Auch
#5285 posted by madfox on 2008/11/28 22:14:43
yet found
Dude!!!
#5286 posted by RickyT33 on 2008/11/28 22:32:48
Thats excellent news!!! You know I'll totally abuse it with screenshots, demos and maps, right?
Although I never posted any betas on the hub, AFAIK, so you wont have to worry about that kind of crap. Ive never had a beta which I wanted publicly available...
But Seriously Thank You Very Much Indeed!
#5287 posted by RickyT33 on 2008/11/28 22:33:28
#5288 posted by Trinca on 2008/11/28 22:52:09
thks Willem and Spirit
#5289 posted by JneeraZ on 2008/11/28 23:10:50
"You know I'll totally abuse it with screenshots, demos and maps, right? "
Please do. :) I want to see if this thing actually works...
I've Got A Couple Of Early Shots To Post
#5290 posted by RickyT33 on 2008/11/29 04:27:58
but I cant log in.
ilovetheshubhub ilovequaketastic nope no nope not that eh. ;P
Also
#5291 posted by RickyT33 on 2008/11/29 04:38:35
please will we keep the 404 screen? Have you seen it? It er, ... I love that screen...
#5292 posted by JneeraZ on 2008/11/29 11:14:56
Hahaha, god I suck. OK, password fixed. Really, it's the same as shub-hub, I swear! Sorry...
Walop!
#5293 posted by RickyT33 on 2008/11/29 17:25:49
#5294 posted by JneeraZ on 2008/11/29 18:31:36
Stylin'! Nice shots too - love the bridge!
Willem
#5295 posted by Spirit on 2008/11/29 22:15:48
I sent you a mail ~12 hours ago, did you get it (got some weird relay errors when trying earlier, that's why I ask).
#5296 posted by JneeraZ on 2008/11/29 23:02:08
Yep, I got it. Will reply...
Very Nice
#5297 posted by DaZ on 2008/11/29 23:17:58
but I must say, is that the q2 rock texture? Its horrible :(
If you can find the texture wad that is floating around from the game "Rune" it has some great rock textures in it, I've been using them exclusively in my maps for a long time.
DaZ
#5298 posted by RickyT33 on 2008/11/30 02:43:12
will check it out... ;P
Willem: Thanks :-)
Great Ricki
#5299 posted by bambuz on 2008/12/01 02:16:25
show r_showtris 1 fitz shot from that rocky area!
Reminds me of your earlier stuff and terra's first maps too, which means it's great...
I Like That Rock Texture
#5300 posted by Drew on 2008/12/01 02:28:07
I guess it could use some scaling it up or whatever, but I think it looks fine.
More Monsters...
#5301 posted by madfox on 2008/12/02 23:39:16
#5302 posted by Trinca on 2008/12/02 23:47:44
arghhhh i always hated this one in doom :\
That Idle Sound
#5303 posted by than on 2008/12/03 00:38:00
that they make used to really piss me off/freak me out
Grmpf
#5304 posted by madfox on 2008/12/03 00:58:26
I can hardly relate them to any sound, that's a small problem to me.
Sofar I can make them visible in Quake, but Doom has that 16bit texture that's horrible to substitute in Wally.
Further I get the nasty habbit, that when I export them to a modelling studio they immedeately start with vertices mixedup.
So I have to counterpart all loosing frames.
Most important is getting a good base/tex frame.
OK...
#5305 posted by JneeraZ on 2008/12/04 22:55:58
So who is working on stuff? I'm doing a medieval map at the moment that's already running me over an hour in VIS time - not sure why, but it is. I don't intend for it to be massive though.
Anyone else?
Working
#5306 posted by Zwiffle on 2008/12/04 23:00:17
On playing with textures for a project I'll be starting based off whether I can get the textures to feel/look how I want them to.
#5307 posted by Trinca on 2008/12/04 23:46:03
release soon... :\ i realy want to start a fresh no stuff
#5308 posted by necros on 2008/12/05 00:01:24
just my tower map atm. i seem to be stuck though. :P
Working On Something
#5309 posted by HeadThump on 2008/12/05 01:59:10
until I start to hate it all over again, and then I'll go back to the thing I haven't put up in the editor in over a year and if it looks slightly less repulsive than I remember, I might get that one to Alpha.
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