Trinca
#26 posted by Drew on 2011/09/26 14:15:49
you obviously have no choice. Mayan winter.
#27 posted by Trinca on 2011/09/26 15:56:43
does they have winter with snow? LOL
Of Course Not
But they surely had Shamblers.
Ha!
#29 posted by Drew on 2011/09/27 14:02:27
Necros
#30 posted by starbuck on 2011/09/27 14:22:13
Kind of you to offer to put a custom progs together, nice one! Are there any good falling snow effects out there? I'm really tempted to get involved. Had a few ideas that would be ace with rotators, func_sound, and maybe those nice Quoth destructable walls?
I might make a bunch of custom textures also, so if I make good progress early, I could share them with other people making stuff if anyone'd be interested in that.
#31 posted by necros on 2011/09/27 20:55:41
Snow is a DP only type thing, but DP provides a safe way to check if the engine can do it, so you can make, like a func that generates snow for DP, but does nothing in other engines.
the other stuff is not a big deal. just make sure you guys come to an agreement on what you want soon so you can actually make maps. :P
#32 posted by digs on 2011/09/28 06:35:43
Somewhere there is Maya texture?
Digs
#33 posted by Trinca on 2011/09/28 10:38:38
In my other Maya map (tchack) I used Rogue and some Hexen2 and I think they worked well, people just complain that all look the same :p
http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-the-tomb-of-chat-toh-ichak-by-trinca/
... You Just Need...
#34 posted by JPL on 2011/09/28 13:18:49
.. to add snow, and it will be perfect for Xmas ;)
I Think.
#35 posted by Shambler on 2011/09/28 13:19:44
As a player and someone who likes Quake but also likes to think people are having fun mapping so they actually get their Quake maps done rather than it being too much time-consuming work, that there should be a WINTER theme but it should be kept pretty, errr chilled. I.e. just have some sort of winter atmosphere, preferably snowy textures somewhere. That's it really :D
#36 posted by Trinca on 2011/09/28 13:37:04
I think is impossible not having fun, to make a map takes lots the time and I don't believe anyone in here made a map obligated!
Problem is Shambler they'll finish it and in the release comments people will say 'was a bit weird there was no snowfall though' or 'yeah, shame you didn't have the whole blizzard thing going on, that would have been awesome'.
That's If You Do A Crap Job Of It.
#38 posted by ijed on 2011/09/28 16:50:53
Errr,
#39 posted by Shambler on 2011/09/28 18:05:00
I won't. If a map is cool and fun and wintery then it's cool and fun. I still enjoy Id style if it's made well and plays well.
Wintery...
#40 posted by JPL on 2011/09/28 21:10:18
.. needs rules:
1/ snow
2/ white fog
3/ Alternatively X-mas tree
Other options are possible
1/ Santa Klaus (we need a model for that)
2/ Reindeers
3/ Flying chariot (possibly pulled by reindeers and driven by Santa Klaus, and for sure full of gifts)
4/ Gifts under the Xmas tree (XMas eggs are accepted)... if possible all with my name on :P
Is that enough in term of rules ??
Does it satisfy everybody ??
Isn't it too restrictive ?
Let's discuss...
Oh wait....
A better lternative is to build a map without a predefined theme... Maya, Space, base, Medieval, whatever, but a map ! And persoannly I don't care whether there will be snow or whatever... the gift is THE map !
My 2 cents...
#41 posted by Spirit on 2011/09/28 21:34:38
everyone can make any kind of map at anytime. no one is forced to map. a theme can be motivating. I like winter settings. your "other options" sound dumb.
Ah
#42 posted by ijed on 2011/09/29 00:56:27
Just put a white beard skin on the ogre and have done with it.
Heh
#43 posted by Tronyn on 2011/09/29 02:25:54
I like the idea of "winter" but that could be interpreted in lots of different ways it doesn't have to mean snowdrifts/snow effects.
mayan winter even sounds interesting. might still be hot out there though.
that said, unforgiven had some snow effects in unf2, pretty subtle but it was mod-side, I'm sure PM would be happy to provide the code for that.
I might take part in this and make a SMALL map for once.
thx for volunteering to do progs necros. I request quoth, drake, nehahra, hexen 2, quake 2, RMQ and heretic 2 in one =)
just kidding. what does everything think of starting with the altar of storms progs? it would be fun having those ice golems in there.
Btw Trinca
#44 posted by Tronyn on 2011/09/29 05:46:58
not that it wasn't a good map (layout was great) but more variaton (not just in textures but designs) was needed. Check out Rogue's temple maps "Tempus Fugit" and "Curse of Osiris" to see what I mean... those guys had ONLY rogue textures (heh), but each area in those maps is distinct from the last.
O_o
#45 posted by JPL on 2011/09/29 08:04:05
...don't tell me you considered post #40 as serious...
#46 posted by Tronyn on 2011/09/29 09:27:24
was more thinking of 33
MR. Cocoa-Cola is evil. The true tradition of winter is desolation. But then, the true tradition of Q1SP is the sense of desloation, it's just that in the nameless dungeons, wherever they might be or inside whatever planet they may be and however deep - it was obvious that it was a desolate scenario since you never thought, in the necropolis, whether it was snowing outside.
"Outside."
#47 posted by Trinca on 2011/09/29 10:28:10
It�s just a mather of tastes tronyn forget!
I love doing it, and I like it,that what it mathers :)
Trinca And JPL Are Noobs And I'm Going To Prove It!
#48 posted by negke on 2011/09/29 14:01:38
...though...
You're All Wrong
#49 posted by starbuck on 2011/09/29 21:53:00
winter is about christmas sweaters, and you better believe in my map all the shamblers will be wearing them.
48
#50 posted by Drew on 2011/09/30 03:04:14
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