that set. Railgun was excellent, but the rest just felt uninspired.
Ok, sour grapes that it was Strogg Wars 1 instead of Quake 2.
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