Aproved
#551 posted by
Cocerello on 2014/08/01 22:42:32
Make a r_drawflat map and twist it around.
Many Interpretations Are Possible;
#552 posted by Tronyn on 2014/08/01 22:47:05
make a map that seems to be melting; make a map in which the player realizes he is the brushes and the brushes are the player; make any kind of map you feel like making while you ARE on LSD; make a map that is outside of all rules and earthly concerns; etc. Too broad I guess!
This makes me want to go watch that video of the British army soldiers on LSD again, god that is awesome.
Whats The Otp.map In The Source Folder About ?
#554 posted by
mfx on 2014/08/01 22:58:08
*compiles*
By The Mother Of All Fucking Quakes !
#555 posted by
Barnak on 2014/08/01 23:02:07
I quickly (so I could sustain my erection) played 6 maps in nightmare mode (full cheats ON). I didn't played Cocerello and Sock yet.
This jam is already of MUCH HIGHER quality than jam1 !
Geez you guys ROCK ! I'm jealous of your skills.
IS THAT QUAKE ONE WE'RE TALKING ABOUT !?
Or am I playing a whole new game ?
Dudes, don't EVER tell me that Quake1 is an old dead game !
I stongly have the impression that Quake1 enters a new golden age here.
Will 2014 stands for a resurrection of Quake ? (doh! How could it ? It was never dead).
Gez I'm impressed by these maps.
I especially liked Scampie and mfx maps, and I'll need to replay them in details, find all the secrets, etc. It will take weeks !
MFX, come on Bob, there's place for 1001 monsters in your map !
Screenshot For
#557 posted by
sock on 2014/08/01 23:17:12
Map Jam 2
Congrats everyone who entered, another great map jam pack.
Alphabetical Order In The Images Too Eh Sock?
#559 posted by Tronyn on 2014/08/01 23:21:58
Even if it wasn't I'm sure I'd think the second-last shot was yours because of that "cliff-edge" thing you set up (like in your q3 map). Ever since I saw Heretic 2's Dm-Andoria and Cloudhub single player maps, I always thought there was hardly a cooler place for a map to be than the edge of a cliff.
All the shots look great, I'm impressed by the variety given how limited the texture set(s) are (and this was noted at the start too).