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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Because it has warmer colours. Like 0.0001%. 
Because it doesn't have warmer [or more uriney] colours. 
Because I don't like yellow taint on B 
Eh 
That's a really fucking gay custom Quake engine you're using there... 
Wrath 
it doesn't make any goddamn difference at all. "warm" or "cool" is a much bigger decision than "50% saturated" or "60% saturated." quit obsessing over it. 
 
Thanks everybody!

Shamb,

Yeah. But then again, fuck your mother.

Lun,

The difference is more than simply ten percent saturation. It's desaturated and then color graded to drain the blue out of the picture. I've also adjusted the levels slightly.

A is completely undoctored, by the way. 
Duh 
clearly the next-gen solution is to desaturate it and hue-shift everything to brown, so B obviously.

After all, that's what sold the bazillion copies of Gears of War, not the fun visceral combat or anything.

Keep tweakin' those colour levels! 
feels cleaner 
 
wrath stop mapping for crappy games!!! go make a proper Q1 map :)

peace!!!


ps-> i cant coment on a engine i dont know ;) 
Post Processing 
covers up poor art direction and bad lighting.

Can't coordinate a project well enough to pick colors that match in any given scene? Fix it in post!
Your lighting model (or your lighters) too shitty to make a scene look halfway believable? Fix it in post!
Blew your texture budget so hard the entire scene devolves into visual noise? Fix it in post! 
 
Are you upset that Aliens: Colonial Marines post processed over your stuff? 
Uh... 
The color difference between shots A and B is less than the color difference between two randomly chosen monitors, so it's pointless to worry about it. 
Hmm 
Trinca, why can you not comment on the aesthetic appeal of two comparative images? Imagine they're actual RL rooms, I assume you can deal with that concept (unless you continually walk into walls in your house because it's the 'wrong engine')

A btw, it looks more realistic, less game-y. But as Lun says, it makes little difference. Either would look good if I hadn't seen the other. 
They Look The Same To Me! :P 
The level looks quite cools though. I like the organic element to it - like it's genuinely a bit fucked up because its a bit old n' stuff. Nice work!
Also: - you must have a massive monitor.... 
Lun; 
Can't coordinate a project well enough to pick colors that match in any given scene? Fix it in post!
Your lighting model (or your lighters) too shitty to make a scene look halfway believable? Fix it in post!
Blew your texture budget so hard the entire scene devolves into visual noise? Fix it in post!


I have no idea who pissed in your cornflakes, but it wasn't me, alright?

There is no project, there is no texture budget. It's just me and hammer, so take a deep breath and suck my cock. 
Wrath 
Lun loves you really. Everyone pissed in his cornflakes. 
Uh Yeah 
I liked B better, looks warmer and more natural. 
I Think He's More Offended By Post Processing 
than he is by Wrath's shot. I guess I can see his point - it's the same theory with minlight. Less colour-diversity I would imagine.

Still; popcorn at the ready!! Sunglasses. Bad Afro haircut. No, wait, thats an Alien Ant-Farm music video..... 
(A Is Better) 
 
lighting looks better in it. 
 
B has better contrast but oversaturated colour. 
 
wrath, they're exactly the same. I can see they're different, but no one in the world will ever know or care when it's in motion.

And if the lighting was a bit nicer with some better contrast and mixture of cool and warm colors, that version would look infinitely better anyway. 
 
what scampie said... plus that scene is kinda boring.... 
 
So was your post. I for one want my money back. 
Metslime 
Charges you to read func? 
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