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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
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Username: quaketastic
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I experienced that once. We were visiting a cave tour one time and they took you deep into it and turned off the lights. There was no bounce light from anywhere and complete and utter darkness descended. It's eerie. Your eyes feel very strange trying to deal with no light whatsoever. 
Darkness Accomodation... 
... according to my experience (and what I experimented during night rally in the army), generally, an eye passing from light to darkness (by night) needs at least around 15mn to accomodate... 
Lol 
(me pictures Willem on infra-red in a cave, blinking and looking worried cause he cant see at all...) 
Minlight 
I don't think the problem is so much that minlight is unrealistic, because like people say, in reality light bouncing off walls means nowhere ends up entirely black. I think it's more than not using minlight forces you to think about how you're lighting every part of your map, so you're always trying to create some variation in it. Even if it is just creating low wait lights to fill the space, the slowly changing lightmap helps to break up the repetition of the textures. 
 
That's true, good point. 
Jpl 
There are several links to Qoole, I prefer 2.31
Not long ago one could download all prefabs, in fact the whole qoole cd. But the link has gone. So I sended you some to your mailbox.

http://www.volved.com/qsr/download.shtml 
MadFox 
OK, thank you very much ;) 
Agree 
Minlight can be set so that you don't have to think about the dark corners, which allows you to ignore decent falloff and placement.

Generally now I use 5-10 minlight. 
Play Fear PM 
To see how minlight should NOT be used 
More Cubism 
Nice Title 
Looks fucking rad!
I'm assuming it's going to be released when we're all rotting in our graves? Thats when my 9 map remake of Insomnia will be released. 
 
~looks very Quakey... now go finish it!!!

and i go work on mine to :\

that i will not finish for christmas for sure:( 
Actually... 
There's a little story behind this one that almost guarantees it will be released. Eventually anyway. 
Pogostick 
Heh, a Doom platformer in the works:
http://i27.tinypic.com/kc7sn.jpg
http://i31.tinypic.com/jinrlf.jpg
http://i31.tinypic.com/vws7k2.jpg

Now, some news on ArcadeQuake please. 
Awesome 
 
 
looks great :) 
Cute 
Still waiting for The Shores of Zdoom 
Arena_Mudfarm V3 
http://forums.tf2maps.net/downloads.php?do=file&id=811

Link to Arena_Mudfarm v3. Only blue side has any major detailing/gameplay changes to it. Going to try to get that look right before moving on to the Red side. Any/all feedback welcome here, but preferably in the tf2maps.net thread:

http://forums.tf2maps.net/showthread.php?t=3822&highlight=Zwiffle 
 
cool news at least for me!!! finish tchak today :p

ok ok, i forced a litle... becouse i�m almost above of marksurfaces(32138) and will need the few that rest for fixes!!!

will start beta friday ;)

maby this could come out before christmas...

my boss last week and in this one has been out
in formacions... :)

= lots of free time to map with no bosses in my legs pissing me up... 
Had 
to turn this one as it had me flat.

http://members.home.nl/gimli/doom05.jpg 
Niet Gevonden 
... 
Quaketastic 
Not a map beta but a beta for a replacement for shub-hub. I talked it over with Spirit and I think I got this about as close as I can to how shub worked.

http://www.quaketastic.com/

Let me know what you think! Same password as shub... 
Auch 
yet found 
Dude!!! 
Thats excellent news!!! You know I'll totally abuse it with screenshots, demos and maps, right?
Although I never posted any betas on the hub, AFAIK, so you wont have to worry about that kind of crap. Ive never had a beta which I wanted publicly available... 
But Seriously Thank You Very Much Indeed! 
 
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