Ijed
#5595 posted by
enki on 2009/04/03 15:16:54
"Are gay.
They should be smiting undead and burning heretics."
^ This
MDLEd Works!
#5596 posted by
JneeraZ on 2009/04/03 18:07:24
No screenshots yet because I ran out of time but I'll post some this weekend. I got MDLEd to write out an MDL successfully and am now able to get custom models into Quake. It doesn't handle skin or frame groups on the writing end yet but I'll add that on the weekend as well. The basics are in place so I'm happy!!
Man, MDL stuff is WAY more complicated then it has any right to be. Sheesh!
Ricky
I dont believe in depression
Spoken like a person who has never been truly depressed. Don't be so ignorant, please.
Everything else you said in #5587 makes a lot of sense though... are you feeling ok?
Enki
#5598 posted by
ijed on 2009/04/04 14:52:23
Nice.
Willem, all we need now is a windows version - there seems to be alot of discrepansies in the versions of Qme - framegroups yes / no different model formats, uv formats etc.
#5599 posted by
Zwiffle on 2009/04/04 16:56:24
Spoken like a person who has never been truly depressed. Don't be so ignorant, please.
That's like telling someone who doesn't understand love because they've never fallen in love not to be ignorant. How odd.
Zwiffle
He's not saying he doesn't understand it - he's claiming it doesn't exist. It's a very different thing.
It's like saying you don't believe in Japan because you've never been there yourself.
Negke
Will be released soon, adding a bit more onto the end as everyone said it finnished too sudden
Mc Kri Szaree Alias Gyrizmanics Kula Edition
#5602 posted by Mc Kri Szaree on 2009/04/14 14:24:08
Hello!
The legend of continue:
gyrizmanics kula edition maps extended pharse continue
info@kriszera.hu
Alternate Mc Kri Szaree
#5603 posted by Alternate Mc Kri Szaree on 2009/04/14 14:24:55
kriszera@t-online.hu
I Dont Really Think I Understand What You Mean Mate?
#5604 posted by
RickyT33 on 2009/04/14 14:32:02
You want us to email you for information on what exactly?
#5607 posted by
JneeraZ on 2009/04/14 15:24:08
I think he has between 20 and 40 million in the name of a prince who needs someone in your country to transfer it for him. You'll get a cut, obviously.
extended pharse
wins Shambler's Goatse Seal of Approval.
Hmm
#5609 posted by
nonentity on 2009/04/14 19:51:33
Isn't the entire of func_ an extended farce?
Level Is Finally Complete (again)
level has been fixed with everything i was told about in the previous release and i added a bit at end of it.
feedback would be greatly appreciated thanks
http://www.quaketastic.com/upload/files/single_player/toabeta2.zip
GREATLY IMPROVED.
The end game though, could be more challenging. Easy to pass by monsters infighting.
Which is not necessarily a bad thing.
The shambler near the gold key is still easily killable from behind the bars.
Great improvement in layout and nicely implemented multiple routes...
Good job!
Deathmethod
#5612 posted by
nitin on 2009/04/15 11:14:59
if that is final release, post a news item (or just post a comment confirming and one of the mods will).
Nitin
#5613 posted by
Spirit on 2009/04/15 11:21:23
It says beta in the file name and a textfile is missing. ;)
Can't wait for the release! I so want to play this.
It wasnt a final release, will add a bit more and release it tonight.
#5615 posted by
Trinca on 2009/04/15 16:19:31
then i will wait untill tonight :p
Small
#5616 posted by
madfox on 2009/04/16 03:07:10
Anyone feels for betatesting small Quake1 level?
Madfox
#5618 posted by
spy on 2009/04/16 05:11:32
i'm glad you didn't abandon that map
Madfox.
#5619 posted by
Shambler on 2009/04/16 16:32:15
Interesting map. Very promising, a lot going for it, but needs a lot of refining too.
Good:
+ Strong theme
+ Consistent textures
+ Good and interesting layout
+ Interesting exploration
+ Backtracking is well covered
+ Some great scenes and some good architectural themes
+ Generally good, well balanced gameplay
+ Layout (water + backtracking) makes fighting more interesting
Bad:
- Architecture is sometimes scruffy.
- Not always a strong link between different sections.
- Some sections e.g. underwater are pretty plain, also underground cave section looks plain
- Underwater section underused
- Could do with more monster variety, how about some lesser used ones e.g. spawn and dogs
- Item balance a bit funny, not always items in the most useful place.
- A few too many shotgun shells and not enough rockets
Needs fixing:
!! Many doors upon upwards when they should open sideways
!! Lots of trim textures are b0rked and don't match the section they're on
!! Stretched windows and textures need fixing
!! Skeleton is a decent model but needs improving: Looks too puny, weak animations, CC animation almost entirely lacking, shouldn't be firing lasers in a fantasy setting
!! Shouldn't be enforcers in a fantasy setting
!! Boss monster looks ridiculous, texture and idea is good but looks like a giant cookie monster, also pretty easy to defeat.
!! In underground section, switch, key, and doorway to bridge need more lighting up
!! Various sections where it feels a bit easy to get stuck on stuff
!! Skybox has obvious corner seams and crude ground sections
Keep tweaking and polishing this, it's a potentially excellent map, just in a crude form at the moment.