Bambuz
#26 posted by Shambler on 2005/01/18 04:50:05
It might be worth posting that in the GA thread if you want more people to see it.
However, there are a huge amount of good custom DM maps out there, you just need to look for them. I was following the Q1 DM mapping scene for a few years and saw lots of quality maps. Just go to any good Q1 mappers site and start following the links to other sites...
Yes
#27 posted by Vondur on 2005/01/18 04:55:40
there's arseloads of uber quality maps noone plays, go search for them!
start with planetquake.com/ramshackle
then maps.quakeworld.nu, then go further and further and you'll find what you're looking for...
Great Work
#28 posted by Trinca on 2005/01/18 09:05:18
:)= great maps is that maps what??? lollll i love then realy fun playing...roulf will be terra7 ? :))
Terra @ SDA
#29 posted by Stubgaard on 2005/01/18 10:05:42
The maps have been added to SDA:
http://www.planetquake.com/sda
Thumbs Up
#30 posted by cant map on 2005/01/18 10:56:34
I think I played some of those few yrs ago
nice
Existing Dm-maps
#31 posted by bambuz on 2005/01/18 11:54:54
Thanks for the info Vondur and Shambler, (I'll check those review sites that work) but so far, most of the specific-for-dm maps were not that good. :(
I'll give reasons, posting stuff in the general forum... (all dm-interested people check there). Czg you too :)
Vectors
#32 posted by czg on 2005/01/18 12:38:18
Thanks for all the comments guys, glad you liked them.
As for making these DM compatible, I don't think so. Or at least, I won't be doing it. Too fed up with these fuckers to stomach opening them in editor ever again.
But oh look! Here come the map sources marching along;
http://67.15.24.154/~czg/terra_src.zip
Yay! The day is saved!
Thanks Czg!
#33 posted by bambuz on 2005/01/18 12:50:40
I'll look into them. Did you use worldcraft 1.6? What build programs and settings?
Woohooo!
#34 posted by Shambler on 2005/01/18 15:15:39
OMG it's 1996 again!
Pure Quake sex, baby!
Bambuz:
#35 posted by czg on 2005/01/18 15:24:03
yeah WC 1.6.
Compiled with aguirre's utils: http://user.tninet.se/~xir870k/
CZG - You Rock!!
#36 posted by Ankh on 2005/01/19 05:07:25
Thanks for the sources - finally something to learn from :)
I didn't have the opportunity to play the maps yet, but I don't doubt that they are great!
Hrm
#37 posted by czg on 2005/01/20 15:23:56
I don't see anyone else here have mentioned it, but, I heard from people in #TF today that the exit of terra4 is b0rked on normal skill. (It's b0rked on easy skill too, but you can still exit the level there.)
At the exit, it's supposed to spawn three monsters on hard, two monsters on normal and one on easy.
As it is now, it spawns three on hard, one on normal and two on easy. This makes the trigger_counter on normal skill unable to open the exit because there's only one monster where it requires two, and on easy skill it opens after you've only killed one monster.
Well well. Shit happens. Sorry if anyone got stuck there on normal, nothing I can do about that now, just noclip down to the exit please. As I've said not a whole lot of testing has gone into these maps, and the testing that has been has mostly been on easy and hard skill, because one assumes that if easy is ok, and hard is ok, anything inbetween is ok too!
Anyway, I suck immensely and I grant you permission to photoshop genitalia onto my face if that should make you feel any better.
Czg - Det Er Gutten Sin Det =)
Loved the maps. They had a definite id feel to them, only better. Such quality... It's great to be a q1sp player these days, may it never end =)
Inspirational
#39 posted by Tyrann on 2005/01/20 17:50:03
Really cool maps czg!
I finally got a chance to play these and apart from the actual looks, I really liked the layouts and combat scenarios you created. Playing these really gave me back some of that old feeling I remember from the early days of custom maps. It's actually left me feeling a bit inspired...
Ingen Tittel
#40 posted by czg on 2005/01/20 18:01:25
Kay: takk takk
Tyrann: It's actually left me feeling a bit inspired... Then I've accomplished my task. Thank you!
Czg,
#41 posted by necros on 2005/01/20 18:15:36
terra5 was a really nice looking (oldskool e1m2-e1m4 theme)map, but i couldn't figure out the trick to open the door at the end to finish the map (ended up noclipping through). i liked how you could see the way to the exit but the rock collapses at the start. :)
i mentioned that way back, but i mistakenly refered to the map as terra5. d'oh. ;)
Bugs += 1
#42 posted by mwh on 2005/01/21 05:42:38
If you're counting, there's a similar kind of bug in terra1 on skill 0 -- after the gk door you have to kill two enforcers to open the next door, but there's only one enforcer to kill. It's not a huge deal, as you can still complete the level with some trick jumping or just plain wading through slime...
The first batch of demos (nearly 30...) has been posted on SDA, btw:
http://www.planetquake.com/sda/
Agree With Tyrann
#43 posted by Ankh on 2005/01/21 07:20:09
Those maps are really inspiring. My favourite is terra4 with ogres throwing grenades thru small windows. That's the first map ever I was being hit directly in the face with a grenade thrown thru a flame - that was shocking!
Uber-Rockage
#44 posted by Kinn on 2005/01/23 07:25:19
You know, after reading the readme file I wasn't quite expecting something of this quality.
Awesome stuff. I particularly loved the broken walls/stone details - something which has become somewhat of a czg trademark.
I felt the architecture improved in the later maps - terra4 was a true Piranesian work of art.
Monster ambushes were very well done and hilarious - very Doom-like. I laughed when monsters popped up out of the ground.
More please.
Oh Btw
#45 posted by Vondur on 2005/01/23 08:10:03
here're some silly coop demos i recorded with rpg and gibbie ;)
http://vondur.net/files/lol.dz
Hehehe
You guys gotta post more demos. That shit cracked me up. Do marcher =)
Healthy Praise For Handsome Russian Demo-wrangler
#47 posted by BlackDog on 2005/01/26 05:22:55
That bit at the end of terra5 where RPG and whatsisface keep falling into the lava...priceless.
*applauds Vondurian jumping skillz*
LOL @ Those Demos.
#48 posted by Shambler on 2005/01/26 08:00:04
Some classic moments in there...
* Vondur was smashed by a Shambler
Vondur: OMG
RPG: Von, the LG
RPG: Where?
RPG: Vondur, where is it?
Vondur: It was Shambler
RPG: Ack!
Gibbie & RPG using split second timing to get a simultaneous telefrag in TR5
Gibbie & RPG both getting exploded by Cthon in TR5.
Gibbie & RPG swimming repeatedly in lava in TR5.
Gibbie doing a perfect and fatal grenade jump off vondur's grenade in TR6. And then Vondur grenading him AGAIN later.
Mad skillz =)
Heheh
#49 posted by Vondur on 2005/01/26 15:17:22
yeah that was fun :)
Excellent Work
#50 posted by VoreLord on 2005/01/27 20:46:38
THEY ARE PRETTY HORRIBLE
If only everyone could do such horrible stuff.
Thoroughly enjoyable
Thanks heaps
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