#5558 posted by Spirit on 2012/02/14 11:47:10
Dear Esther
#5559 posted by DaZ on 2012/02/17 01:01:37
if you were interested in this but didn't want to shell out the cash (ie, like me) then this video of the game is probably what you are after. 45 minutes long, no annoying commentary etc.
https://www.youtube.com/watch?v=mUgaWnIYKq8
Fuck me, its beautiful.
Beautiful Esther
#5560 posted by sock on 2012/02/17 03:28:41
A very beautiful experience for sure, but I wish they would have done something different with the huge blobs of text! Maybe smaller blocks, fading between sections, some thought on how to present the text on the screen so it feels more gradual. Besides the subtitle nitpick the journey is amazing and I loved the use of the strong saturated lighting in the caves, gorgeous!
#5561 posted by necros on 2012/02/17 05:06:27
i remember playing this for free? it didn't have all those high-res textures though, but it was still very cool.
the youtube video isn't a full appreciation of the mod either as the story kind of changes a bit depending on what you do in the map, iirc.
Sock
#5562 posted by bal on 2012/02/17 08:10:24
Why didn't you just disable the subtitles? That's what I did.
Hey
#5563 posted by Drew on 2012/02/18 18:32:25
What was the name of that doom wad which had levels by quake mappers? Biff, Lun... some others
Qboard Doom 2 SP Wad
#5564 posted by negke on 2012/02/18 18:57:25
Thanks!
#5565 posted by Drew on 2012/02/18 19:05:24
#5567 posted by Spirit on 2012/02/29 10:38:28
That leaked Doom 4 stuff: http://www.mediafire.com/download.php?cloebtyeq4u34ud (the 4 music tracks from earlier)
http://www.mediafire.com/download.php?wjsy8ixf6lvwm2b (176 images)
Does not look like classic Doom at all but another game with NPCs and all that crap. RemakeDoom?
#5568 posted by JneeraZ on 2012/02/29 14:29:55
Man, I love id but I think they're done. They stopped evolving around Quake2 and it's just getting dismal now. I hope that's not Doom4. I hope.
#5569 posted by JneeraZ on 2012/02/29 14:30:28
To be clear, programming and tech wise they are still on top of their game. Carmack is the man.
Design wise, they're a burned out husk.
I Dunno
#5570 posted by Kinn on 2012/02/29 15:09:43
I'd rather Doom 4: Hell on Earth (as the leak suggests) than another space dungeon.
What I Mean By That Is
#5571 posted by Kinn on 2012/02/29 15:24:15
A destroyed, demon-invaded Earth seems better than a dreary space base, but what I really want is a vast, otherworldly gothic hellscape. If Doom 4 doesn't spend a significant amount of time in "proper" hell, I will be annoyed. And I hope the new vision of Hell is better than that silly mess of randomly stacked bricks we got in Doom 3.
Burn't Out Husk ...
#5572 posted by sock on 2012/02/29 16:45:20
@Willem, if ID are a burnt out husk for design, who nowadays is evolving?
This question is also for everyone, who are the design masters? Which companies are doing new stuff with FPS design that is evolving? Who are creating 'must-play' FPS games?
RFactor Car Sim
#5573 posted by Jaromir83 on 2012/02/29 17:00:18
every existing car, every existing track, lets play online
icq/qip 259689233
Sock
#5574 posted by Kinn on 2012/02/29 17:09:25
if ID are a burnt out husk for design, who nowadays is evolving?
Well, in the world of shooters, Valve tends to innovate in some significant way with each new game of theirs (not counting sequels). That's about it, off the top of my head.
That's not to say other companies aren't also making awesome shooters, but I've never played one outside of a valve game that's made me say "wow, that's an important step for the genre!"
Kinn
#5575 posted by sock on 2012/02/29 17:47:26
I did not mean this question as a flame war/troll thing, it was a genuine question to everyone. I have seen two people in the last couple of weeks refer to ID as 'lost' on design, but they did not say why?
I think the hardest part of any shooter nowadays is pacing, trying to vary what people do and how they interact with the story and environment. I do agree that Valve are amazing for this reason. I think it is because they want to tell a story with their game, it is not about the tech.
#5576 posted by Kinn on 2012/02/29 18:16:09
I did not mean this question as a flame war/troll thing
That's cool, I know you didn't - I was just implying that my reply might have been a bit trolly, with my seeming disregard for anything non-valve.
Tbh, I think publishers carry a lot of the blame because CoD is so irritatingly successful that "make it like CoD" seems to be something of a mantra amongst the suits, stifling a lot of potential innovation in a straitjacket of boring Coddiness.
This Reminds Me
#5577 posted by Kinn on 2012/02/29 18:38:16
I should probably play Rage at some point - though judging by Willem's comment, I assume it's pretty underwhelming?
Rage Is Solid.
#5578 posted by RickyT33 on 2012/02/29 19:23:56
It's weird. The shooting sections are, naturally, awesome. The bits in between are a little lacking. The vehicular combat is good. The game just lacks loads of RPG stuff. The LD is visually amazing, and the gameplay is tight. But it doesn't give you the 'OMG THIS IS COOL' effect, only the visuals.
Definitely worth playing though.
As for id's design going downhill, well I disagree. I mean trying to think of the last years best games:
Skyrim
BFBC2 and BF3
Both titles don't really bring anything new either.
#5579 posted by JneeraZ on 2012/02/29 21:20:52
The Authority.
The Resistance.
The Wasteland.
I rest my case in the chest cavity of this burnt out husk.
#5580 posted by Kinn on 2012/02/29 21:27:18
#5581 posted by Zwiffle on 2012/02/29 21:56:10
Well, if you were in a post apocalyptic wasteland, would you call the authority ... The Conglomeration of Despair, or something? Short and to the point, makes sense, from the point of view of the people who inhabit the wasteland. Not that I'm defending id's 'creativity' or lack thereof, but something should be said for 'consistency' in the Rage universe.
#5582 posted by Spirit on 2012/02/29 21:58:15
Gnorffliam
Pr�delburg
The Katapootakut
Il Indriamentolente
Kinn: Rage is worth playing for the looks alone. Gameplay is modern FPS style as is the level design. Story is neglible, characters bland (awesome models though).
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